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since both gengar and weezing are levitate, they shouldnt able clear toxic spike because they never touch the ground with ability levitate.

 

from bulbapedia

If a Poison-type Pokémon that is not also a Flying-type or has the Ability Levitate is switched in, it will absorb Toxic Spikes and the effect of Toxic Spikes will end.[/quote2]

 

means weezing or gengar can not absorb toxic spike, but on pvp they was able :Ambivalent:

hope it will fixed soon

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294218 since both gengar and weezing are levitate, they shouldnt able clear toxic spike because they never touch the ground with ability levitate.

 

from bulbapedia

If a Poison-type Pokémon that is not also a Flying-type or has the Ability Levitate is switched in, it will absorb Toxic Spikes and the effect of Toxic Spikes will end.[/quote2]

 

means weezing or gengar can not absorb toxic spike, but on pvp they was able :Ambivalent:

hope it will fixed soon

 

hopefully not, I like this bug tbh XD

  • random number generation

An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'.

294223
294219 hopefully not, I like this bug tbh XD

against weezing already hard, this make it worse

a psycho type move will kill it pretty fast

  • random number generation

An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'.

Sory to tell u that u can wait 1year or 2 before that will be fixed...

Pvp isn't a priority for the staff, they prefer add new mount or some map. For exemple the lume berry bug or lot of other that i have reporte since months ago... I have stop to report bug because their is no change. If u cherche correctly this bug was report long time ago.

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