Prehax Posted January 14, 2017 Share Posted January 14, 2017 Fakeout Bug if both pokemons on the field faint at the same time and ambi gets switched in; this bug will happen in 10/10 cases ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment https://pokemonrevolution.net/forum/topic/54724-ambipom-fakeout-bug/ Share on other sites More sharing options...
Guest UnknownUser11 Posted January 14, 2017 Share Posted January 14, 2017 What bug? I didnt want to sit through 10 minutes of video. and the link didnt show me anything Link to comment https://pokemonrevolution.net/forum/topic/54724-ambipom-fakeout-bug/#findComment-333398 Share on other sites More sharing options...
Chameleon Posted January 14, 2017 Share Posted January 14, 2017 336048 What bug? I didnt want to sit through 10 minutes of video. and the link didnt show me anything 4:54 to 5:13 in the video. Fake Out fails with no apparent reason. Link to comment https://pokemonrevolution.net/forum/topic/54724-ambipom-fakeout-bug/#findComment-333399 Share on other sites More sharing options...
Padawan96 Posted January 14, 2017 Share Posted January 14, 2017 Ah, this is a well known bug (or at least it is familiar to me). When two pokemons faint at the same time, the moment both players send out their pokemons, it is counted as a turn. Then, when players select moves, it is another turn. I think this is what happens in the video: Both pokes faint at the same time > two pokes are sent to battle > (first) turn ends > both pokes attack > (second) another turn ends. Hence why ambipom's fake out fails. You can confirm this by sending a poke with leftovers after a previous double faint: leftovers activate (which means an end of a turn). Link to comment https://pokemonrevolution.net/forum/topic/54724-ambipom-fakeout-bug/#findComment-333400 Share on other sites More sharing options...
Prehax Posted January 28, 2017 Author Share Posted January 28, 2017 336048 What bug? I didnt want to sit through 10 minutes of video. and the link didnt show me anything Hello Shane, that's why I linked the video with time-stamps: 4:54 to 5:13 in the video Greetings #Edit; had to the delete video because of copyright stuff (lol) 2 pokemon faint at the same time -> ambipom goes in -> turn ends(leftover would activate)-> fakeout fails ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment https://pokemonrevolution.net/forum/topic/54724-ambipom-fakeout-bug/#findComment-333401 Share on other sites More sharing options...
Prehax Posted January 28, 2017 Author Share Posted January 28, 2017 336048-snip- had to the delete video because of copyright stuff (lol) 2 pokemon faint at the same time -> ambipom goes in -> turn ends(leftover would activate)-> fakeout fails ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment https://pokemonrevolution.net/forum/topic/54724-ambipom-fakeout-bug/#findComment-333402 Share on other sites More sharing options...
Zinsmiter Posted January 29, 2017 Share Posted January 29, 2017 336154 Ah, this is a well known bug (or at least it is familiar to me). When two pokemons faint at the same time, the moment both players send out their pokemons, it is counted as a turn. Then, when players select moves, it is another turn. I think this is what happens in the video: Both pokes faint at the same time > two pokes are sent to battle > (first) turn ends > both pokes attack > (second) another turn ends. Hence why ambipom's fake out fails. You can confirm this by sending a poke with leftovers after a previous double faint: leftovers activate (which means an end of a turn). This. I wrote about this in my topic about speed boost being bugged when 2 pokemon died on the same turn as well. As i wrote in that thread, i tested it with leftovers and sandstorm as well. Naturally, it makes sense that it also affects Fake Out. Link to comment https://pokemonrevolution.net/forum/topic/54724-ambipom-fakeout-bug/#findComment-333403 Share on other sites More sharing options...
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