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Miles

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Everything posted by Miles

  1. This isn't about priority; the problem is that several staff members have stated nicknames will never happen.
  2. Since it seems Kydashing's suggestion thread has mysteriously disappeared (or maybe I can't find it), I'm going to slowly explain, once again, why there's no reason not to have them in a future update. 1. There's no official way to customize Pokemon without nicknames. That's why we need them. 2. If the chat censor is good enough for chat, then it's good enough for nicknames. That's why we should have them. So refute me. Note: when I say "we," I exclusively mean people who care about nicknames, including myself.
  3. No, you're toeing the line between having suggestion and not for the sake of this argument -- except you're nowhere near any gray area. Just because you said it's not a suggestion doesn't mean it doesn't fit the definition of a suggestion. On the contrary, all normal suggestions start as things that are not planned to be implemented. Quoting yourself doesn't inherently refute logic. Well if that's all you've got for us, then no, I don't want raids because I have no idea what you want to do, and it seems neither do you at the moment. I like the things you did have clear thoughts on, for example having factions, bases, and rankings. I say yes to those. I know, and his intentions are good, but this is a suggestion; it's being put forward for our consideration. An incomplete suggestion is still a suggestion.
  4. Procedure or not, if this was anyone else's suggestion, the first thing I'd ask with anything of this scope is how it's going to be implemented. That includes, at the bare minimum, a general overview of your "raids." The reason you shouldn't be able to get away with that here is that you're not introducing this internally, you are deliberately asking the public for feedback on a suggestion and holding out on information vital to giving you feedback. What are you trying to accomplish here? "We're gonna build a plane and we want to know what you think." "Sounds great! Do it!" "Okay content team, how can we use cheese wheels for landing gear?" At least give a broad statement that lets us judge what raids will be and how they will work.
  5. Miles

    Observer Mode

    I apologize for this then. I did used the search function though. Found nothing on this topic. Don't worry about it. The worst this could do is keep it at the forefront of discussion and remind staff of the high demand for this particular suggestion -- doesn't sound so bad to me!
  6. So you only want feedback on parts of the suggestion, but for the specifics you don't want any feedback? Seems counter-intuitive; that means regardless of the feedback here, we could still end up with something that wouldn't be liked by the same people who supported the idea, so I recommend moving this to Suggestions and presenting your suggestion like a normal player with full disclosure of your thoughts and how this should be implemented. Generally speaking, I'm for it and things like this, but it doesn't matter because you can't intentionally leave out details of your suggestion and have anyone review it properly. All suggestions should be judged equally, and you're missing important parts from your pitch. Your suggestion shouldn't get special treatment just because you have a green name. If something unnecessary is pinned, it should be on merit, but this thread is only two days old and hasn't faced much real criticism yet. As for what you've presented, I think you should change the name from "The Revolution Army" to The Revolutionary Army (unless it was a mistake). Sounds better, but more importantly, it makes more sense grammatically.
  7. https://pokemonrevolution.net/forum/viewtopic.php?f=89&t=5249 Johto, Route 31; Land; Morning, Day, and Night. Membership only.
  8. Miles

    Observer Mode

    This has been suggested already and is planned.
  9. Updated. Planned. Until then, Agrodark's Item Guide has some important items listed.
  10. Miles

    Re: Mt. Goon

    Re: Mt. Goon: Bollywood Edition <r><URL url="https://replay.pokemonshowdown.com/uu-282230757">https://replay.pokemonshowdown.com/uu-282230757</URL><br/> <URL url="https://replay.pokemonshowdown.com/uu-282230757">https://replay.pokemonshowdown.com/uu-282230757</URL><br/> <URL url="https://replay.pokemonshowdown.com/uu-282230757">https://replay.pokemonshowdown.com/uu-282230757</URL><br/> <URL url="https://replay.pokemonshowdown.com/uu-282230757">https://replay.pokemonshowdown.com/uu-282230757</URL><br/> <br/> "How do you sleep at night?"<br/> "With Rest + Sleep Talk."<br/> <br/> BTFO WE HAVE A NEW LEGENDARY POKEMEME</r>
  11. Miles

