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HiddenPower base power testing. Always 60? No it not.


  

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tested with:

Poke 1: tNweJs2.png

Poke 2: bZ25CtE.png

https://pokemonshowdown.com/damagecalc/ this link for damage testing, you could do it yourself to make sure about this. I have tested many times and magnezone can't 1hit KO scizor.

 

Watch this video :

https://vid.me/SYo1

 

So hidden power's base power is not always 60. Am I wrong or I was missing something?( I still really confuse about this, sr if I don't do it correctly) If that true that mean we could get hidden power with base 70 ?

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"Generation VI

Hidden Power's base power is now always 60. "

many ppl and even staff confirm that hp base always 60 before. That why I am really confusing about this, this thing is really important to me, like gengar with h.p ice base 70 can k.o garchomp :Angry:

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If you use https://www.psypokes.com/dex/hp.php to calculate the Hidden Power's strength, you get a value of 47. This is because the mentioned calculator isn't updated to Gen VI and thus doesn't assume a base power of 60. If you now use the calculator you linked to determine the damage dealt with a HP with a power of 47, you get the following results: 252+ SpA Magnezone Hidden Power Fire vs. 252 HP / 0 SpD Scizor: 272-324 (80.9 - 96.4%) -- guaranteed 2HKO

 

As you can see, Magnezone can't onehit Scizor. Since your results seem to fit to the calculations I did, I assume that PRO still uses the old formula that gives HP a strength of 30-70 depending on the IVs instead of a base power of 60. It's another one of those cases where PRO isn't quite up-to-date; another example would be Mamoswine which isn't able to learn Icicle Crash (A move it can learn in the actual games since Gen V)

297692 If you use https://www.psypokes.com/dex/hp.php to calculate the Hidden Power's strength, you get a value of 47. This is because the mentioned calculator isn't updated to Gen VI and thus doesn't assume a base power of 60. If you now use the calculator you linked to determine the damage dealt with a HP with a power of 47, you get the following results: 252+ SpA Magnezone Hidden Power Fire vs. 252 HP / 0 SpD Scizor: 272-324 (80.9 - 96.4%) -- guaranteed 2HKO

 

As you can see, Magnezone can't onehit Scizor. Since your results seem to fit to the calculations I did, I assume that PRO still uses the old formula that gives HP a strength of 30-70 depending on the IVs instead of a base power of 60. It's another one of those cases where PRO isn't quite up-to-date; another example would be Mamoswine which isn't able to learn Icicle Crash (A move it can learn in the actual games since Gen V)

https://pokemonrevolution.net/forum/viewtopic.php?f=16&t=49312

I was even wrong about it before but look at the other reply.

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298130 Never had problems with hp fire on magnezone. its killing the pokemons it should

 

just did the calculation and your magnezone should deal 103.5 - 122.6% with hp fire.

The problem is that it did way less than 103.5-122.6% which means something is wrong. If HP Fire was supposed to do 103.5-122.% then Scizor should have fainted. But it didn't faint.

298322
298130 Never had problems with hp fire on magnezone. its killing the pokemons it should

 

just did the calculation and your magnezone should deal 103.5 - 122.6% with hp fire.

The problem is that it did way less than 103.5-122.6% which means something is wrong. If HP Fire was supposed to do 103.5-122.% then Scizor should have fainted. But it didn't faint.

 

there is something wrong but i havent experienced that bug. it's somewhat strange

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