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Olker

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Everything posted by Olker

  1. -1 Unecessary change, it's just a personal whim that will only waste the time of the devs.
  2. No, absolutely and completely disagree, and believe it or not, you do change your lead a lot in pvp. I think you just need to learn how to use the keyboard numbers.
  3. Only ranked pvp is active. Unranked is unactive because most players that reach the requirements to get a full lvl 100 team, usually go directly to ranked battle queue. I have suggested to make the requirement for unaranked queue to have a full at least lvl 50 team, and set all the pokemon on your team to 50 once in the battle (like in console games). I strongly think that would make casual battlers more active in unranked queue.
  4. A ) I don't understand how the map isn't good enough for you, it's really easy to understand. B ) Pokemon is supposed to be kind of a "puzzle" game. You have to find things, solve things, and pay attention to what the NPCs say. If you whine about this, then pokémon games are not for you. C ) "Next objects"? Like beating a gym? I think you friends lack the brain/desire to make a strategy. Answers to your points 1. If you read what NPCs said, you wouldn't be asking for this points, it's simply stupid. 2. There's already a boss cooldown checker, Johto elite four can only be beaten once, and maybe a way to check how much time til next bug catching contest will be available would be good, but NOT on the map. You're confusing this game with games likethe GTA series, series which I'm VERY familiarized with, but no, they're completely different games. 3. Unecessary, cities aren't big enough as to need this, biggest cities have like 4 important buildings, and you won't die if you waste some minutes exploring them. In conclusion, you are confusing this game with a type of game that it isn't. -1
  5. What if you want to change pokémon? I think it's an unecessary change. -1
  6. First time I agree with someone speaking about android version. +1, it could be made like when you press continually over moves, you get to see what it does. If you press continually over a tm for example, it would show the description of what it is like when you hover over it in PC.
  7. In... although I have like 13 hours played on silver. 7u7
  8. +1, probably I could make some gimmicky support sets with it too, similar to a snarl Arcanine. xD
  9. It's not about that, but the fact that sometimes you get disconnected out of nothing thanks to an ultra lag spike. Having the ability to reconnect after that is something many of us would be really greatful to be able of.
  10. Olker

    PC BOX

    https://pokemonrevolution.net/forum/index.php?threads/-pc-improvements-.103626/#post-597497 Bump this instead, it's waaay more complete, and isn't disparaging the other things the staff work in.
  11. +1 For weather, for screens and that stuff.
  12. That you're describing, is not pokémon.
  13. Route 31 iirc, left of Violet City during day. Only defense ev spawns, you're welcome.
  14. +1 It should be visible by pressing for ~1 sec on the item, like in pvp field hazards are visible by doing so.
  15. Don't speak for everyone, I hate joypads in emulators. I think an option to use a joypad or to just swipe would be nice.
  16. -1 for the shadow poke idea. More pink pokes might be good. Shiny dratini is already pink though.
  17. I think an auction system should be implemented. When I was a child, I played a game called Neopets, that had one that was very good. The auction system should be done in the forums, however. If you want to auction something, you choose the starting price, minimum increment, and time (anywhere from 30 minutes-7 days) To bid, a player MUST have the money, and CAN NOT withdraw the bid after it's dont. When the auction ends, the player that wins the auction will get the item, and all the others get their money back. I believe this would affect the economy positively, and lower level players would also be able to participate in lower level auctions, for example, their level 73 venusaur they used in the elite four, and players that just got the fourth badge might want to bid for it up to a value of 10-20k.
  18. I have already spoken about this before, but I have several new reasons of why would the implementation of this mechanic be a positive change for the community. Of course, the requirements would be simple, at least a full team of six pokémon that are level 50 or above. 1. I strongly believe that casual players would use the unranked queue more often, as I have seen many rookie players wanting to battle without even having finished the elite four Kanto, but can't do it because they can't use the queue, therefore asking in the chats for a battle/challenging everyone in their screen. This would be a good way for novice players to learn more about pvp, since we all know fighting npcs is VERY different from pvp. 2. This would make guild events like themed battle ones way more easier to participate in (assuming you will be able to set all pokémon to level 50 if you want in challenged battles also) because the people who don't have the time to grind their pokémon to level 100, nor the money to pay for training services, will be able to participate easier, instead of having to go to showdown. Of course evs and moves will still take time and some money, but not as much as training all the way to lvl 100/spending rcs/buying rcs. 3. It will incentivate more players into pvp. As I said before, the easier access with less grinding to an unranked pvp, will make those casual players more interested in pvp. I have seen the cases of many players that stopped playing because they were mainly interested in pvp, but they didn't have the time to get a full team, and going on with their life at the same time, therefore losing interest in it. I must say again that all of this is for UNRANKED ladder, or for CHALLENGES. Not for ranked battles, as ranked is supposed to be for hard core pvpers, and I think it is perfect how it is.
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