I totally agree too. I haven't noticed till now but yeah, everything is about PvP in this game. As for PvE players, should they stop playing ? Because at some point there's not much to do. And it really feels demotivating. I'm not a PvP player and i'm thinking about stopping playing because once you caught legendaries, what can you do ? Daily quests ? Go and catch a poke, not really funny when it's what you have to do every day. Should i stop playing because i'm not PvP player ? Should we be (PvE players) discriminated and don't able to access some places because we don't PvP ? Small guilds can't do anything since almost nobody joins small guilds. What's the point of joining a guild if we don't get any bonus ? It would have the same effect to play together outside of the guild... At least make something so that even small guilds can join the island, like a fee scaling of the number of people in the guild or a different quest to do together each season to access this island. Having an access to the Guild Island by working all together would make more sense. I repeat myself but it has to be quite difficult though and the difficulty scaled on the number of people in the guild. To avoid cheating like joining the guild after the beggining of the season to have easy requirements (like a guild of 50 players having to do a 10 players Guild quest), i also suggest to make it so Initiates can't be promoted for the 2 first weeks. This would have for consequence to make them unable to participate to that guild guest to unlock guild island.
Here's my comment concerning what the author said and what i think about it. Hope things will change. (Even if i honestly doubt it)