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Hi PRO Team,

I would like to suggest a small improvement regarding the current World Quest system.

At the moment, some World Quests begin during unfavorable timezones for certain regions. For example, the recent WQ started around 2 AM IST and was completed before many players from that timezone even had the opportunity to log in and participate.

My suggestion is that instead of the World Quest closing immediately once the required IV target is reached, it could remain active for the full 24-hour duration.

The required IV amount would still act as the minimum completion goal for the server, but players could continue contributing afterward and still receive the normal percentage-based rewards/tickets based on their total contribution.

This would help improve timezone fairness and allow more players to participate, while still keeping the current contribution and competition system intact.

 

Regards

RJLL007

 

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+1 
I woke up and logged into the game, only to find it was unexpectedly under maintenance. After being online for less than 30 minutes, the QW ended? That's unfair to players who are in the wrong time zone. I'm in GMT +7.

Edited by Silvercrow

 

-1

 

The whole point of a world quest is to be fully done when the quest been completed, you don't complete a quest on other games and expect to still be able to do it after completing the quest, otherwise everyone who takes part would go on and get the 3% goal instead of only happily take the 0.5% goal.

 

I've been told by wally himself that the timezone the world quest starts by is UTC+0.

Edited by Norgutg

Everybody Makes A Wrong Turn Once In A While

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