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Hundjager

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Everything posted by Hundjager

  1. I'd like to buy this.
  2. Hey. I’ll take the conkeldurr
  3. Bump
  4. So with the recent changes to bosses, I'm sure I'm not the only one getting frustrated with the constant "Nerfs" of the bosses at this point and the "Methods" that were being used being patched. I'm just curious if we can just remove bosses and implement a more structured way of earning some form of pokedollars/pve coins and cosmetics for pve, because lets be honest the 20,000 that you can get from bug catchers isn't the best money in the world and you still have to win that to even see that reward. Then you can counter argue that there are ways IE Digs (Which you nerfed already) then we can battle npcs however where is the fun supposed to be in the game to mindlessly sit there for hours and fight npcs to get 300-600 pokedollars that being if you have membership. I can't think of any other reliable methods of creating physical pokedollars in game other than the ones stated above. I recall a post you made on the discord in the announcements when you had forbid bosses on both gold/silver > https://walrosskastanie.com/5a3b11e1444b8da8f327b167.png So at this time when bosses could be done on both gold/silver the money coming in from bosses was 546,590,513 in 11 days. I agree with you that this is a lot of money coming into the game and nothing being used really to earn it. However that is also taken up by train tickets/moves/travel costs so there is some of that money going back out of the game regardless. This being one of the reasons I also mention to half the money earned from the bosses rather than just nerfing moves that can be used on them. I'm aware there's a massive influx in money from bosses, however constantly making changes to them over and over after a new method is found and targeting that specific user (I don't need to say their name) is just silly. If there's a new method after the one prior gets patched then maybe think of these methods beforehand and patch them rather than waiting for a new video to be posted and then nerfing them. Also by nerfing/changing/making changes to the bosses you're making pve coins so much harder to obtain when majority of the items in there are cosmetic and as a collector of the cosmetic items in the game that's a big driving point of me doing the bosses even moreso than the money and I feel that restricting "Cosmetic" items and making them harder and harder to obtain is just unfair. Not to mention with the switching and protect/disable methods that negates that method of doing "Sus Bot" as well to earn pve coins to get towards those items a little quicker. At the end of the day, this content should be pve. It shouldn't be as hard as a pvp battle. Not everyone that plays this game is interested in pvp and or it being so difficult to defeat. Again where a nerf to the income of the money seems a better decision than a nerf to the overall content itself and making the difficulty rise. If this was a problem for so long why not address it much sooner rather than leaving it for so long that it comes to this state in the first place. I mean hell even ban alt accounts from being able to do bosses as well if the problem is really that bad which you can see by that data that was posted in the announcement to the discord a fair few months back that it really was bad. tl:dr stop nerfing every new "Method" found and just address the issue at hand by either nerfing the income or removing the bosses.
  5. Bump
  6. Straight swap 800,000 Blastoise > Togekiss Sold Starmie 300,000
  7. Would you accept 700 on the togekiss?
  8. Ye I can do 400k. Just send me a message via the forum with your discord and I'll contact you there as it'll probably be easier to set up a time to do the trade in game.
  9. Conkeldurr sold 400k (340k guild discount 15%)
  10. Added a few pokemon Conkeldurr - Cloyster - Metagross - Ribombee -
  11. Bump still selling
  12. Hey there, sorry this is no longer available. Just been inactive a little so didn't get time to update.
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