    Re: Mt. Goon

    Re: Mt. Goon: Bollywood Edition <t>Whew, I think I was in middle school when that movie came out.</t>
  12. If you like Shounen, watch One Piece.
  13. I do hope organized PCs are high up on the list of priorities, even with Halloween right around the corner.
  14. That attitude is toxic to development. Whether it's easy or not does not mitigate the value of a suggestion, as long as it is possible. It's a relief you aren't in a position to totally direct the game.
  15. Updated! Thanks. It is already in the guide, but thanks for trying to help.
  16. By that logic, Game Freak would never have made limited use TMs into infinite use items because it goes against their own precedent, which wasn't the case at all. No. As I've said, this is no grand departure from Pokemon, it's simply a quality of life update that is probably inevitable even within the main series. Doing it that way creates needless complexity and most importantly requires more coding for nothing. I want more quests in the game, but I am 100% against forcing quests onto this new mechanic "just because." In my opinion, that's the worst thing we could do short of not implementing it.
  17. Miles

    Re: Mt. Goon

    Re: Mt. Goon: Bollywood Edition <r><QUOTE author="CynclossPlays"><s> </e></QUOTE> Check your inbox. <SPOILER><s> </e></SPOILER></r>
  18. The difference between that and every other thread here is that you're aiming a suggestion to the community instead of the staff. If your thread had been "Stricter forum moderation," it would be appropriate because you're giving staff a clear directive they can act on with which to improve the game, forum, or community. Instead, you're generally asking the community to make the change and it doesn't work like that, which is why this doesn't belong here.
  19. This thread doesn't belong in Suggestions.
  20. If it's not about HMs, you should make a separate thread after thinking it through.
  21. This requires more work. Sprites have to be made for the items, the items have to be made whereas HMs are already in game, and the items have to be linked to badges. In addition, I don't feel it's in the spirit of Pokemon, unlike HMs.
  22. This, since apparently no other discourse matters but the title of a thread. Please argue laziness, my suggestion could use a leg up. What would change: Make HMs usable even if the Pokemon doesn't have the move slotted as long as you have a Pokemon in your party that can use it (and the appropriate badge, of course). Why should it change: PRO stands to benefit from updating HMs. Updating the way HMs work is one of the biggest requests for the handhelds, and I honestly think sooner or later Game Freak themselves will do away with HM slaves in the spirit of Pokemon and a better experience, much like they rightfully did away with limited use TMs which used to be a common complaint too. Just because you can forget HMs doesn't mean it's a rational way of implementing them. With any thought, it's still terrible; it just looks almost decent because of the misconception that the only other option is to have them be permanent. In reality, we're still burdened by the move either way. We're forced to do redundant inventory, but that is not our only option. At the moment, we're not curing the problem at all, only blindly treating a symptom. This is no grand departure from the series, it's simply bringing an outdated 1996 J-RPG mechanic to 2015. When should it change: I think it can be accomplished in about two or three major updates. This will take longer than a certain other suggestion of mine because actual coding is involved. Unfortunately, coding is a bottleneck in PRO's developmental process.
  23. No. Inefficient and archaic.
  24. Don't remove them; make HMs passive. Make them usable even if the Pokemon doesn't have the move slotted as long as you have a Pokemon in your party that can use it (and the appropriate badge, of course). Updating the way HMs work is one of the biggest requests for the handhelds, and I honestly think sooner or later Game Freak themselves will do away with HM slaves in the spirit of Pokemon and a better experience, much like they rightfully did away with limited use TMs which used to be a common complaint too. Just because you can forget HMs doesn't mean it's a rational way of implementing them. With any thought, it's still terrible; it just looks almost decent BECAUSE in your mind the only other option is to have them be permanent. In reality, either way we're still burdened by the move and are forced to do what ought to be unnecessary inventory. You're not curing the problem at all, you're blindly treating a symptom.
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