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Iceflake

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Posts posted by Iceflake

  1. -1
    This just makes makes bosses easier for frankly not enough drawback (which i dont think there could be a drawback big enough to Warrent it) .   Its basically "I want a easier way to do bosses but i dont want to invest time into the game"  Which some may see as lazy, giving players these options would indeed make boss runs easier but it would also promote lazy alternate account usage.  What i mean by this is people would just plop all 4 (in some cases all 8 ) of their accounts in vermilion (assuming that its where the sailor to this island would be placed) and log into them just to do their bosses fast and easy in an afternoon with all of their accounts.  Would be bad for the economy imo since you would get to much profit for the amount of time your investing, unless you make it astronomically expensive since boss runs can get you a bunch of money.  This is a reason why Solaceon got a update since people were abusing it with all their accounts and not putting in the time to actually do the missions. 

    There are other ways of keeping tabs on your bosses, I myself keep a sticky note .txt file in my pro folder that i update whenever i do a boss.  Its simple its effective and its clean. 

    Also complaining about travel fees when transit pass exists. (which is 100% worth it and if you dont think it is ill do the math for you if you want)

  2. 6 hours ago, 1ndig0 said:

    when it used fly on the first turn it got priority, then on next turn it lost priority due to lagging tail and hit the enemy. This strategy was banned from pvp for obvious logical reasons, however this was still a nice strategy usable for bosses. But I've discovered that now fly mechanism is kinda broken, it flies up with priority and next turn hits with priority as well.

    This was actually a bug within PRO when it still had gen 6 mechanics, i believe and they updated it (fixed it in pro) to work correctly.  Flying moves will always take priority.  I recreated it in Pokemon showdown gen7 ou.
    https://replay.pokemonshowdown.com/gen7ou-1348741190-xomcw0mdog74xn0pkiq9ix20unh5d5apw

    As you see from these screenshots and replay i provided Talo is slower and has the lagging tail equipped and lopunny is faster.  This is also proven turn one when i use charm against the taloflame which uses swords dance.  Turn 2 i fly and it has priority and lopuny atk misses.  Turn 3 taloflame is still has priority and hits lopunny with fly and lop hits talo with a charm after.
    Screenshot_29.png.d546cf6528195aacf6c7cfb6ff286563.pngScreenshot_30.png.4a57d2bd2f3658acfc9f790bcdd601f3.png

    so -1 since it was a bug that got fixed in the first place.

    • Checked/Done 3
  3. 1 hour ago, dgRDota2 said:

    Okay thanks. Do you think its worth doing though?

    As someone who achieved max ranked its not something you should relay on for hunting pokemon.  Its just a fun side activity to do with your spare time.  It needs a rework to be worth your time but its good to do now before the rework to get max rank.

  4. https://pokemonrevolution.net/forum/topic/109882-doctor-pokemon-quest/?tab=comments#comment-615821


    Heres the guide to all the pokemon and the doctor ranks you have to be in order to be able to have a chance at getting them.

     

    1 hour ago, dgRDota2 said:

    I hope this is only for Pokemon caught while doing the quest. Just asking here to be sure, cause I would hate myself if I wasn't doing Doctor's quest from the beginning xD

    and yes the more pokemon you heal from the daycare the higher your rank is and then higher tier pokemon will be able to appear at the daycare.

  5. 6 hours ago, Crucifixuz said:

    image.png.55a16f6e81c8755970d16fea3fcc1bfd.png

     

    image.png.6339e1536dc0cd5a085dfe3a2e3e7dee.png

     

    pls bros


    Screenshot_12.png.2a537e94ae20f09b2c0cfa1480c71533.png

    Quilfish learns Swords dance by tutor only due to the tutor only existing in Fire red/Leaf green and Emerald.  Which there is one at Violet City House 2 for $15,000

    • Like 1
  6. RNG can be like this, every time you click the move high jump kick its like rolling a 100 sided dice, where if it lands on 1-10 you miss the move and if you land on 11-100 you hit.  This does not mean that if you say do 100 High jump kicks with your lopunny you will crash a total of a max of 10 times.    The number will be random it could be you miss 5 or 50.  If you dont like High jump kicks accuracy you can always switch to the less powerful but more accurate drain punch on lopunny.
     

  7. I like to add a few things, G3n3r4l made a bunch of points but i would like to make just one more.  Ditto copies every stat Plus the boosts your opponent has, but one thing it cannot copy is the hp value.  Dittos base 48 hp value frankly sucks.  It gets a max of 300 hp when it has max ivs + 252 hp evs.  Meaning its easily taken down by chip more often than not.  

    Ditto may seem op on paper but it has its limitations like all pokemon.

     

  8. I do think the whole RR system does need something, its just hard to determine what.  Any change could have a big impact to the economy.  As RRs been a staple payment option for most of all people for such a long time.

    A option that comes to me to start is a Boss that after a 3rd win (or 2nd win) gives a "Blessing" upon a specific mythical / legendary Pokemon.  This blessing will be used up when trying to RR the Pokemon.  This blessing can either be used for a higher chance at getting the same hidden power that your pokemon currently has Or can be used to have a increase iv ratio.  This will keep RR's at a steady price i think while giving players something to grind to help get a usable legendary/mythical.  The only downsides are Time it takes to get and blessings are tied to Your own pokemon to not make it a tradable item.

    Just an idea but not a full fledged fix.  Still the RR system needs something but finding that something is the hardest part.
    +1 to any idea that could fix this system.

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