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Everything posted by Fantasiazero
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Welcome all! After hours of hunting and training, my box is getting full... ...so it is time to clean up! And maybe... You could see something you like! Contacts Accepted Payments Pokèdollars $ Coin Capsule 350k Iv Reroll 700k Nature Reroll 350k Rare Candy 7k Leppa Berry 200$ Pricing Rules All prices are negotiable and discounts are available for bulk purchases or for newbies! Each price is set based on these parameters and in that order: 1/2 - Rarity and IV (one affect the other) 3 - EV Trained Status (Can be done on request, additional fee negotiable) 4 - Level Trained Status (Can be done on request, additional fee negotiable) 5 - Usability (This pokè is for Pve? Pvp? Story? Niche? Collection? Flex?) 6 - Shiny Status Pinkan Forms Larvesta
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Hello, I've been told to report this here. I've caught the dwebble in the bug contest, then it crashed and I got inside judge hall, but not able to submit pokè
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Absolutely not. Pros: Maximize damage from moves like Gyro Ball. 0.0000000298023224 % chance to get a 31 31 0 x 31 31 ferrothorn that would deal : 0 Atk Ferrothorn Gyro Ball (97 BP) vs. 252 HP / 252+ Def Clefable: 174-206 (44.1 - 52.2%) -- guaranteed 3HKO after Leftovers recovery Possible damage amounts: (174, 176, 180, 180, 182, 186, 186, 188, 192, 192, 194, 198, 198, 200, 204, 206) vs 0.0000000349294326 % chance to get a 31 31 1 x 31 31 ferrothorn that would deal : 0 Atk Ferrothorn Gyro Ball (95 BP) vs. 252 HP / 252+ Def Clefable: 170-204 (43.1 - 51.7%) -- guaranteed 3HKO after Leftovers recovery Possible damage amounts: (170, 174, 176, 176, 180, 182, 182, 186, 188, 188, 192, 194, 194, 198, 200, 204) to gain a MASSIVE 1% damage? Is that considered a benefit? Pros: 2.Your Pokemon has a higher chance to go last. 3.Your Pokemon will be faster in Trick Room teams. Those 2 points are the same. Weather setter tho if we want to add something. Pros: 4.Will be the same as in original games. I like this game because it's inspired and not a carbon copy. So it's not really a pro. There is an endless list of features in original games that are unpraticable on an MMO. Also we have those special contents that make the game unique in its gender, it's so precious and I feel it's one of the reason people love this game although we really get mad from time to time about crashes and stuff, but we are always back at it, happy to play. Don't justify action with "it's like the original game!". I don't see it as a pro or as a true motivation. Con: 1. It will be harder to get higher IV Pokemon statistically (Chance for a 6x31 Pokemon changes from 1/887.503.681 to 1/1.073.741.824). The list's format is beautiful: 4 pros vs 1 cons, the perfect deal. But the thing is...to achieve those 4 "pros", you have to face that giant cons. Tl;Dr: There are 2 lotteries: In the first you have to guess 5 numbers and you can win 100$ In the second you have to guess 6 numbers and you can win 101$ The choice is obvious.
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So long story short without all of the (!!!!!!!) Give MS more perks like half cooldown of bosses, so more people will donate to have MS. Non-sense for economy gap: quick math Single boss hard mode for non-MS player at day 1= ~ .25k Single boss hard mode for MS player at day 1= ~ 25k Single boss hard mode for non-MS player at day 7= nope still in cooldown Single boss hard mode for MS player at day 7= ~ 25k Single boss hard mode for non-MS player at day 13=~ 25k Single boss hard mode for MS player at day 13= ~ 25k Total $ non-MS = ~ . 50k Total $ MS = ~ . 75k For a non-MS, over a full 36 days cycle it would be ~ 25k x 3 = ~ 75k For a MS, over a full 36 days cycle it would be ~ 25x6 = ~ 150k Multiply this gap for the 45 bosses fightable...economy destroyed
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silver server Pre evolution moves tutor - Scizor Double-Team
Fantasiazero replied to Fantasiazero's topic in NPC & Scripting Bugs
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silver server Pre evolution moves tutor - Scizor Double-Team
Fantasiazero replied to Fantasiazero's topic in NPC & Scripting Bugs
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✖︎ Tell us your server: Silver server ✖︎ Your in-game name: Fantasiazero ✖︎ Pokemon Id: 10690941 It crashed while I was doing Heatran quest, is it possible to have it de-leveled back to 60?
