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Prehax

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Everything posted by Prehax

  1. Forum post: https://pokemonrevolution.net/forum/viewtopic.php?p=395471#p395471 / https://pokemonrevolution.net/forum/viewtopic.php?p=84702#p84702 Code: 3EVENT AR3 C0OL / SL4T3P0RT C1TY Ingame Account: Prehax Server: yellow
  2. 1 :Frown:
  3. [mention]JMVA10[/mention], did you try to restart your client?
  4. [mention]ICatchFeralCats[/mention], well my post sounded rude lul, wasn't meant that way; anyway the bug appears not random or anything; it's kinda predictable :p
  5. [mention]JollyolNathan[/mention], first of all thanks for the time you took to respond to this thread but let me explain a few things. I have to admit that the length of the default server is indeed an issue and should have been addressed by staffs already in the past but it's never too late (well it kinda is with the idea of having all servers visible, anyway looking at other points you have mentioned. The idea of a default server is having new players, what else do you expect from a default server? The playerbases decreased after a lot of bots were banned, as a reminder Bot Crackdown, this did not only effected Blue and Red, it also did an effect on Yellow greatly. Red had a stable economy and a stable playerbase and Blue was dead that's why it got the default status; everyone saw that and everyone agreed. Yellow had since then a decreasing playerbase (Edit: it's up now then months before when we asked for it) while the economy was god awful (2mil for MS for example, those were legit prices). This lead to people quit the game entirely and change the servers. Yes while it's true that the default status increases the bots, it also increases legit new players. I did not say that the game is dying or the playerbases are decreasing, just the fact that yellow has a significantly lower playerbase, by 100% compared to blue and by 50% compared to red. It's an issue within staffs to address who gets default, based on playerbase stats and such. Linking the economy stats is like linking how much water we have in Europe, legit what does it say? Nothing. The stats may be accurate but highly don't reflect how the actual situation is; the game would be the greatest game if we had that many active players. Why did people complain back then that yellows economy is the worst, why were people making fun of yellow duo to the fact how high prices for MS were? Let's assume Daeon didn't promise anything, what argument is in favor of Red over Yellow other than the time of not being default? Our economy is worse than reds, so Shamacs argument with "Reds economy needs fresh air" doesn't apply here, we have as said a way lower playerbase than all the other servers, proven in my first post and I can also link you my Report Center and you can see how many bots I reported in the past weeks only on yellow. (Edit: for people thinking about how many, I count somewhat around 150~ in roughly 3 weeks) You greatly miss the point here and why we want this default status for such a long time now. I am not trying to offend anyone but nobody is giving me a reasonable explanation why Red/Blue deserve the status more over Yellow.
  6. [mention]bladermagician[/mention], other than the time of not being default, why does Red need the default status? Explain please and keep in mind the default status is there to let the playerbase grow in one specific server. You seem to clearly not understand what the problem is about.
  7. [mention]ICatchFeralCats[/mention], well you didn't read my bug report then or just assumed things that aren't true. The Choice Scarf bug happens at a 100% rate after every login. The Choice Scarf bug happens at a 100% rate at the FIRST attack of every pokemon after equipping it. How to avoid it/what triggers it equip Choice Scarf for Jirachi defeat a wild pokemon Choice Scarf will work at the first move relog defeat a wild pokemon with Jirachi Choice Scarf will work at the first move equip Choice Scarf to another pokemon* NO RELOG defeat a wild pokemon with that pokemon Choice Scarf will work at the first move relog equip Choice Scarf DO NOT battle a wild pokemon Bug appears
  8. [mention]kanto341[/mention], to my knowledge we can only send items that are actually tradeable :x
  9. [mention]Ariela[/mention], ain't gonna happen: the rates will remain the same [mention]vastik[/mention], thanks! :)
  10. Re: ♦ Coin/ItemShop ♦ Misc/Coin/PVP Items ♦ [updated the entire shop - 7/7/17] <r><E>:y:</E> <E>:y:</E></r>
