I did the tests and come from B1F at this point does not allow me to move me for the rest of the map , as if invisible blocks, but checked and is to enter that stairway from B2F , reported bug.
today the detected two bugs related to npc below , the two locations indicated cause the npc bug , game result caught without script, did the test in other places with the same npc and has not detected the same problem.
X:15 Y:15
X:15 Y:16
It was cool, but there are things I'd rather not comment not go out as the boring guy , just an advice , you're not the one who works in testers team.
but the video was fun.
checking some Pokemon , I noticed that Kirlia and Snorunt are not evolving , changing from level comes the evolution option , but clicking Yes , nothing happens.
Snorunt
Kirlia Female
when I speak directly with the NPC and ecolho one of Pokemon to make the script , the script crashes , the chat is available , however not can move and function of npc not continue .
Re: Spawn Rate Logs
<r>taking advantage of the report I just post I noticed a few things in cinnabar mansion .<br/>
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the positioning of these three Weezing , will stay anyway?<br/>
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on Route 17 took the test three times , struggled with 3 different NPCs , the result is that in the midst of battle, lock , still connected to the game, but locked in battle.
follows the image an example.