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My point of view on pro and cons of both choiches: Server time based: PRO: -Easier to remember what to do and when to do it; -Easier to create a "farm" routine; -Possibility to do thing twice close to reset time and then be free for other activities next day; -Good for people with lot of free time; -Data-wise: it's faster and easier to manage procedures based on server more than on each single player CONS: -Might be stressful to feel forced to end something before the reset time or you potentially lose the following day (Suggestion to that is to track the StartTime of said activity when possible - e.g. boss battle- and use that as a parameter where StartTime<ResetTime will still apply the reset if EndTime>ResetTime; -Might be bad for people with poor play time; Expire Time Based PRO: -Your routine is scheduled by yourself with no time-constraints; -Good for people with limited play time; CONS: -Hard to remember when you did something therefore hard to manage time -Bad for people with lot of free time -Data-wise: it's heavier to track player based activities I voted for servert time based
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Hello due to the boss revamp I'm posting here the info i can collect: KOICHI: Hard Mode LUCARIO - Life Orb Moveset: Focus Blast Dark Pulse - - HITMONCHAN - Focus Sash Ice Punch - - - Hitmontop - Stone Edge - - - Hitmonlee - Knock Off - - - Gallade - Zen Headbutt - - - Pangoro - - - - Rewards: 36840 pokedollars, 4 PVE coins, Riolu
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Boss revamp discussion: Need your opinion
Fantasiazero replied to Leitah's topic in General Game Talk
- Boss requirements: I don't mind the grindy requirements like complete that quest/ have that pokè in your team, they give some focus on the game; maybe playtime is rough if a veteran stopped for a while in a region and is able to rush the following, like sinnoh specific hours requirements. - Difficulty: Keep it like that. Heck even consider to remove or nerf OHKOs, I used 10 revival herbs on Suicune's Guardian, its Walrein Sheer Cold'ed almost my entire team with a 9/10 ratio; plus with the new changes I went from using some attacker in my team to let them in PC, replacing with a team full of tanks. 50% precision on OHKOs is hard enough, followed by statuses, crits, and so on - Cooldown: 12 days is a weird number in a month but it's fine, like many other said one can enjoy the game without being stressed by the idea to grind boss, specially if you don't have time. Maybe 10 days because everyone loves round numbers and you have the feeling to get a chance on third reward one per months. Rewards can stays like that, but I wish I can encouter those little thieves who stole all the guardian's money since I didn't get a $ from them yet. -
Ingame BOSS [Updated July 19th 2017] with bosses Move Set
Fantasiazero replied to Leekhoasoooo's topic in Outdated Guides
Re: Ingame BOSS [uPDATED GINGERY JONES QUEST and XHAJ LOCATION !!] <t>Elm gave me a Charcoal as reward.. A Charcoal.... <br/> <br/> Meh. <br/> <br/> Useful for a small update tho.</t> -
★ NOW HIRING for Trollrah, Dizzi, & SuriX's Super Fast Daycare!! ★
Fantasiazero replied to Surix's topic in General Off-Topic
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≥« EV Training Hotspots »≤ [Help Needed for Sinnoh EV Guide!]
Fantasiazero replied to Somes's topic in Outdated Guides
Re: ≥« EV Training Hotspots »≤ [New] <r><QUOTE><s> </e></QUOTE> <br/> in this game, every 4 ev you gain from fainted enemy pokemon will grant you 1 stats, so leveling up doesn't matter</r>