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Nasulelijah

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Everything posted by Nasulelijah

  1. Hello i want to make a suggestion that has made before and was declined, to make this 3 items not being consumable in pvp. They can still be consumed if used outside of pvp. The reason is that some of the players are not even playing, for exemple, a pokemon like dugtrio more often because its limited to the amount of focus sashes that the player has. Its not something in my opinion that will influence the market at all, as all items in the showdown that are here are not consumated upon use except the battle, i don`t see why we just let them so everyone can enjoy and bring people who want to use pokemons that are required to have an item as one of those 3 I don`t feel like its enjoyable to keep buy them and to be consumed as it should be like any other item, 1 item, not consumable from the pvp category ^_^.
  2. Why it should not happen tho ? I mean i am with this too, not really saw the hole point of focus sash being consumable and same with air baloon
  3. I like and i will support this idea, my question is, can this be tradable somehow or its exclusive with only the pvp coins ? I am asking because yeah, doing this will increase the pvp environment, but at the same time, still players won`t pvp due to meta. Anyway, just want to know that if its a possible a way for normal players to get it also, in a slower mode, and if not from the start maybe along the way. Either way, the idea is good and great and i support it ^_^
  4. Hello, i am here with the suggestion of friend list rework, i know it has been around since the pro started, even before i joined the game. At the moment, the friend list does not have the impact that it needs to do in terms of connection with people, i often find myself not having some friends that i know i added them due to bugs. The following bugs that i saw in the current friend list system are like this a) sometimes a friend or more gets deleted from your list but you are still online in theirs, at the same time without doing something it can be even reverse and this can continue. As i heard before this is a problem caused by pro friend list system not having very large amount of storage data i guess, well i think we can resolve this with the following points b) another thing wich occur and its a big problem, once you delete a person from your friend list, it won`t really delete it, you can delete the person, ignore or block it, but everytime they come online, you will see them normally as they are still in your list, so i am saying, could you not find a solution to resolve this ? I believe by resolving this, we can somehow lower the bug a) c) the last thing wich is annoying is the block system, once you block someone, it should just remain them, you know that you blocked the guy and can`t have contact with him and just move on from the thing that made you to block him, instead after you relog, the block gets instant refresh, wich makes the person you just blocked before the relog, be unblocked, wich lets be honest, its not really a good thing. It should remain blocked and i think it can be resolved And the second thing that i want to discuss here is the so old timer bag freeze bug, for the new players who don`t know what this is, while you hunting and not open your bag for an amount of time, after that time when you want to open your bag your screen just freeze, for a second, couple of seconds, a minute, couple of minutes, maybe even receive a kick, depends how lucky you are xD. I know myself, friends and community members lost good pokemons, maybe even some rare shinies, so i ask, its too much to ask ? It will only bring good and improve this things for us, i don`t belive some work can`t be done about this things ^_^ In your defence i know that most of the things i just said can be done by shane only, so if you can`t do it directly at least try to contact and persuate him in making this game even greater ^_^. Am i wrong ? Also as a bonus i say this update shane coded foul play, yet not seen it in the game wich can help for some pokemons and also will like to suggest for the future update abilities like mold braker/unaware/unburden and moves like pursuit to be coded if its possible ^_^ Thanks for reading this post and i am waiting for your response
  5. Well, the move has alot of pros and less cons, so in my opinion i think it will bring something new to the current pro pvp meta. Tho as i heard before, i doubt it can be coded or at least wanted to be coded; also i must say that i am not fan of the stall teams, yeah if you put your head and think smart moves, it is possible to win a fully stall/tank complete team, but with what results ? As i am sad to say, we have alot of players around the servers that have pvp knowledge or a big potential, i think its a good idea if not by adding moves and try to shift it into a more healthy direction, maybe we can work together as players and staff to make some pvp rules about those stalls and longer battles wich let`s be honest, they are not really great. I believe good competitive environment where you don`t finish the game in 10 seconds on higher ladder is nice indeed, but don`t let it mistaken with tournaments battle or outside of pro official tournaments where the battles are really longer, should not be the same with pro meta. Most of us get bored and give up.
