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Lyfr

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  1. alakazamite quest in pacifist thing
  2. ill buy the impish valentine volbeat, pls pm me in discord> Lyfr#4397
  3. Collection sold to Ziiviagiicz, ty.
  4. Welcome to this post, as you saw in the title, i have a full collection that i want to sell. Photos and info below. If you're interested or need more info, you can talk to me via: Discord: Lyfr#4397 PRO(in-game): Lyfr Here in forum OR Post a comment .NOT SELLING TO GOLD SERVER PLAYERS UNLESS YOU TRANSFER TO SILVER. The price is: 4m (4.000.000 pokedollars) Payment methods: <Pokedollars.> <Coin Capsule: 400k> <IV Reroll Ticket/Nature Reroll Ticket: 700k and 350k respectively> <Rare candy: 7k> <Choice Scarf: 100k each (max 5)> <Choice Specs: 60k each (max 5)> <Choice Band: 60k each (max 5)> <Rocky Helmet: 150k each (max 5)> <Assault Vest: 120k each (max 5)> Mounts in the inventory Photos of the Mounts in general Espeon Flareon Glaceon Jolteon Leafeon Sylveon Umbreon Vaporeon Photos were taken in Floaroma Meadow and Sootopolis City respectevely.
  5. yes your right this massive boost could be a little bit broken, as you say trainers gives way more pokedollars but i think it would be good to be in-game with limitations because its just that it could be funny to have a pokedollars boost besides ms, maybe a limit on how many you can buy every week or instead of 500% make it 300% or add a cap like you said. Considering a Coin Capsule is worth 400k generally, 5 coins would be worth 20k, as i know, you can get up to a max of 5k of pokedollars with a trainer battle so with a 500% pkdlrs boost(not counting the MS boost) it could be a little op because u could get 25k in best cases and its not the idea. I think that just reducing the boost, battles it work, or limited on how many you can buy in a week for example, is enough. comparing prices with the actual economy, a full ev train service could go between 25k to 50k, 10 coins are worth 40k if we suppose a CC is worth 400k and this item would give 252 EVs in only one stat so that means you would need 80k in order to fully ev train a pokemon instantly, it can also fail because normally people wnat its 500 EVs in only 2 stats, not 3, and it doesnt work for pokemons that needs a more specific ev train so i think its a good item for users that wants to use a pokemon asap or to give a useful ev to a pokemon before start lvl training it, i dont think it could hurt the economy that hard and i also decided to make the item not tradeable so it doesnt bother to ev trainers in trade chat. less money drained from each player is a reality yes, and maybe it has a lot of uses, i think it could be a good one with 5 uses because its a fast traveling that normally lots of users might need in emergency for any case, but i decided to put cooldown and no night time use for making it more limited to use, and we have to take in count that train ticket exist, the ticket can actually save you without any doubt like 1m in travels during a month depending on how much you play yes i know that its almost an impossible thing and thats why i typed it in a separated section of the post, but i dont think its that bad. it shouldnt work with a filter, it should be checked with a mod because as you say its impossible to make a filter that works 100% perfectly i thought on a limited stock every 2 weeks and that the item could ONLY be used 5 times in a whole week by the server users. I think that the thing that only people who has donated to the game are able to buy and use this is a massive player filter that will help a lot i dont think that, in worst cases, 10 messages in 2 weeks would be a real problem, theres a lot of time in 2 weeks, a lot of different time zones with all the players that play the game so if a player wants for it to be a message that reach the most people, it will think at least 3 times about it before sending something. But i think your right about the last thing, global messages should be used only to promote important info. your right the ditto would just cause chaos. not many comments about this. also seems like a nightmare to code and not a good idea at all, it would just get mods and maybe devs more work to do whe one is used. i thought on making it expensive because of this but its a bad idea afterall.
  6. your right now that i think of it a little more 25/10 times is a lot, ill change it
  7. It happens a lot to me that for some reason i manage to only have 5 coins left in my shop after buying things, and its a little disgusting to see sometimes, not a really big problem but well, lets go to the point. While i was seeing my 5 coins left and thinking, i thought on some possible new items that i would like to suggest that are low cost and some other mad ideas that went to my mind that at least i think are worth to mention, all related to shop items. I know that some of them might be very bad ideas or extremely hard to code, specially the last ones, i didnt think a lot about details and possibilities to the items like unbalanced or broken things, just like 15 minutes to each one of them and i wanted to put everything i thought of here before i forget it. So, stop talking and lets start with my ideas, please suggets any change that you might think its necesary to the items if for some reason they existed in the game and lets try find a way to fix them to be perfectly balanced or worth to buy as a last resource. Black Medalion Shard - 5 Coins cost "A shard of a Black Medalion that seems to still have a little of its power left" 20%+ chance of finding wild pokemons with its hidden ability for the next 5 battles. OR 20%+ chance of finding a wild pokemon with its hidden ability for the next battle. 