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item : Missões PvP Diárias 

 

Descrição  : Melhora o npc PvP, pede para você vencer um certo número de batalhas, usa um certo pokémon em batalhas de ranqueadas, leva um certo rank.

 

Recompensa: Faixa Focus, moedas Pve, berry, masterball e após 7 dias seguidos obrigatórios chance de Shiny da semana ser feito os 7 dias sem falhas.

 

Edited by PookeBR

This has probably been suggested before but:
 

Name: Black Medallion(in-game hours)

 

Description: BMS that expires after a certain amount of in-game hours(12-16?) have passed.

 

How to obtain: Coin shop

People that work a lot and have families can hardly ever find a 3 day span where buying a BMS is worth it so hunting for HA Pokes isn't an option for them. 

  • Like 13

Name: forms anihilizer

 

Description: Once activated in settings, all pokemons with special skins/forms are seen as usuals by the player. 

 

How to obtain: unlock by deleting 10 OT  special/event form pokemons. 

Edited by Luohan

discord: luohan#1745

Name: xd-haxprotector999

 

 

Description: Once activated (ie for a 24h) all your moves becomes 100% acc in PvE battles, you never get flinched (except 100% chance moves like fake out) , paralyzed, burn, and never gain a critical hit.

 

 

How to obtain: rare boss reward

 

  • Like 2

discord: luohan#1745

Name: blessing aura

 

 

Description: if using a legendary mount and having the same one in your party you will have an extremely small chance to meet the legendary as a wild encounter. If mount is shiny, the appearing pokémon would be shiny too. 

Single time use for each mount. (allows to collect extra regular and shiny form). 

 

 

How to obtain: just collect a pvp mount + keep the right pokémon in party.

Edited by Luohan

discord: luohan#1745

Name:

Teleport scroll / mysterious scroll

 

Description:

Teleport to any pokecenter of all regions, event islands (one use or 3 recharges)

 

How to obtain:
Teleport scroll from pokeshop - 5.000 pokedollars?

Teleport scroll from pokestops

Mysterious scroll from mysterious cultist - chance to drop from compliting wq

 

 

Edited by Zimba
  • Like 1

name:hunters medalion

repel is great item in pro because of repel trick  it is a great way to invest money it is high risk high reward u  either get a apic poke and make  a big profit of it or invest millions and get nothing which is completely fine.but there are some pokes not repellable like charmander or there are some maps people want to hunt more than one poke one of them is repellable other is not so repel trick is not so good we need another way to hunt and invest for these situations. make an item that increases chances to encounter rare pokemon  for x amount of steps  like %50(not sure about it maybe less or more) or make it opposite way that item lower the chances of encountering common pokemon(maybe  remove common pokemon from spawn pool) for x amount of steps. this items would be great for multiple reasons it will add a new way to invest for high risk high reward way and it would add a new way for money sink which this game really needs.u can also make an item like this for excavations for x amount of time(maybe 30mins) players have more chances to encounter rare excavation pokemon, excavations are so bad and needs rework this item maybe makes excavations great again 

how to obtain :pokemarts or coin shop item 

Edited by Precipitous

  Name : For exemple "Permanent Focus Sash"

 

Concerned items :

  Reveal hidden contents

 

As you surely noticed, those are consumable items used in battles. As a result, Rare Candies, PP Up and PP Max will be ignored.

 

  Description : "A permanent version of [insert item name] usable anywhere. It has been enchanted with powerful magic beyond our understanding."

 

How to obtain : Trading to Dark Mage Fafouney Npc a said quantity of your consumeable items in exchange of their permanent version. It would be possible after having done a difficult Quest that I'm gonna tell the story so you could get inspired if you wanted to do one. I'll be putting it at the end as it's not the most important.

 

  For the amount required, how accessible one item is will be taken into account.

By accessibility I mean in which quantity in average can you get the said item in 1 week if you do all PvE content where the item can be possibly dropped on 1 account ?

And why not the average PvP coins earned a week + the ratings rewards on 1 account to satisfy both sides.

The problem with that will be multi-account abusers in PvE (that I am part of) multiplicating by 4 their ressources income and totally breaking the balance between PvE and PvP rewards. I guess the most common items dropped on Bosses such as Focus Sash and Lum Berry  will have a way bigger quantity requirement.

 

 Focus Sash as a permanent item will be problematic for PvE content such as Bosses and Suspicious Bot. To avoid that, you can restrict the usage of the same permanent item version to 1 for Suspi and 2 for Bosses.

 

About economy, in a distant future, when 99% of people will have 99% of permanent version items, consumeable items will be a pain to sell. To compensate that, we can sell like 10 Sash or 30 Lum Berries for 2 Pve Coin if you're either impatient or full. Also, permanent items won't be tradable, so the economy will still be running for non permanent consumeables and will still act as a money sink.

 

Why this suggestion : I've come with this idea mainly because on PRO, you are restricted for teambuilding since consumeable items aren't permanent. It's one of the many reasons we're seeing the same boring teams in PvP. I think the majority of PvP players got into one of those situations : "Either I can't play this team since I need [insert item]on a specific pokemon" or "I have few of those + they're rare". You're basically trapped.

 

Story

  Reveal hidden contents

 

Peace

 

Fafouney

Edited by Fafouney
  • Like 1

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