  6. Re: ∞ BlaZe ∞ ⎪Red Server⎪First Guild Of PRO's 3 servers⎪ (The rank 1 mask guild) <t>Hello, ima bump this up and welcome to the new friends we got since my last post here ^_^ #blazeforlife</t>
  7. As i mentioned before in some other posts, the mainly concern i had was not the use of 2 staff pokes in a team, neither i cared if you had, for example, thor`s zaptos, an unavailable legendarie for us with the proper base stat to be used. What i cared enough and saw that it finally will be adapted, is this change your pokemon how you see fit, as i saw we can do a final post so we can be gone with this kind of posts and just enjoy our game, i will take a quote or something similar from you and say it in this manner: As you often say and we know already and respect this, every staff gets a pokemon based on a 6 months period, i suggest for the change agreement to have not the same amount of time, but at least 5 months difference. Thank you for staff that listened to our voice, even if some was said in a bad manner. I don`t have towards staff, but we need to have some kind of limits, so staff still enjoy their hard work rewards and players to not feel a threat so they will respond in this manner ^_^. Enjoy your day
  8. Yes am very aware of that, there was not my intention to miss place that fact. And speaking of term limits you can do i guess as you please and choose a period yourself, or make 3 periods of time and ask community what they want in a pool, myself i want to see a limit of 6 months or around that. ^_^. Most of us pretty much know wich staff have what in term of staff pokes also
  9. What about the thing that they can change it wherever they want ? Will you work something against this aswell ^_^ ?
  10. Yes, i can totally agree with what you said there, as players, we did not ask you staff to completely remove your hard work pokemon rewarded for your work in pro. Just make i somehow at the same level as us. And a thing that was not mentioned before, i would like to remove so staff can`t no longer change their legendarie pokemons as they see fit for either bored, meta, etc. For exemple we can talk about Suhu player ( He had at first Cloyster & Talonflame generated pokes, then his cloyster was changed with a jirachi, now i even saw he changed a pokemon for latias or latios ) is this really cool xD. Just because the meta changes or we are able to get a pokemon that previous was not in the game and now they want it to change to say make it more unique for them, its not our fault, i don`t say its yours, but take the facts in consideration. If they really want to feel like they got something unique, generate them some of the most broken op pokemons in the game, but of course they can use it as pvp rules state ^_^. Or simply accept the weakened ivs of the pokemon and just choose one or two ( depending what work you did ) and those CANNOT be changed ever again. You chose latias and jirachi, you remain with this : ). I think i stated what i wanted to say ^_^
  11. Bumping this ^_^
  12. Very nice guide, sad that you need to see things like this happen in a manner wich i i don`t know how to call it, i let you people xD. A big suggestion is to go and catch something with your master ball or balls if you have more before go to heatran, because they will just be taken from you without a reason xD. Also put all your rare candies to a friend as its a posibility you will lose those also xD.
