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Hundjager

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Everything posted by Hundjager

  1. Added - 1x Ludicolo max speed 2x Garchomp (1ha/1 none ha) 1x Wynaut 1x Clefable 1x Yanmega modest max speed 1x Rotom-Wash
  2. Hey message me your discord and I'll speak with you. Sorry been busy.
  3. I did come online, messaged you numerous times guess you're afk. I have to sleep so will have to trade another time. Give me your discord via a forum message and I'll speak to you in the morning.
  4. Sure, can you come online now? If not can you message me your discord
  5. Enjoyment Overall the quest was enjoyable, however there were a fair few things that made that experience not so great as well. Main point being if you were not in a guild and or had guildmates available at times where you could all run it the matchmaking system was awful. In future if the matchmaking could be made better then it would make group based content like this more enjoyable. Other than that, the quest was enjoyable. Quest Difficulty I didn't personally find the quest too difficult to complete, other than the matchmaking issues stated above in the beginning. The quest was about 5/10 in difficulty and relied more upon the very large cooldown that you applied on it. This I would assume was down to the fact you could obtain items from it and is understandable, however it'd have been nice to have an option to sacrifice the rewards to only complete the moving of the npcs part for example to be able to obtain the mega-stone of Lucario. This would have reduced the wait time to have to re-do the quest again over and over to have a "% chance" to get the correct room layout to find the last npc Story/Lore perspective In all honesty I don't pay attention to this in any game I play, so I can't comment here. Effort/Reward Ratio Again it goes back to the original point of the matchmaking system being literally terrible. Effort to do the quest was increased majorly if you didn't have a bunch of guild mates that could all be around at the same time to do the quest. If this was made better the effort would be a lot less in all fairness. Again goes back to my point above about the cooldown as well which factored into this "effort" as well Rewards - Pretty poor for the amount of time the quest took and the cooldown on the quest in my own personal opinion, a mega-stone for something that is banned & a lightstone that at the time was useless as well. Overall I'd say the content was a 5/10, that being low because of the matchmaking really. The second part of the quest the tower where you could do it solo was so much better because it didn't rely on external factors nor did it have a cooldown. Cooldown based content isn't really good in my opinion as it restricts people to have to be there at certain times and lowers the amount of fun that can be had with an event. The second part of the quest I'd rate an 8/10 however I'd remain the 5/10 for the first part and the dungeon.
  6. Hey, to my knowledge they won't de-level a pokemon. However there is an item you can get called "Mysterious Candy" that will evolve him for you Hope this helps
  7. Hi there, since the last client update I've been experiencing an issue in game when moving any item from my bag towards any of my pokemon for example. It will happen if it's going to a pokemon or not. Simply dragging an item from the bag out of the bag this issue will incur. I'll attach an example of the issue here > https://cdn.discordapp.com/attachments/435980357737775105/931734147091804190/ORBQdQpgFY.gif I then go to my alt-account to test the same issue and I don't have the issue on there > https://cdn.discordapp.com/attachments/435980357737775105/931734146714312745/9UHETs433Q.gif I'm pretty sure this has something to do with the amount of items I have in the bag, this was only an issue after the recent client update that was done the other day and I was wondering if this is known and or if there are any plans to resolve this without me having to get rid of my items as that just seems silly. Looking forward to any information, thanks.
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