Nechrit
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Everything posted by Nechrit
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Hello! Me and my silly flatmate forgot he did not complete Sinnoh yet. I gave him some Pokemons to train for me, however the Rotom (Sinnoh, ofcourse xD) is now stuck in his PC. Silver server. Accounts involved: -Nechrit -Chameleon ------------------------------------------ @Rayjuu Thank you so much! Appreciate it <3
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@FilDC You have won the auction for 1 milion. Can you come online? :D
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Up! Ending in a few hours!
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Auction started with your offer :)
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Hello! Start offer: 1 mil Insta: 1.5 mil Duration: 24 hours after first bid. Min. increase: 50k Additional payment methods: -CC @ 290k -IV Reroll @ 600k
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@Kourdos won the auction, what is your ign?
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Hello! Due to a small credit card issue, the winner of the in-game auction was unable to purchase this Gible. Before getting into any rule-breaking and reporting bloodshed/awkward situations, we agreed to extend the auction on forums for just 24 hours, with his offer as starting, so he has time to resolve the issue. At the same time, it gives everyone else fair play to partecipate. So there you go! 24 hours auction. Start Price -- 910k by @Metalhead2309 Good luck!
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[Sold] Happiny epic bold 25+ Natural cure
Nechrit replied to Amikou's topic in Selling Pokémon - Silver
1.5m -
Pokemon traded. Very friendly and easy-going buyer, thumbs up! <3
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Congratulations @munchin , you have won the auction for 200k. I am going to be online all night, feel free to PM me!
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Perfect :) The 24 hours will end a day after your message.
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Hello! I am selling this Pokemon. Start price is 200k. Instant: 400k Auction ends 24 hours after last bid. Rules: -I do NOT reserve the right not to sell the Pokemon. I am a serious seller, i am not here to troll. You win, Pokemon is yours. -I am busy with University exams until Tuesday, I might not be extremely active. If you win the auction and i haven't got back to you yet, feel free to PM me! -Be civil and keep it trade related! Unsolicited opinions are not welcome!
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1. The first question is arguably the biggest roadblock. The whole dispute in previous threads being: should a player who is competing make the rule for the same competition? There might be a solution. -Council members a re-elected every PvP season. If they are doing a good job, keep them. -Requirements are a particularly interesting topic. This is mostly because of how society as a whole works nowadays, everything needs to be quantifiable and benchmarked. Hence why the majority might think only ladder players should be part of it. I believe this is wrong. You never know who is behind that '600 rating'. It might have been a team theory-crafted and built by friends, they might have people screen-sharing with them and what not. By no means I want to sound cocky or 'apply' for the position, but I am the perfect example of that. I rarely play myself, over the last 3 years I built countless teams for friends (still do for my Scarletian guildies ), screen-shared many times with them, few of which made me a proud senpai and made it to ladder. Most notably I unlocked guts Conkeldurr into the meta few years back, and my friend easily got ladder (focus punch version, back when drain punch was banned. Now i wish i never recommended that pokemon haha). The only REAL and effective requirement in my opinion is experience in PRO, more specifically in that particular meta: 200 PvP games should suffice. Rating doesnt matter. So if you want to apply, show that you at least know the kind of pokemons that are played. For the decision, i would say a single forum thread where anyone can write a text about their experience (with proof of the 200 games previous season) should suffice. Afterwards community decides. Guild-vote caps might have to be set in place, to overcome the 'bigger guild better result' issue we are currently facing in other aspects of the game. Maybe limit vote per guild to 5 players and every guild elects maximum 1 possible council member? -Absolutely not. Or well, you can partecipate, but no rewards allowed. Ladder is out of the question, when you see you are close play some fun shiny team instead. -Why does it matter? It's the same game. 2. They are naturally decided. See talonflame back in the days, conkeldurr and manaphy nowadays. Once WAY too many justified complaints are risen, the council investigates the issue. Emphasis non 'justified': chansey will never be banned, im sorry. - ^ -Pretty much every single pokemon with every moveset/ability combination has been tested over and over in the past 20+ years. The only issue is that PRO lacks several things, because broken or missing, which makes it so some pokes lack reliable answers. It's down to the council to discuss it and test it. When a Pokemon can single handedly melt everything because every switch-in gets 2HKO bar 2-3 pokemons, while real games have the proper answers (which we are missing), then the answer is kinda straight-forward. Hint hint guess which pokemon ;) -Council gets to vote. Staff members will oversee the entire thing to make sure nothing shady happens, and maybe ladder players (or a person they vouch for instead) might have a word. -no idea. 3. A Discord section is all that is required, so that council can discuss there. Hidden from everyone ofcourse. When a new Pokemon is under investigation, a new channel is open under that section and people can give their input/show tests. Before an actual ban, a 2-3 days forum thread can be opened where people are free to comment, of course things like 'HEY but if you run Pokemon X you can counter Y' are ignored. -Its a trust game, both ways. If people voted by the community decide to ban Caterpie, because there is no real answer in the game for that insanely strong little green worm, and none in the last-phase thread finds a real solution, then be it. Caterpie is banned from PvP. -Always as long as they provide good points with all the required information. Going against a butterfree ban because they like the pokemon is nonsene. My 2 cents. That being said, I am heavily against a PvP Council: because of the drama it can create, and because i am afraid people will vote the 'famous' over the 'capable'. But if you believe you can make it work, that's how i think it should be set up.