  11. Re: ♦ Auctions ♦ Sceptile (hp fight)/Porygon2 ♦ [1.5mil insta ~ 7/7/17] <r><E>:y:</E> <E>:y:</E></r>
  12. Re: ♦ ShinyCloneXmasShop ♦ [Noivern/Houndoom/Krookodile/etc. ~ 7/7/17] <r><E>:y:</E> <E>:y:</E></r>
  13. Re: ♦ PokeShop ♦ 35+ PVP ready Poke/ 50+ untrained ♦ [50% DISCOUNT ON EVERYTHING/New poke - 7/7/17] <r><E>:y:</E> <E>:y:</E></r>
  14. [mention]DinnyMcChicken[/mention], oh well; it's not planned either at this moment at least I never heard of anything
  15. [mention]elyas2016[/mention], not an acceptable solution for the problem at all.
  16. [mention]0GhostFaze1[/mention], well not necessarily; the best players quit the game entirely because it's not worth playing with either dumb expensive prices (2mil for MS) or simply no one to play against with a dead playerbase. The issue with no mods on yellow, well I support that for sure; seeing how many staffs Red has at certain times while yellow basically only has Noisia/Kagawa as active visitors well, it's a shame with that many CC's/Mods's. It's not that they never come on yellow but for sure less than on other servers, just judging from the time I spent on the server on a daily basis and that's not only at specific times. Edit: doesnt count for all but well, it's just my observation of both servers Sidenote: Do I feel abandoned on yellow? Yes for sure
  17. Hello [mention]Vithu[/mention], keep in mind Red needs also fresh air in the economy and their playerbase, they weren't default for such a long time. /sarcasm over Just a single user made 3 threads about the same subject, the same subject I am talking about for like half a year as well. 5+ months old post 3+ months old post 3+ months old post We were sorta promised that we will get the default server status a long time ago but it never happened. Just to put this in context: The default server should be the server with the lowest playerbase and this is by far yellow for several months now and setting Red as default in this Client update was a complete joke itself, it shouldn't be Red instead it should be yellow. Staffs didn't give me or anyone a valid argument other than Shamac saying that Red economy needs fresh air as well, while it doesn't even make sense when yellow has the worst economy and worst playerbase but putting this aside. In the next client update there won't be any default server, all 3 servers will be visible at the same time but will this fix the issue we have on yellow? I highly doubt it. This should have happened months ago and now it's completely ignored and now we get nonsense answers. The Default server status is for the lowest playerbase server and not for who didn't have it in some time. Nobody complained when Blue was the lowest playerbase server that they have the default server status, see where we are now. Blue is the playerbase strongest server so don't tell me that there isn't much importance on the default server. I highly support the suggesiton and doing it for months after months now. PRO does have three! servers and not just one.
  18. Prehax replied to Impish's topic in Suggestions
    [mention]impish[/mention], beating Red in Mt Silver? I think gaining access to Trainers Valley is a great reward (TM Seller, Nikola Boss, Knock Off Tutor, some pokemon, special headbutt spawns etc) The idea of achievements is great but not sure if it can be implemented here with that spaghetti code PRO uses
  19. I like the idea to a certain degree but I would say it makes more sense to make it per total IV's and not just one 31ivs stat. There is also a Celadon Daily Quest that rewards you by the caught IV's on a pokemon, maybe worth checking out.
  20. great addition indeed but I think it's somewhat of a waste imo placing i there where nobody will ever use it (it's not effective to use there)
  21. Prehax replied to Jannythegreat's topic in Resolved Bugs
    [mention]jannythegreat[/mention], Thor is aware of the issue and will fix it later :p
  22. [mention]burner1115[/mention], 2 hours if you lose; not rechallengable if you win.
  23. [mention]DinnyMcChicken[/mention], Gen7 won't come with Sinnoh that's clear. :) We don't even have updated movepools for the newer gens so this will take more time. :)
  24. You will lose points if you die as well in that turn for some reason, it's only when you both have just one pokemon left and both will die at the last turn. This was reported quite a few time and I am pretty sure you can only lose 29 or 30 PVP rating and not 40.

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