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Everything posted by Olker
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Probably it used Superpower like 10 times before facing your excadrill.
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+1 Specially the digging with pick axe part.
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Yeah, I don't see why not, we don't use most of the keyboard letters except whebn writing, and when we're doing it, other functions are disabled. +1
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Turns bugged both players can't play or leave the game.
Olker replied to Fazzoletto's topic in Battle System Bugs
Who uses Vanilluxe. Abomasnkw ftw. Joke, wierd bug. I hope it gets fixed before it happens to me, since I rank with hail sometimes and I have ran into plenty of scizors, which are usually a threat. -
No, because the requirements for ranked wouldn't be the same as for unranked.
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Not a personal problem at all. I have over 1000 hours in this game, and I don't have problems to level my pokémon, in fact I have over 30 pvp pokémon, most of them trained by myself, and usually rank 400+ every season, so I can say again, it's not a personal problem. But this is not about me, not about you, since you have been playing for over a year. This is more about CASUAL PLAYERS, meaning PLAYERS THAT PROBABLY DON'T EVEN HAVE 100h IN THE GAME. This would make some kind of pvp more accessible for them, I repeated this like 20 times already. It's not like you can't pvp when you just start the game, the ONLY thing you would do, is make it easier for them to find someone who wants to fight, not caring about rewards or anything, JUST the desire to fight. Yeah finally someone that gets it right, lol. I don't know how is PRO coded, but at least I think it wouldn't be that hard. Set unranked level = 50 Save trainer id (x) pokelevel(1-6) Set trainer id (x) pokelevel(1-6 to (unranked level)) And in the end, set back the levels to the integer that was saved before. However, as they do require to log in to your account to lower your level when you mistakenly leveled it up to 100, I am thinking it may not be as easy to implement. It would be a really nice addition though.
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I'm sure it'll not be a good idea to just make up new badges. Battle tower exists in Sinnoh. Lending system is already implemented.
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Ypu got it wrong again. In the main series games you have a lot of ways to make it faster/easier. Xp share, which will let you train all your team, affecrion, an easily accessible lucky egg, and the ability to rebattle elite four to grind a lot of xp. It's not a pain in PRO either, not if you have at least completed jhoto to go to dragon's den. But as I said before, this is for CASUAL players. Players who don't have the time (to start with) to grind to level 100, and that don't have much hours invested in the game. I've seen people without having even completed Kanto that really want to fight other people.
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Disagree, pokémon main series games don't require lvl 100 pokémon to get into pvp, so here you got it completely wrong. Some people just don't care about getting a reward or not, they just want to battle. And as I have stated before, this is not for the hardcore pvpers like some of us, it is for the casual players mainly. I don't know if the word is "improve". I just want pvp to be more accessible for (again) more casual players.
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That's exactly what i'm trying to make possible. I want casual players who just want to battle casually to be able to queue up, and fight with other people without the level 100 req, but a full team of at least lvl 50 req, and for the battle, set the levels of all the pokémon to lvl 50, like in the main series games. If you want, you can give a +1 to my suggestion thread. https://pokemonrevolution.net/forum/index.php?threads/a-more-detailed-explanation-of-why-would-setting-pokémon-levels-to-50-in-unranked-would-be-a-positive-change.105996/
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That will make some people make like 10 accounts to be able to use it multiple times. If I recall correctly, having over two is illegal, so that would be more work for the mods.
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The name of the route is on the map, you just have to hover over it. That is an android problem that I suggested that could be solved by pressing continuously the place you want to know the name of.
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-1 This would affect the economy of the game horribly.
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-1 Unecessary change, it's just a personal whim that will only waste the time of the devs.
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No, absolutely and completely disagree, and believe it or not, you do change your lead a lot in pvp. I think you just need to learn how to use the keyboard numbers.
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+1
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Only ranked pvp is active. Unranked is unactive because most players that reach the requirements to get a full lvl 100 team, usually go directly to ranked battle queue. I have suggested to make the requirement for unaranked queue to have a full at least lvl 50 team, and set all the pokemon on your team to 50 once in the battle (like in console games). I strongly think that would make casual battlers more active in unranked queue.
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A ) I don't understand how the map isn't good enough for you, it's really easy to understand. B ) Pokemon is supposed to be kind of a "puzzle" game. You have to find things, solve things, and pay attention to what the NPCs say. If you whine about this, then pokémon games are not for you. C ) "Next objects"? Like beating a gym? I think you friends lack the brain/desire to make a strategy. Answers to your points 1. If you read what NPCs said, you wouldn't be asking for this points, it's simply stupid. 2. There's already a boss cooldown checker, Johto elite four can only be beaten once, and maybe a way to check how much time til next bug catching contest will be available would be good, but NOT on the map. You're confusing this game with games likethe GTA series, series which I'm VERY familiarized with, but no, they're completely different games. 3. Unecessary, cities aren't big enough as to need this, biggest cities have like 4 important buildings, and you won't die if you waste some minutes exploring them. In conclusion, you are confusing this game with a type of game that it isn't. -1
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What if you want to change pokémon? I think it's an unecessary change. -1
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Servers are down for maintenance.
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You can increase the size of UI.
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First time I agree with someone speaking about android version. +1, it could be made like when you press continually over moves, you get to see what it does. If you press continually over a tm for example, it would show the description of what it is like when you hover over it in PC.
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Quitting / 5m giveaway [ENDED]
Olker replied to Imtrippin's topic in Player Introduction and Partings
In... although I have like 13 hours played on silver. 7u7 -
+1, probably I could make some gimmicky support sets with it too, similar to a snarl Arcanine. xD