  13. My oppinion in this mater is like this, have 2 staff pokemons, one wich you use it for pvp, one that you can`t use, so it will be logic to be a high base stats poke, wich is fair. I am not really against staff pokemons as i sau discussion with banning all of them from pvp no matter what kind of pokemons they are. On the other thing i am not against the community who don`t like some things also, for exemple every staff has this unfair advantage to being able to change their pokemons every here and there, this should not be allowed, you chose 2 pokemons or 1, depending on your working period and period, no exchange, nothing, you just use those pokemons. Also if the ivs from very epic to just epic will be changed, the people who won it in tournaments should have the same rules also, mostly because it will be fair, and mostly because some of them, won`t name, simply suck with that pokemon and they won it in a lucky way to be honest, but there is my oppinion so, take it as you want ^_^. You want use to not complain or smth ? Well for the hours we spend in the game and keep it alive, we should at least be able to get our legendaries correct nature and decent, not all epic ivs, so it will be fair, not say that not all staff deserve the pokemons they got based on their work ( no offense here but it is what it is )
  14. Hello my name is Nasulelijah or Eli, depending how you like to call me and i am here addressing some major and minor suggestions along with the problems that come along with them. ATTENTION! Big wall of text coming in your way. So the first suggestions are on items: like pick axe and tree axe, i suggest for us to have an item torch ( obviously, its for caves/zones wich you can use to set light without need to have a pokemon that can learn or have flash ). The second suggestion, since black medalion got released, i saw many people complaining because instead of click the item and then asking if you really want to use, it just activates immediately, wich is bad as if you don`t want it to use it, you will just waste and ruin your program. The second thing with suggestion here are addressed to bosses in two major categories a) The first category is that several bosses have a level of difficulty way higher then the level of reward you get, i mostly talk about not being able to use some types of pokemons type ( for exemple against 9oomy you can`t use fairy/dark/bug wich is not really fair as this types can kill it somehow and you need to bother yourself without being rewarded big and pretty much waste your time ) or the critical heat rations, concerning to Shamac boss ( there 3 out of 4 times i lost to this boss due to high critical rate ration and yeah i used alot of items to heal/etc, i have almost 3k hours, i am not an idiot ) b) The second category is the amount of useless items some of them give or several useless rewards that just make you get very rarely something worth in comparation with the level of difficulty that the respective bosses have. In addition, i am gonna make this suggestion of for the future bosses you want to add to sinnoh region, is start to add legendaries for seen data that we don`t have or had at a moment in the game ( Tornadus, Thundurus, Victini, Zyharde, Cobalion, Kyurem ) or just simply add the seen data already for Manaphy and Shaymin wich are sinnoh legendarie we don`t have the seen data aswell, or pokemons that we have the seen data but not really a clue or a point to direct us on what to do, for exemple regigigas, another sinnoh pokemon, or meloetta. Some suggestions about sinnoh region, make consider to make those rotom forms or at least say they will NEVER be in pro as hard to code, no one will do them, but i think can be a possibility to make the pokemons and just make a quest for us to choose one of them, for exemple like we are able to do on legendarie dogs, latias and latios and one of the spirit pokemons from sinnoh ( many people still expect them and rotom is pretty much useless, only as a seen data and catch. Next suggestion/problem is that even at this point when we almost have full evolution data of our last region of pokemons ( kalos ) some pokemons are forgotten like tyrogue line of evolution, we have only an evolution to hitmontop at level 20, at least if no one can do the original evolution way, make it so at 2 other specific levels they can at least evolve to hitmonlee and hitmonchan also, i don`t belive its a hard thing to do, consider this that they are 1st generation pokemons. On the burmy since it can evolve to several pokemons, i am aware that we can`t have all the evo line, but at least consder to make the evolution of burmy to wormadam, as it evolves in grass, and to mothim wich evolves only as a male ( a thing we have with combee to vespiqueen as it evolves from female combee, so its possible. Some others notable evolutions are the mantyke to mantine wich requires a remoraid in your party for it to evolve and the two new pokemons added in sinnoh swirlix/spritzee ( evon tho we had a way to get their final evolutions, as i see both of them require 2 items: sachet for spritzee and whipped dream for swirlix. The two new fossils from sinnoh ( Shieldon and Cranidos ) both being available and can evolve normally in the game, i suggest to put it in two ways, as this is the normal thing to do, one of them is putting so you can choose a fossil in from the fossil revive guy in oreburg city museum, and actually putting them to bosse from SINNOH, as both of them are kanto, i can understand fossils of regions we don`t have access in the game, but we have sinnoh region so its normally to put it there right ? Another suggestion regarding of pokemon obtained in game are pidove, a pokemon wich is not good in pvp, yet it have only one way, to get it from headbutt, a low chance if i may add. Basculin/Audino/Solosis are also some pokemons we can use, either as boss rewards in sinnoh, or why not spawns in mirage island or daycare quest in sinnoh with healing pokemons, and i will take this moment to address the thing that removing daycare quest its a huge problem and mistake, i don`t belive its ok to remove something that players remove it from the game and not doing same for sinnoh daycare, wich is the best thing to do, and added this mirage island wich to be honest i didn`t even wanted to enter, you put zorua there, a pokemon pretty much useless because the ability its not working and the biggest hard catch rate, 2 fossils ( wich in my oppinion i suggest put all of them there, not only two ) and the ruflet wich in my oppinion is the best and single spawn that will make worth it to go there, but even so at that lower chance to go there, the reward its not even close to being even. One last thing or an update, i still didn`t went to put stealth rock on any of my pokemons, neither did alot of people for the reason being to far in johto safari and not worth, i suggest again, without being ignore along with the most players that agreed with my suggestion back on that topic to stop ignore this problem and make it easier for us. In the end i will like to thank anyone who will read this post and in special the ones who agree with things said here. For further discussion we can do that in discord, Elijah#0731 being my id to contact.
