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World Quest Duration and Contribution Window

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  • Author

I understand the point about a quest ending once completed, but World Quest is also a global community event with players from very different timezones and schedules.

 

For example, the recent WQ started around 2 AM IST and ended before many players in that region even woke up or returned from work/school. In that situation, the issue is not lack of effort — it is simply lack of opportunity to participate.

 

My suggestion is not to make the event easier or remove competition.

 

Example:

 

- Server requirement = 100,000 IVs

- The server completes that goal quickly

- The WQ succeeds as normal

 

However, instead of instantly closing, the event could remain accessible for the remaining duration so players from other timezones still have a chance to contribute.

 

The contribution system would still remain competitive:

 

- A player contributing 500 IVs would still earn less than someone contributing 2,000 IVs.

- Higher contribution percentages would still require more grinding compared to other players overall.

 

So effort, rankings, and competition would still exist exactly the same way. The only difference is that players who were asleep, working, or in unfavorable timezones would still get a fair chance to participate in the global event instead of missing it entirely.

1992f9efb13d97f751151bf534cf8a31.jpg

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  • Norgutg
    Norgutg

    -1   The whole point of a world quest is to be fully done when the quest been completed, you don't complete a quest on other games and expect to still be able to do it after completing the q

2 minutes ago, Rjll007 said:

I understand the point about a quest ending once completed, but World Quest is also a global community event with players from very different timezones and schedules.

 

For example, the recent WQ started around 2 AM IST and ended before many players in that region even woke up or returned from work/school. In that situation, the issue is not lack of effort — it is simply lack of opportunity to participate.

 

My suggestion is not to make the event easier or remove competition.

 

Example:

 

- Server requirement = 100,000 IVs

- The server completes that goal quickly

- The WQ succeeds as normal

 

However, instead of instantly closing, the event could remain accessible for the remaining duration so players from other timezones still have a chance to contribute.

 

The contribution system would still remain competitive:

 

- A player contributing 500 IVs would still earn less than someone contributing 2,000 IVs.

- Higher contribution percentages would still require more grinding compared to other players overall.

 

So effort, rankings, and competition would still exist exactly the same way. The only difference is that players who were asleep, working, or in unfavorable timezones would still get a fair chance to participate in the global event instead of missing it entirely.

 

Bruh, the world quest started for me half a hour after I went to sleep, am I complaining about it... no. It's always been like it, either you take part in it or miss out on it.

Everybody Makes A Wrong Turn Once In A While

21 minutes ago, Norgutg said:

 

Trời ơi, nhiệm vụ thế giới bắt đầu với mình nửa tiếng sau khi mình ngủ, mình có phàn nàn gì không... không. Lúc nào cũng vậy, hoặc là bạn tham gia hoặc là bạn bỏ lỡ.

How can I join if the server is down?

 

1 minute ago, Silvercrow said:

How can I join if the server is down?

 

Well that isn't your fault is it, it's the server problem isn't it, the world quest happens on the server, if one person can't do it because of the server... everyone can't

Everybody Makes A Wrong Turn Once In A While

  • Author
24 minutes ago, Norgutg said:

 

Bruh, the world quest started for me half a hour after I went to sleep, am I complaining about it... no. It's always been like it, either you take part in it or miss out on it.

And that’s exactly the point — “it’s always been like this” doesn’t mean it can’t be improved.

You missed it because you went to sleep earlier. A lot of other players miss it because of work, school, sleep schedules, or timezone differences. That’s why the suggestion was made in the first place.

 

1992f9efb13d97f751151bf534cf8a31.jpg

2 minutes ago, Rjll007 said:

And that’s exactly the point — “it’s always been like this” doesn’t mean it can’t be improved.

You missed it because you went to sleep earlier. A lot of other players miss it because of work, school, sleep schedules, or timezone differences. That’s why the suggestion was made in the first place.

 

 

I -1 it and gave the main big reasoning why it wouldn't likely change

Everybody Makes A Wrong Turn Once In A While

16 minutes ago, Norgutg said:

 

Well that isn't your fault is it, it's the server problem isn't it, the world quest happens on the server, if one person can't do it because of the server... everyone can't

So, if that's the case, I'd have to fight tooth and nail to play, even if it's in the middle of the night and I have to stay up all night to play? If the server goes down during a time when I could be playing, that's even more unfair, right? Wouldn't it be great if the server went down while you slept?

If you're in a more advantageous time zone than others, then whatever you say is right, isn't it?

 

-1 

 

It would stop being competitive and people would abuse it to get 3%.

 

World Quest is always at GMT 0, like everything else in the game. There are many different timezones in our planet, some times you are able to do it, sometimes you are not. 

Shiny Mega Lucario Z

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