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Aditya118

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Everything posted by Aditya118

  1. @iceflake Then what about BMS? It boosts the encounter rate of h.a even the h.a means hidden ability , so it should be very rare and not common or uncommon+ you will be using trace poke and that's where it changes the hunting format; you also talked about "it will be bad in the long term and changes the fundamental rule of pokemon" but thats what the BMS is doing... And see GMS just tells if your sync worked or not(we can still get fails like low IVs) +we can catch other pokes we encountered with correct nature if we failed the sync as stated above by FreddyFTW. And it can cost higher than BMS as Electrocute4u stated it would be OP, so it would be purchased not so often. Also if you are worrying about pokeball's economy, then read Envymeister's & Pity's post.
  2. Yes aybycy, it's hidden:
  3. Yep, it would probably destroy pokeball's economy but not drastically as we encounter tons of low iv pokes. So, thats why we balanced it, if its not balance you or anyone can suggest like increasing price or decrease time of GMS.
  4. Totally agree with Bash sir; + we also made a balance to GMS
  5. No, it's not that case, we are talking about to see nat of any poke before catching it... Edit: just realised now what you said, what about trace (which also helps to get required poke), frisk (to know what poke is holding), etc. ; If u catch poke with GMS, it will only tell nature & if u caught it, you may still get fails like bad ivs.
  6. No Marksman1303, if we leave out the name then the newbies who joined the game will be confused, and mostly even complain about it that "the system said a shiny absol was caught!!! , but where is it? I can't even see in my pc!?" And then the staff will have to answer a lot to those everyone.
  7. Imagine if a player encountered a shiny absol now, and it shows: "System: R*******4 encountered a shiny absol!!!" but the player's actual name is R34 (just an example), how that player can be scammed? Also there will be many player and can have same first and last letter name but it will be hard to find any of them
  8. I never said to revive trade chat, it's actually the most active chat; Scammers or beggers cannot find the ot of that shiny even if someone finds (which will happen rarely), the trainer can simply say "no" There are many players in the server, after merge, there will be more as every player will be in single server. So, it decrease chances of that player getting pm-ed.
  9. Any cons now?
  10. Any bad side or negative aspect of this feature now?
  11. Ohh, i see it would be OP but we can balance it by reducing time or increasing price like Price: 30c Duration: 5hrs or something You also talked about that having +15% would make it less OP and balanced and i agree to that but people won't purchase it, they would rather stay with that 50% and that GMS would be useless...
  12. I just got up with a new idea for a new item- "nat bms or GMS (Green medallion; i created this short form on my own as nature (not referring to pokemon's nat) is mostly green) So, how this works? price?— As we know about sync, it helps to get required nat of the respective poke by 50%. But GMS won't work like that, when activated, we can know what is the nature of the poke encountered like- " A wild rotom(gentle) appeared!! " This would be really helpful to those who are hunting pokes like beldum as an example, you encountered a beldum with having jolly sync and when you catch it by struggling hard or catch it by master ball, you see it's gentle nat, how depressing it would be and not only beldum there are many pokemons that are annoying to catch like absol, larvesta, scyther,etc. So thats why I want GMS in PRO... About pricing, it will cost less than BMS(40c) with the difference of 15c i.e 25c and with the same 72hr time, the free GMS will be added to 30 days ms only* I hope this suggestion will implement in game; Sorry if I wrote wrong grammer...
  13. +1 Really like this idea, no breeding in daycare with poke chosen by us and getting random eggs from pokestops, events or bcc, etc. We can also have tiers for eggs...
  14. Did you try increasing gui scale?
  15. Shiningshade, as i see you agrees with the previous reply made by Phenomena. But please see the latest reply made by me- So, there is no chance of players being bombarded with PM's from scammers & beggers+ this feature can make outbreaks (mostly) and events interesting...
  16. "Servers will merge & all guilds will be deleted on 1st may" -by Walross sir So, wait after server merges and then look for a guild
  17. Ok, you are talking about players who don't even want to flex shiny. So here is my last idea about that & for the scammers & beggers situation (no ms or bms required)- " System: A*******8 encountered a shiny rotom!!!" Then players be like- wew, wth, omg, who caught it!??, etc. This would make chat active and players eager about it. Now, it depends on player if he/she should talk about it in chat or not.
  18. Also rare shiny (t8 or t9) has very small chance of appearing, so it will happen rarely
  19. Ah, i see the player can get bombarded with PM's from scammers & beggers. So, i want to add something that players who have active ms or bms gets +cool small feature of system message for very rare shiny at those chats, atleast most of the ms purchasers know how to avoid those
  20. These days, the chat (except trade chats) becomes ded so often, so i want to suggest an idea for chats to have system message for that every player encountered a very rare shiny in real time so that those all or other chats don't get ded everytime... (Please read till last and then reply & sorry for creating multiple suggestions)
  21. Gold and silver servers will merge in one on 1st may as said by Walross sir; yes guilds will be removed and the money will be refunded to its guild leader...
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