  15. 600k 600k Rules: no troll/fake buy Prices are a little negociable I accept only pokemon cash, so this mean no items
  16. 500k 500k 800k 500k 500k 300k 2 mil 200k 250k 1.2 mil 1 mil Insta prices, some pokes can be negociable a little Accept only cash, fake offers, trolls will get reported
  17. After long atempts with my friends, i must say the rewards are too much based on rng and not worth in the end, most of the time i find mysef getting the moeny wich is default for 1st prize + 3 focus sash, 3 rare candy as i got more then 1 time over 280 points, while other player being even at 240 points got 1 master ball or 1 battle item ( life orb/choise items ), i suggest to make it as the higher the points, the bigger tier of the reward like this: - tier 3 up to 240 points ( focus sash, rare candy ) - tier 2 up to 260 points ( other rewards wich you can consider being in the midle ) - tier 3 269+ points ( all the nice rewards 1 master ball, battle items ) It is not a complain, whetever you or other players are taken it, but go in guilds like you did about the genesect vote etc and ask people how the rewards are, i tell you, you will find surprises, as a system myself was waiting to be implemented and a nice idea, it lack the rewarding as the rng will be always with the inferior people as in lower hours more and less with the veterans, like every other rng in this game but that is another story. Probably i will consider to not do it, as it is just one time per day and i find it not worth it, not to talk about shinie galvantula ( wich is not even obtnainable or realistic, lets say the guy catch it and evolves his shinie joltik, will that look ok in reality? I say nope or another ,,i got shinie x and y and z, the npc have gotten more shinies in this bug area then i got shinies even common ones in my over 2.5k hours, like come on, make it more realistic, cus is just a complete waste of time most of the time.
  18. Well sadly it was sold now, it was not my pokemon just a friend with no forum acces, so sorry for any trouble :(, my friend sold it in game
  19. I have one, check and see if you like it
  20. Well since Red updated several spawns yestarday, i`ve been hunting and so far i am satisfited that the encounter rate increased, but while is a decrease at the hidden ability chance, i don`t belive by running a black medalion you hunt over 30 dratini to get only hidden ability, and if you think that is a low chance because the pokemon is hard to get, well, i tested on a pokemon like nidoran and while before i was able to get almost every 4 nidorans an hidden ability one, well today i get one in like 15-20, wich that is the chance without a medalion I don`t know if is suppose to be a bug or some sorts, but do something, otherwise i don`t belive i will do another hunts soon, in special with a black medalion since i wasted my time for 2 days. I refuse to belive i am just unlucky, i am a dedicated hunter and i don`t play this game since yestarday, fix it, don`t ignore my post, thank you.
  21. Re: Epic Mamo HA 27+ IVs <t>1.5mil</t>
  22. Sold, lock
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