
Merse
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Everything posted by Merse
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I've played plenty of them, thankyouverymuch :P And frankly, form your suggestion it seemed you want to see everyone's HP: You can always check the HP by clicking on the Pokemon, I thought you knew that...
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Mew is catchable, it was confirmed before. However, we don't know yet what are the requirement, but a few weeks back a staff member said that there was no player who could start that quest for Mew.
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Wild Poke Holding Item + EV Train full list + Training Demo
Merse replied to Carlho's topic in Outdated Guides
Re: EV Train Full list & EV share <t>Max EV per stat is 252 since gen 5 or 6, and so is in PRO.</t> -
A trainer info page is a must-have, alongside with the ability to check if a player is online, so you can avoid fake bids. Currently some seller claims bids from players but you can't check if that player exists at all or if he's online. Health bar numbers shouldn't happen as the exact amount of HP would tell crucial information to the opponent.
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It is called rollback. Deal with it.
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AFAIK there was no new NPC added recently so either a new mission - linked to playtime most likely - has been opened, or it has to do something with the recent rush event. Maybe Red accidentally deleted a ; when the event was over or something :Crazy:
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Item Locations + discription! [UPDATED: Shards + Eviolite]
Merse replied to Agrodark's topic in Outdated Guides
Never Melt Ice is also held by Lapras, at least on Love Island. But I guess it will be its held item anywhere else too. -
Good work mate :y:
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I think this is an experience of a Pokemon MMO, but it gonna fail. Seriously, we all love Pokemon, and love playing it at home, but we wouldn't run around with something that is clearly a toy. We're supposed to be mature people after all. A few kids gonna go crazy about it, but I really doubt it could gain a big player base.
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After two months of playing we're getting to see the pros and cons on PROs current situation as an MMO. As we all know, having a healthy market is a key point of a successful MMO as well as endgame content. Bellow I collect some things I think are key issues of PRO currently. And as this is a suggestion forum I try to suggest some solution too. ISSUES: 1) There is no such thing as a "rare" Pokemon I mean not one that is really sought-after. About 99% of Pokemon can be obtained at ease, with a mere few hours of hunting. What is the point of having 9 tiers of rarity if almost the same? Let's just face it, it doesn't matter if it's "abundant" or only "common". As long as it spawns by the dozens in every hour you spent hunting, nobody cares! Currently there are 3 kind of Pokemon in PRO: 1) commons (95% of Pokes), 2) somewhat rares (which can take a few hours to find, but no serious effort is needed) and 3) insanely rares (only a handful of Pokes and they are mostly only vanity pets) The best examples are Dragon types. Dragon Pokemon are supposed to be extremely rare and even a bad one should be vendible easily. But during my time spent in the Dragons Den, I found at least one but usually more Dragon typse in every hour. My boxes are full of Bagons and Dragonairs and I can't sell them because there are so many! Or there is the Abra line. Alakazam is the best Psychic type out there and a must-have for every strong PVP team. Yet, the market is crowded with them! It is so easy to find Abras that in every hour you can see an epic one with perfect nature for sale. That's not normal... There is not a single Pokemon that would be widely on demand and would be difficult to find (maybe with the exception of Eevee, but it's only available in a safari zone). Pokes that are hyper-rare are vanity pets, not used in endgame at all... In a healthy economy a useful Pokemon should always find its buyer, even if it has no 20+ IVs and perfect nature. Currently you can sell only epics with at least decent nature, or you you can't sell them at all (or only for a ridiculous price). Which is kind of understandable... Why would I spend my money on a decent Bagon, if I can catch one for myself in one hour? Literally, if you can't find someone who wants a Poke to stroll through Kanto or Johto, you might as well release your decent Pokes because nobody gonna pay for them. 2) Synchronize Synchronize makes the situation described above even worse. As Pokemon with this ability are very easily obtainable, anyone with next to no investment can get one with the desired nature. Heck, people are selling Synchro Abras of every nature for 5k right now! And with this ability working in 50% of the times, you can practically be sure, that if you catch a bunch of a certain species, some of them will have perfect nature, so you'll have something at least decent in your hands. All you had to do is to spend 5k and you basically granted yourself that you gonna find an at least decent one from the Poke you're hunting. This is only one step away from breeding, as with next to no investment you can grant yourself access to Pokemon with perfect nature. 3) Not enough membership content This is one I'm sure I'm gonna be criticized about :) Currently membership Pokemon are simply not worth the effort of hunting them. Any Pokemon that is not a vanity pet can be caught by non-members on at least one map. The two exceptions are Axew and Duskull, but anything else that is MS-only is basically pointless to have. It is very nice and admirable of the staff that they don't want to make the game P2W by making every Pokemon available for non-members, but it is killing the game on the long run. Why would a non-member spend money on a MS Poke if he can catch one with perfect nature easily for himself? Member-only regions aren't worth much either. Sevii Islands are empty with nothing you couldn't get somewhere else. The DD special area has only a single Pokemon that can't be caught elsewhere. The only thing worth having is the basement of Pokemon Tower, but it's so deep down in that annoying maze (even with having the tutorial available it's tiresome and just plain pointless) that it's almost doesn't worth the effort... In a healthy economy members would hunt for member-only Pokes so they can sell them to non-members. And non-members would hunt for some extremely rare Pokes to sell them to to the members. 