Skip to content
View in the app

A better way to browse. Learn more.

Pokemon Revolution Online

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Open Trade Zone

Senrosia

Former Staff
  • Joined

  • Last visited

Everything posted by Senrosia

  1. Can you post a picture since it's necessary, otherwise, i'm going to lock this thread. Thanks
  2. Wancome, enjoy the game!
  3. We appreciate that you show interest in this, but you have already answered in another post. Despite of what are you saying, in PRO it's coded in a different way, Foul Play also takes into account another variables like (Abilities, items, etc.) In MMO's, there always is a difference than the original games, this is the reason. Foul Play inflicts damage. It uses the target's Attack stat to calculate damage, as opposed to the user's Attack stat. The target's Attack stat modifier is incorporated into damage calculation. With the exception of the Attack stat and Attack stat modifier, all other factors affecting damage calculation, including the item, Ability, type, and status ailment of the user of Foul Play, are incorporated as normal. If the user has the ability Huge Power or Pure Power, Foul Play will be calculated with double the target's attack stat. This has always worked, and there have been no complaints about this. With this said i'm going to lock this post. Kind Regards Senrosia
  4. Senrosia replied to Akran's topic in PvP
    Agradezco tu paciencia, tras investigar bien acerca de este movimiento encontramos que Foul Play esta codificado correctamente. A pesar de que en Showdown esta codificado de otra manera eso no significa que sea correcto. This movement uses the Attack of the target Pokémon in the damage formula, as well as positive or negative modifiers that attack the Attack of the target Pokémon. Do not use the Attack of the user Pokémon, which would have been usual. The rest of the variables to calculate the damage, such as the object, the skill, the type or the altered state, those taken from the user of the movement in the usual way. Fuente: Experience y Bulbapedia Con esto dicho, cerrare este tema. Saludos Cordiales Senrosia
  5. Senrosia replied to Sentrypercy's topic in PvP
    I appreciate your patience, after investigating about this move we found out that Foul Play move is coded properly. Even in Showdown is coded in another way that doesn't mean that it's correct at all. Foul Play inflicts damage. It uses the target's Attack stat to calculate damage, as opposed to the user's Attack stat. The target's Attack stat modifier is incorporated into damage calculation. With the exception of the Attack stat and Attack stat modifier, all other factors affecting damage calculation, including the item, Ability, type, and status ailment of the user of Foul Play, are incorporated as normal. If the user has the ability Huge Power or Pure Power, Foul Play will be calculated with double the target's attack stat. Source: Experience and Bulbapedia's page on the move, Foul Play. With this said, i'm going to lock this thread. Kind Regards Senrosia
  6. Senrosia replied to Sentrypercy's topic in PvP
    Don't forget to link me a pic of Azumarill's stats/ability/items used in the showdown replay & PRO.
  7. Senrosia replied to Sentrypercy's topic in PvP
    Well, could you give me a showdown replay of Azumarill v Mandibuzz & a video evidence of the same just this time in PRO showing me the stats of the used mons? I'll wait forward to your response.
  8. Senrosia replied to Akran's topic in PvP
    Puedes mandame un replay de Azumarill vs Mandibuzz en showdown y un vídeo de lo mismo pero en PRO y ademas muéstrame las estadísticas de los pokemon utilizados en el video de PRO. Estaré esperando tu respuesta.
  9. Senrosia replied to Akran's topic in PvP
    We will forward it to the relevant parties, i appreciate your patience in the meantime.
  10. Senrosia replied to Akran's topic in PvP
    Foul play inflicts damage, however, instead of calculating the damage with the user's attack statistics, it is calculated with the attack value of the Target Pokémon, taking into account increases or decreases in it. (means they do not have a certain damage formula) I'll leave open this thread if you have doubts...
  11. Welcome to PRO!
  12. Moved to the proper area
  13. I've deleted unnecessary comments, refrain from commenting if you don't intend to buy. Users can sell their Pokemon at whatever price they'd like, within reason. Don't harass users over their sales.
  14. I've deleted unnecessary comments, refrain from commenting if you don't intend to buy.
  15. I've deleted unnecessary comments, refrain from commenting if you don't intend to buy. Users can sell their Pokemon at whatever price they'd like, within reason. Don't harass users over their sales.
  16. Welcome to PRO! Enjoy your stay
  17. Ok, hablare tu caso con nuestro cs. Agradezco tu paciencia. Siéntete libre de hablar español, puedes contarme con detalles tu problema?

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.