5 uses. Meowth's Fortune - 5 Coins cost "A Meowth seems to like you so it will look for extra pokedollars while you are battling!" 500%+ more pokedollars obtained for the next 5 battles. Only works with regular trainers and wild pokemon battles, effect will not go away if you run away of one or surrender. This item is not tradeable. Joy's Medkit - 5 Coins cost "This Medkit is perfect and it has everything that you need, ¡you can heal your own pokemons now!" Automatically heals your entire team just after the end of your next 10 battles. This effect will still be activated even if you run away of a wild pokemon battle. OR Heals your entire team. 3 uses. Can't be used while in battle. Safari's Special - 10 Coins cost "A meal made for pokemons that is said to make pokemons very strong" Raises 252 EVs of a random selected stat between 3 of your election. Example: I choose HP, DEF and SPDEF. The 252 EVs will raise in one of those stats. This item is not tradeable. Lost Feather - 5 Coins cost "A feather that seems to be from a Pidgeot. You feel like a bird is watching you, and it wants to go on adventure!" Lets you travel to any city of any region that you are champion of from anywhere. 10 uses. Cant be used if you're not champion of Hoenn league. Cant be used during night. 6 in-game hours cooldown. Not suspicious rock - 10 Coins cost. "Its just a rock and doesn't looks suspicious at all. For some reason, the strongest trainers tends to hate this rock." Your next wild pokemon encounter will have a 100% chance to get its nature synchronized. 3 uses. Cant be used with spawned pokemons. Cant be used with pokemons given by bosses. This item is not tradeable. Copyrock - 20 Coins cost. "A ditto has stayed on this rock for days, thats all you know" Select an item from your bag and transform this Copyrock on the item selected. Cant be used on items acquired from Shop, PvE coin shop, PvP coin shop or special items rewards from bosses. Magical Ribbon - 1 Coin cost. "This ribbon is very popular for making gifts. You dont understand why is a ribbon." Select an item from your bag and make a gift with it inside, then put a custom name to it, the Magical Ribbon will then be consumed. The gift can be used anytime to be opened. This item is not tradeable. (The Magical Ribbon) Thats all for the low cost items that are the main reason of why i do this suggestion. Now another 2 items that are pretty much a joke, but i think that they deserve a chance to be added to the game. Mega Necklaxe - 50 Coin cost. Not tradeable. "A mysterious neclaxe that seems to have some powerful connection with your mega bracelet" Allows both you and your opponent mega evolve more than once during a battle. Only works in friendly battles. Only works once you have acquired 15 or more mega stones. Cant be acquired if you dont have a mega bracelet. Z Necklaxe - 50 Coin cost. Not tradeable. "This neclaxe makes Z stones bright stronger when they get close to it" Allows both you and your opponent use Z-Moves more than once during a battle. Only works in friendly battles. Only works once you have acquired 8 or more Z-stones. Cant be acquired if you dont have Z-stones. (for z-moves when it gets in to the game) Just mad ideas from now on, that are just absolutely impossible or just innecesary in my opinion. Its not necessary for you to keep reading now. Thanks for reading, try to make suggestions too and ill try to add all the good ones to the post! I would love to see at least a couple of these items, cause i think it would be a little more fun for the game and maybe improve economy but not very sure of this last thing.
  8. PM me in Discord if you're interested -- Lyfr#4397 I only accept offers
  9. I accidentally released a mawile, if possible i want to restore it, ty, here is a screenshot of its id ID: 56390959 it has adamant nature and intimidate ability if i remember correctly my ingame nickname is: Lyfr server: silver
  10. The suggestion is simple to understand, a way to view other players battling in real time and a new icon in the battle interface that shows how much players are currently viewing the battle, also i think a good idea might be to also add an extra button in ranked/unranked queue to watch players battling right now, and an option to not allow other players watch your battles.
  11. Lyfr

    Suggestion

    +1 seems to be the right thing that if your pokemon is fainted, then it will just stay in pokeball, not walk camly and without any problem with you then just the next one will walk with you or, not any pokemon following you at all, also, may be a good idea to add the option to not allow pokes to follow you, so they just dont do it at all until you put a check in the option again.
  12. Its obviously a +1 from my side but you have to keep in mind that even 2v2 battles are not implemented yet, but even with that i wish that there was a thing that can be done with friends/guild members and get more rewards because of that or something related.
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