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silver server 20m giveaway winners
Nechrit replied to 20gengar's topic in Unofficial Tournaments and Events
Nechrit -
SLAYER'S POKESHOP (closed for a week)
Nechrit replied to Ruthlessslayer's topic in Pokémon Shops - Silver
No reply, i withdraw my offer. -rep. :( -
SLAYER'S POKESHOP (closed for a week)
Nechrit replied to Ruthlessslayer's topic in Pokémon Shops - Silver
Hello i'd like to buy the moxie heracross -
The player either clicks Moonblast for 6 turns, riskying a potential crit on your side, or calm minds 6 times and OHKO you. Either way involves soft-boiled and what not. The time difference is so so minimal, let's be real. Under perfect IVs, your earthquake still damages more than a Moonblast, so since the players do not have access to the others' IVs and sets, why risk it at all. Of course we do not know what the other pokes were and if he could straight up 1hko with something else, but from the scenario you described does not seem like the player intentionally stalled you out of spite but rather went for the 'lazy' guarantee KO. If counter arguments providing different point of views and data are to be considered irrelevant because it does not make you happy, well, it kinda shows why such rule should NOT be in place in the first place. Agree on the forfeit button. Chances for it to be abused are minimal and would be a great quality of life improvement!
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Calm minding 6 times to guarantee a victory is completely normal, I don’t know where the issue is. Once again, because you know you run a relaxed gastro with no spdef investment and/or you know how much you can tank does not mean the other does aswell. Different thing would have been a 20calm minds spam, I’ll give you that, but 6 to reach maximum potential of the poke...come on. Clefable Moonblast: 252 HP / 252+ SpD Gastrodon: 81-96 (19 - 22.5%) -- possible 6HKO after Leftovers recovery I would have calm minded aswell.
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Consider the implications such rule would have. 'time stalling' can come from several other factors which have nothing to do with toxicity. To name a few: slow internet, screen-sharing with friends, using calculators to check the exact amount of damage... and the most important one > ignorance. How many people in this game have absolutely no idea what they are doing? They barely know the basic types mechanics, figures what a random poke with a random set does to another. It could be that that player wanted a sure win, hence the calm mind spam. Is it annoying for you? Of course, but it is part of the game. Don't like it? Don't play it. Same goes for PP stalling. The Struggle mechanic is in place to enforce a hard-cap in regards of time, so there you go they can not stall you forever. I have won 3 battles thanks to Struggle, when 'on paper' and had the other guy used a different move-set i i would have surely lost. Took me a while to set up, was extremely frustrating for him and took a long time, but i had used PP-ups on even rapin-spin and his 2 pokes struggled before my single one. I won the battle fair and square utilizing mechanics. Now, if a rule such as yours is implemented, it would leave everything up to interpretation. It would make everything black or white, and at the end of the day innocent people might get punished for not having an as deep game knowledge as yours or factors outside their control You said you had lost the game either way, i presume 12 to 15 turns can be very close to 10 minutes. So why not just dc, grab a cup of tea and come back? TLDR: happens, it is normal. Securing a win or styling should not be punishable. You don't like it? Don't PvP. Suggestion: why don't you play Hyper-offensive teams and have super short games like i oftentimes do?
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In-game name: Nechrit Server: Silver Pokemon ID and/or screenshot: Sneasel level 100 - Id 10408591 Thank youuuu