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Showing content with the highest reputation on 12/09/25 in Posts

  1. What about to have a NPC that I can post my pokes and put the price for it? It can "take a %" as a service because the user opted to not use the chat for. Poke name filter and ability as it is the new box now (what was a great addition, kudos on that) Example: Pikachu | Static | lvl 20 | 50k Than you can click and see the poke details, buy or not. Maybe after a limit time, like 7 days, it comes back to your box to not flood the NPC list, also a limit posted pokes per account to avoid tons of poke with insane value from the same person. EDIT: === And just to remember, it is not to REPLACE the trade chat and doesn't need to all the listed features. It is just another way to sell without the active chat flooding. The way it is now, probably some people in a different timezone would never buy the pokes from you And I would love to hear the why from the people that think that it would not be good, maybe I'm not seeing something import. So, please share.
    2 points
  2. Min Bid (for each): 50k Accepted Payment Methods: Pokedollars, CC (450k), IV RR (700k), Nat RR (350k) Auction Ends: 48hrs after initial bid met c.o = 1.4m // insta = 5.5m
    2 points
  3. Start Offer : 500k Min bid : 50k Time : 48 hours after start offer is met No Insta Accepted payment methods : 1. Pokedollars 2. Coin Capsules ( 500k each ) 3. Iv Rerolls ( 600k each ) 4. Rare candies (6k each) NOTE : 1. This is a gold server auction , if you are bidding from an alternate server please mention and take the responsibility to transfer to gold server if won 2. If you are bidding from an alternate account , please do mention 3. Sufficient funds must be maintained in the account you are bidding from until the auction has ended 4. ALL TRADE RULES ARE BEING FOLLOWED - INCLUDING THE 15 MIN AUCTION TIME EXTEND RULE Contacts : 1. In - game - name : Kimbonairod 2. Discord - nairodkimbo (Nairod on official pro discord)
    2 points
  4. 2 points
  5. Note: If this suggestion has already been made at any point during PRO’s lifetime, I apologise in advance and feel free to disregard it. We already have the IV and nature reroll tickets, items that directly affect a Pokémon’s performance, but what about a feature that allows players to change the Ball a Pokémon is in? This would be a cosmetic option, but one that many players could appreciate. Some players catch rare forms with their OT and grow attached to using that specific Pokémon in PvP or PvE. Having the ability to match their favourite Pokémon with their favourite ball would be a nice finishing touch. While it’s certainly not a high-priority feature, it feels like a thoughtful addition. Regarding the economy, I don’t believe this would have a major negative impact if it were priced appropriately. If changing a Pokémon’s ball required a premium cost, such as a CC, 100 coins, or something similar, it likely wouldn’t reduce overall ball sales in a significant way. In fact, it could even encourage players to be more deliberate about which ball they use when catching in the first place. As long as this remains a paid, non-cheap luxury rather than an easy or free option, it shouldn’t disrupt the ball economy. If needed, this feature could even be restricted to the OT to preserve additional value and fairness, though personally, I think it would be nice to have it generally available. Overall, it’s a small, optional cosmetic feature rather than a necessity, but one that many players might appreciate for their most loved Pokémon as part of their long-term journey in the game. A small, optional feature, but one that could spark a "Ball Revolution" in Pokémon Revolution Online.
    2 points
  6. Changelog 11.12.2025: Updated the chat font, which now supports many characters that were previously unsupported. Updated the in-battle poison icons so poisoned and badly poisoned can be visually distinguished. Added a workaround for a class of bugs that caused the client UI to become unresponsive. It is possible to drag Pokémon directly from the PC Storage into the trade window now, including region-locked Pokémon. The Region Locked Megathread Service is discontinued. Players can now own up to 1,056 Pokémon by default, six in the team and 1,050 in the PC Storage. The Box-Full icon only reflects the status of the PC Storage. This means the PC Storage can be full while you can still catch Pokémon if your team is not full. Improved the PC Storage Search parser. It should now work more naturally and consistently in some situations. There is no longer a limit for search results in PC Storage. Added box= filter to PC Storage Search. Added Pokémon Tags in PC Storage. You can use as many characters for tags as fit into the window visually. You can create up to 30 custom tags. A Pokémon can have any number of tags assigned. As soon as a Pokémon has at least one tag assigned, it gets a tag icon in the box. All assigned tags are shown when hovering over (hold on mobile) the tag icon in storage. Pokémon with at least one tag cannot be deleted. Tags that are assigned to at least one Pokémon cannot be deleted. You can delete them once they are removed from all Pokémon. You can search Pokémon with tags using Tag=. The following emotes can be used both for tags and in chat (except :poop:): :fire:, :bolt:, :droplet:, :boom:, :heart:, :leaf:, :poop:, :pumpkin:, :snowflake:, :star: Added autocomplete to PC Storage Search. The autocomplete suggestions include results that can be found with different filters. Some autocomplete suggestions are colored red if no Pokémon in your box matches them. You can cycle through selections using tab, and apply a suggestion with space or mouse click. Added new legendary mounts and their shiny counterparts to the PvP Coin Shops. Cosmog Mount Baby Lugia Mount Lunala Mount Full Moon Lunala Mount Magearna Mount Magearna Mount Original Manaphy Mount Neutral Mode Xerneas Mount Added a few new Chromas for Easter Mimikyu, HW Bronzor-family, and some new forms. We plan to focus more on Chromas in the future. Coded Mirror Armor. Coded Mind's Eye. Coded Blood Moon. Coded Gigaton Hammer. Coded Focus Band. Trace will no longer remain stored after you Mega Evolved when you hadn't the occasion to activate Trace before Mega Evolving. Fixed an issue where