I would love to see this in game! I think you're going in the right direction with a rebel faction and an organised one. You see those two variants most of time in games:
- World of Warcraft: Horde / Alliance
- Assassin's Creed: Assassin's Brotherhood / Templars
- Blade & Soul: Cerulean Order / The Crimson Legion
Usually I'm not so bad at this, so I'll take some time and try to come up with some names, I think would be cool :Cool:
The way I see it - at some point, you as a player will encounter an argument between the two factions then you get an example adventure/mission/quest and you get to know the different sides with each their own values. After the sudden event you get to choose which side you want to be on. Then you work your way up the hierarchy of the chosen faction. The higher you get, more content is unlocked. This could be new locations (like Shipuujin said), faction specific items, new outfits per faction to represent.
My 2 cents at the moment but I'll come back to this tonight :D, great stuff! :Heart:
EDIT*: Oh boy this was from Oct 17, didn't realise there were already 20+ pages of posts