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  2. You do not see evidence of general inflation, but inflation can happen at any time and it is not something you can predict. We live in an inflated economy the past few years irl and as expected that can also affected trade market in-game too. An example of that is the increase of some times in Coin Shop last year. With your suggestion I personally do not see how that would help "poor" players, since it will just make it harder for them if they also want to obtain the larger ticket you mentioned. In the past, there were staff pokemon auction to remove some money from the market, but I do not think they are gonna happen again since the amount of Pokedollars gained every day would outspeed the money removed, and just end up for rich players to have 5/6 IVs Pokemon to use against other players. You are forgetting that if someone can not afford to buy a PvP Pokemon or some shiny, they could just hunt one for themselves and have their OT. Also there are shops with Pokemon you can lend for a cheap price, and if you are in some Guild, most of them they are willing to lend you Pokemon for free since it contributes to the overal guild ranking. Also do note that most of the time, if a player has very good skills in PvP (let's say for example the #1 in ladder), if you give them bad IVs Pokemon and put them against someone that is not good at PvP, but give that player 5/6 IV Pokemon, the skilled player would always win no matter if they had "worse" Pokemon. I do agrree that rich people need to somehow "loose" money, but I do not think that is the way to do it.
  3. Yh. Not available to trade right now though
  4. Username : Hisoka007 Server : silver continent: Africa timezone : gmt +3 Smogon username : Hsk7 discord: anashisoka7 send me a message if you want to join team Africa
  5. If there is no 15mins rule (even have), i think i still get it?. Btw let's wait for moderator handle it
  6. PRO is no stranger to adding forms which are directly inspired from a plethora of IP's. Star wars being the most obvious example. Therefore I would like to formally suggest to the active art team to consider the creation of a form of Paul Blart Mall Cop. Paul Blart left an immense impact on early 2010 culture and has nary been appreciated for such, which is why I think a tribute in PRO would be a great way to honor that. As far as size/shape I would consider possibly Ursaring or Pangoro but I trust your judgement. Looking forward to this form in future events, thank you for your hard word and dedication to this game.
  7. I didn't mention it...the error is in my part...I have reported the trade. I lost track of the trade
  8. or if 1hr left then i am the last to bid i think?
  9. Wait... @Theophidom pls confirm that the bid of 6 was end or not?
  10. Hey Lugario thanks for the response, I just wanna make it clear first off: I do not suggest actually adding a 10 year ticket. I extrapolated my idea to make a point about one possible implication of my plan. I do not endorse or suggest a 10 year ticket one way or the other. Your point about prices changing is appreciated! I did talk about this in my post; I gave the example of the last 4 years as why there's no historical reason to believe that prices will explode any time soon for any clear reason. The devs have been pretty good about arresting inflation of item prices! Rare candies have even gone down over this period despite the dramatically increased money supply. Rare candies are a great example of the kind of powerful control the devs have over the price changes of items applying unobtrusive alterations in supply methods to maintain fun gameplay in the face of the increased money supply. The conclusion is clear from this: There is no reason to believe that inflation will increase dramatically any time soon for any clear reason. The imbalance of money supply is squarely because of the increasingly top-heavy presence of extremely rich players. Evidence of general inflation, i.e. the change you are suggesting, would result in these items costing more, and they do not. Another point to support this argument is the following: What we instead see is not an increase in the cost of items, but an increase in the cost of specific types of pokemon over the same period. Not an increase in the cost of story pokemon or basic sync pokemon, as you would expect if general inflation were relevant, but instead we've seen an increase in PvP mons and rare shiny mons. Why? Because the players with the money are the issue here: They are the ones holding and spending the enormous sums of money and that in turn causes relatively poorer players to be priced out. All price changes that have happened are only because of the very players whose money supply is the problem. Inadvertent price changes are occurring only in areas of the economy where the richest players have clearly singular transactional presence inside of. My suggestion will not be the economy's panacea, but it has the advantage of only targeting the richest players and not affecting the less affluent players whatsoever. Not to mention being a relatively simple addition to the game that will not take up too much time!
  11. Today
  12. S.o : 1m Min bid:100k closed: 24 hour
  13. For 6 less than an hr...for 2 should end Tommorow
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