Future Sight could incorrectly bypass Substitute. Multi-hit moves making contact will stop their execution after their user faints off an opposing Rocky Helmet/Iron Barbs/Rough Skin. Clear Body/similar now will activate for its user to deny the stat-lowering effect from the move that was Magic Bounce'd back at itself. White Herb now will activate when its holder got its Attack lowered by King's Shield. Your Pokémon's Analytic now will trigger in due times when you are the one who started the battle. Acupressure now is affected by Contrary and Simple. A user's Substitute will stop counting as “alive” the turn it breaks. This allows opposing multi-hit moves to trigger effects if they would hurt the user with more hits after the hit responsible for breaking the Substitute within the same turn. This also fixes Rage Fist getting its Power boosted when its user's Sub would take the hit and other interactions in general. The holder's White Herb will no longer be consumed if it used a offensive stat-lowering move making contact like Close Combat and fainted because of the opposing Rocky Helmet/Rough Skin/Iron Barbs. Fixed multiple issues related to Abilities still active the turn their user fainted by changing the ability method. Unnerve, Magic Bounce and others in general should no longer remain active the turn their user fainted, including with a Mega Pokémon fainting interaction. Clangorous Soul now targets its own user, allowing it to no longer fail against a Soundproof user. Misty Terrain/Misty Surge now will protect grounded users from Toxic Spikes. Beak Blast now will burn its opponent whoever started the battle. Focus Punch user will no longer lose its focus when its Substitute took damage. Arceus holding a removable item like Leftovers/Life Orb will now be affected by item-manipulative effects such as Knock Off, Trick etc. Knock Off now will gain its 50% Power boost against an Arceus whose item is removable like Leftovers/Life Orb etc. Knock Off no longer triggers Multitype message when used against Arceus holding one of its 17 Plate. Bug, Dark and Ground Memory held by Silvally will no longer be affected by item-manipulative effects such as Knock Off etc. which make the 17 Memory equal now. Knock Off hitting a Sticky Hold user now can remove its held item as long as it would faint from that Knock Off. Magic Guard will no longer print a preventive message when its user is either poisoned/badly poisoned or burnt. Reworked and improved the stat change logic for all existing moves/abilities/items. New "won't go any higher" and "won't go any lower" messages were born to make a clear distinction between stat-increasing and lowering effects going above +6 and -6 respectively, replacing the "already reached its limit" message that was printed for both positive and negative stat changes alike. All positive and negative stat change messages now will display using this priority order: Positive stat changes 1st, negative ones 2nd, "won't go any higher" 3rd and "won't go any lower" 4th. All stat change messages linked to stats directly now will display using this priority order: ATK, DEF, SPATK, SPDEF, SPD, ACC, EVA. An example, Quiver Dance will always display "SPATK, SPDEF and SPD rose!" instead of a random order. All stat change effects boosting/decreasing multiple stats by the same amount were shortened into one single message: Example, Shell Smash will print "X's ATK, SPATK and SPD sharply rose!" as the 1st message, then "X's DEF and SPDEF fell!" as the 2nd message. Destiny Bond will be kept active for its user if the opponent switched out in the same turn. The flickering in the regular Android client might be fixed now.
    2 points
  7. -Beldum 25+ godly co 600 k -heracross 25+ godly co 1.6m -alakazam epic modest hp ice co 100 k -kleavor epic h.a 31*3 co 1.5 m -serperior semi epic hp ice co 600 k - scizor 31 spd semi epic start co 200 k Min raise 100 k each Accept cc 500 k Rr 700k 48 hours after first bid for each mon
    1 point
  8. Since Generation 1, the bicycle has been a familiar part of Pokémon travel. Over time, however, it’s been overshadowed by mounts and other more visually interesting ways to get around (options many players now naturally prefer). It’s a bit of a shame to see such a classic feature fade into the background. At the moment, we can change the bicycle’s colour, but I think there’s potential to take this much further. I’d like to suggest adding a simple upgrade to the bicycle to give it a little more character and relevance again. After careful consideration, I suggest this horn. Just kidding. The horn idea would be fun as a novelty, but what really worked in the past was the distinct identity of the bikes, like the Mach and Acro Bikes from Generation 3. The Mach Bike excelled at raw speed, while the Acro Bike focused on precision and tricks, introducing mechanics like bunny hopping and wheelies. Both bikes were useful, each serving a different purpose rather than one replacing the other. Whether we bring back variant bikes like this or merge both styles into a single customisable bike, the key is to give it meaningful value. Imagine being able to equip different in-game soundtracks to your bike rides, adding another layer of personal flavor depending on your music taste. Ultimately, the goal should be to ensure the bicycle never becomes redundant in the late game. With key selling points like superior speed (even faster than mounts) and trick-based, we can fully revive the bike’s relevance. It would feel like a true return to form. Bringing back the great bicycle that’s been part of Pokémon’s identity since the beginning. Acro Bike in action from Generation 3.
    1 point
  9. Cancelled close please
    1 point
  10. Nice. You finally made one ^^
    1 point
  11. Hello all, @Zk567 @Noluckyone The trade has been forced. Kindly, K-Mew
    1 point
  12. 1 point
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  14. 1 point
  15. You will find me on the Silver server when the transfer works again.
    1 point
  16. 1 point
  17. I recommend this shop, good service and trusted
    1 point
  18. Bro I'm working now I will take him later thank you
    1 point
  19. Excellent work, I recommend it, it's trustworthy!
    1 point
  20. hiii i want to buy this wishiwashi for 500k!
    1 point
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