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Professions :>

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So while i rerun kanto to harvest the berry tree again and dig some treasures this came to my mind:

 

something like a profession system , where u can choose a certain class and get benefits from it. for example a gardener, who is able to get more berries from a single berry tree, or a miner who is able to dig twice in the same spot before it goes on cooldown, etc etc

Love it! I'm trying to think of some more possible professions but I can't think of any atm xD

 

but don't other MMOs usually have something like this? I've only played this and "uguuMMO" but it seems pretty typical from what I gather

 

anyway I love the idea :D

i like the idea maybe a hunter profession which give certain benefits while hunting.

And maybe if players want to change profession and even get one a huge sum should be paid.

I agree a large amount should be paid as well, i would also like to see a fisherman skill with the others here, able to find pokemon with a higher chance to be holding something, or maybe make it similar to digging cept when you beat a pokemon you hooked you could get an ether or something?

 

 

Orrrr, what about the hunter getting a discount on like pokeballs as well? give it a requirement like having to have beaten the e4 in that region

Collector: Higher Catch Chance

Fisher: Improved Fishing higher stats faster whatever

Hunter: More money from pokemons

Gardener: More berrys and money from trees

Traveler: Find random items while traveling

Breeder: Make pokemons that love you stronger

Sprinter: Walk faster, less random encounters

 

Some of my ideas.

Both E4s in 22h. Mt. Silver after 38h. <-- Click and check out my times and beat me!

  • 2 weeks later...

for a profession to work, they would both need a benefit and a drawback.

 

I'm not against this idea btw, i think this would be something nice to introduce say after badge 3 or something. its just its implimentation that would take time, and if other staff like it, and, more importantly, shane has time to code it

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