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Battle animations!

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yeaa looks way better with those animated sprites of pokemon than the old boring style

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:y:

mJTF4Nm.png

IGN: Kilgara ~ Guild: None ~ Game Time: +800Hrs ~ Server: Silver

it really doesnt.

 

sorry

TJ6qktU.gif

Do not contact staff members for private support. Share the question on the forums due to being of use to others. Please use proper forum. Unsolicited messages will be trashed. Thanks.

The jump from still images to x/y maybe to much for them at least make the animation like bw or hgss. Let them hear this its a really good idea tbh. :y:

ye that would be nice as well but i dont think there is anyone who wont like encountering pokemon that look like this

https://www.pkparaiso.com/imagenes/xy/sprites/animados/pikachu-f-3.gif

https://www.pkparaiso.com/imagenes/xy/sprites/animados/charizard.gif

https://www.pkparaiso.com/imagenes/xy/sprites/animados/mewtwo.gif

https://www.pkparaiso.com/imagenes/xy/sprites/animados/bulbasaur.gif

Those are just my opinions of making the game more interesting. Anyway the Mods are working nice on the game so we can just wait and see the nice results of their work :)

We are after an attack animation artist anyway, so hopefully we can make some leeway with recruiting

TJ6qktU.gif

Do not contact staff members for private support. Share the question on the forums due to being of use to others. Please use proper forum. Unsolicited messages will be trashed. Thanks.

Generation 6 does not use sprites. Those are 3d models. What you posted above is just a 3d gif rip with very low resolution widely distributed around internet. To render the gif you want it would require a internal gif player. However, I believe that a player wouldn't render the same on another devices such as Android. Universal approach would be to adapt gifs into the .png strips.

 

Difference between gifs and models is obvious. As you can see below, you Aggron (non filtered) has very low quality comparing it with mine.

 

4CA8cYf.png


As long as there are those that remember what was, there will always be those that are unable to accept what can be.

48784 Generation 6 does not use sprites. Those are 3d models. What you posted above is just a 3d gif rip with very low resolution widely distributed around internet. To render the gif you want it would require a internal gif player. However, I believe that a player wouldn't render the same on another devices such as Android. Universal approach would be to adapt gifs into the .png strips.

 

Difference between gifs and models is obvious. As you can see below, you Aggron (non filtered) has very low quality comparing it with mine.

 

4CA8cYf.png

 

I wasn't trying to support his point , I just wanted to show him how the game would look with those sprites

 

Isn't quite obvious it looks very very bad?

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