Guest tzitze Posted October 23, 2015 Share Posted October 23, 2015 yeaa looks way better with those animated sprites of pokemon than the old boring style Link to comment https://pokemonrevolution.net/forum/topic/5374-battle-animations/page/2/#findComment-44148 Share on other sites More sharing options...
Kilgara Posted October 23, 2015 Share Posted October 23, 2015 :y: IGN: Kilgara ~ Guild: None ~ Game Time: +800Hrs ~ Server: Silver Link to comment https://pokemonrevolution.net/forum/topic/5374-battle-animations/page/2/#findComment-44149 Share on other sites More sharing options...
Thor Posted October 23, 2015 Share Posted October 23, 2015 it really doesnt. sorry Do not contact staff members for private support. Share the question on the forums due to being of use to others. Please use proper forum. Unsolicited messages will be trashed. Thanks. Link to comment https://pokemonrevolution.net/forum/topic/5374-battle-animations/page/2/#findComment-44150 Share on other sites More sharing options...
Geonocide Posted October 25, 2015 Share Posted October 25, 2015 X/Y sprite animations? Please no. Keep it retro (with moves animations) and we'll be good. subir imagenes Link to comment https://pokemonrevolution.net/forum/topic/5374-battle-animations/page/2/#findComment-44151 Share on other sites More sharing options...
Moody117 Posted October 26, 2015 Share Posted October 26, 2015 The jump from still images to x/y maybe to much for them at least make the animation like bw or hgss. Let them hear this its a really good idea tbh. :y: Link to comment https://pokemonrevolution.net/forum/topic/5374-battle-animations/page/2/#findComment-44152 Share on other sites More sharing options...
Guest tzitze Posted October 26, 2015 Share Posted October 26, 2015 ye that would be nice as well but i dont think there is anyone who wont like encountering pokemon that look like this https://www.pkparaiso.com/imagenes/xy/sprites/animados/pikachu-f-3.gif https://www.pkparaiso.com/imagenes/xy/sprites/animados/charizard.gif https://www.pkparaiso.com/imagenes/xy/sprites/animados/mewtwo.gif https://www.pkparaiso.com/imagenes/xy/sprites/animados/bulbasaur.gif Those are just my opinions of making the game more interesting. Anyway the Mods are working nice on the game so we can just wait and see the nice results of their work :) Link to comment https://pokemonrevolution.net/forum/topic/5374-battle-animations/page/2/#findComment-44153 Share on other sites More sharing options...
Arjanforgames Posted October 26, 2015 Share Posted October 26, 2015 Just attack animations, we don't need X/Y idle animations. Link to comment https://pokemonrevolution.net/forum/topic/5374-battle-animations/page/2/#findComment-44154 Share on other sites More sharing options...
Thor Posted October 26, 2015 Share Posted October 26, 2015 We are after an attack animation artist anyway, so hopefully we can make some leeway with recruiting Do not contact staff members for private support. Share the question on the forums due to being of use to others. Please use proper forum. Unsolicited messages will be trashed. Thanks. Link to comment https://pokemonrevolution.net/forum/topic/5374-battle-animations/page/2/#findComment-44155 Share on other sites More sharing options...
Red Posted October 26, 2015 Share Posted October 26, 2015 Generation 6 does not use sprites. Those are 3d models. What you posted above is just a 3d gif rip with very low resolution widely distributed around internet. To render the gif you want it would require a internal gif player. However, I believe that a player wouldn't render the same on another devices such as Android. Universal approach would be to adapt gifs into the .png strips. Difference between gifs and models is obvious. As you can see below, you Aggron (non filtered) has very low quality comparing it with mine. As long as there are those that remember what was, there will always be those that are unable to accept what can be. Link to comment https://pokemonrevolution.net/forum/topic/5374-battle-animations/page/2/#findComment-44156 Share on other sites More sharing options...
Olman Posted October 27, 2015 Share Posted October 27, 2015 48784 Generation 6 does not use sprites. Those are 3d models. What you posted above is just a 3d gif rip with very low resolution widely distributed around internet. To render the gif you want it would require a internal gif player. However, I believe that a player wouldn't render the same on another devices such as Android. Universal approach would be to adapt gifs into the .png strips. Difference between gifs and models is obvious. As you can see below, you Aggron (non filtered) has very low quality comparing it with mine. I wasn't trying to support his point , I just wanted to show him how the game would look with those sprites Isn't quite obvious it looks very very bad? Link to comment https://pokemonrevolution.net/forum/topic/5374-battle-animations/page/2/#findComment-44157 Share on other sites More sharing options...
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