4) No real endgame content What should you do when you have beaten the Johto Elite 4? Hunting for desired Pokes you don't have yet is not a big challenge as you can find anything easily. So usually you're stuck with filling up your Pokedex. But also thanks to the NPCs that give you some Pokes for free (Seriously, Mr. Mime for Abra and Lickitung for Tangela? Why not Khangaskan for a Pidgey?), it goes very quickly. You could get to Love Island, but fulfilling the requirements takes only about 3 days to do. And the same is true about the Trainers Valley. The Dragons Club and the Train system quest doesn't really gives you anything worth the effort. Beating Red and the Pumpkin King means endless hours of pointless grinding - or it takes only a mere few hours of grinding if you spared up your rare candies. And what do these endgame contents reward you with? Practically nothing... Logically the way would be to improve your team, but you can't really do that either. Chances are that with your Synchro Abra you already have your team with perfect nature by the time you have beaten the E4. And as they are easily obtainable, most liekly they have nice IVs as well, so the best you can do is to go back and catch the same Pokes you already caught countless times, and find one that has slightly better ivs than your previous team member had. And most likely all of your other Pokes will be released as everybody does the same and nobody wants to buy an "only good" Poke. 5) Illogical trading prohibition further cripples the trade Even if you manage to strike a deal, the illogical trade restriction rule often prevents you from doing it. Currently you can't trade Pokes CAUGHT in Johto before you got the 8th badge in Kanto and vice versa. Unfortunately however, a very significant part of Pokemon can be caught in both regions. I tried to sell a Ralts and a Growlithe the other day to two guys. Both Poeks are available in both regions, but unfortunately that particular Ralts was caught in Kanto and the buyer didn't beat Claire yet, and that particular Growlithe was caught in Johto and its buyer was still in Kanto. The game doesn't indicate at all where the Poke was caught, so you have no idea if the buyer can actually get it or not until you try to trade it! Or you can write notes about every Poke - which I did not... EFFECTS: As an effect of the causes above Pokemon market is virtually non-existing. Very few transaction, with huge oversupply and next to no demand. Only shinys and epics with perfect nature have any chance of finding a buyer with the occasional transactions of random Pokemon to help newcomers to flash through the regions. And as there is not really anything worth hunting for, and no endgame contents, the player count of the game is imploded in the last week. One week ago you could barely log in on a weekend day, now there are several places available on the server all day. SOLUTIONS: So after telling you that PRO is horrible in every possible way (sarcasm :P ), let's see what we could do about it. 1) Completely revise the rarity system, make every Pokemon much harder to find, especially Pokemon on high demand like Abra, Bagon, Skarmory, Swablu, Lapras or Dragonair. 2) Close the Dragons Den! Not completely, but either make it Members-only, or at least make us do the Dragons Club quest to get in at all! 3) More members-only content! The Dragons Den, Johto Safari, Lake Rage (with some special spawns) etc. could become MS_only, or the Sevii Islands should get lots of extra spawns. And make more Pokes MS-only, Pokes like starters and maybe Eevee, or Heracross. The point is that they should be sought-after and inspire members to hunt them and trade them for other Pokes they don't have time to hunt themselves. 4) Revise the trade rule! Instead of the place of the Pokemon CAUGHT the place where the Pokemon is AVAILABE should count (so as Growlithe is available in both regions, it should be tradeable between regions regardless of where it was caught) 5) Reduce the effect of Synchronize from 50% to at least 20%. It makes endgame actions take longer and also opens the market for not-perfect natured Pokes. And now it's your turn to tell me I'm stupid and don't understand how an MMO works :Angel: You may agree with me too if you wish :P TLDR: It is too easy to find even the most sought-after Pokemon currently so nobody gonna buy one on the market, making it practically dead. Being easy and cheap to get a Synchro Poke makes things worse as Pokemon with perfect nature are abundant. And the fact that there are very little truly members-only content kills the possibility of members hutning for MS Pokes and trade it for other rares caught by non-members. And finally with the lack of endgame content, the almost rewardless endgame quests and the fact that you can very easily build up a very strong team because you can catch anything with little effort, had lead to the implosion of the playerbase in the last week.
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Ok, then I suppose I'll have to write it down again: For LEGAL reasons, NO Pokemon MMO can ever leave Beta phase or it would become immediately illegal as it would violate Gamefreak's copyright. Therefor, as long as PRO exists, it will be always beta and so, your argument is invalid.
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That's not fair. The server was proven extremely stable recently. I think some new update just messed it up but they gonna figure it out.
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Or, keep trees you nave cut once be cut forever for you.
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If the sever is offline, it is indicated n the main page now. Great work staff ;) Seems like a nuisance, but it is really a big help for the players!
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Dat DEF... Otherwise I would gladly give 500k for it... :Frown:
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Sabrina is difficult only because you usually don't have Pokes to counter his team. Ture, you get an effective counter only about half an hour earlier, and you have to level it up, but the game can't give you a counter for every leader on a silver plate. Sabrina was in EVERY Pokemon game (official and MMO included) a difficult leader especially because of that.
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These guides should be added to the Wiki.
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Changing the gender could fundamentally change the abilities of Pokes. Some attacks depend on having the same or the opposite gender on the battlefield. And some Pokes can evolve only from one gender. Imagine if you catch a godly female Ralts with adamant nature. It would be perfect for Gallade, but as it is female, it is currently considered a bad Pokemon. But if you could change its gender, even for some coin, you could turn a bad poke into an insanely valuable one. That is nothing else than breeding on a smaller scale and as such, it shouldn't be allowed. As a workaround, I would accept gender change if it would be limited to final evos and only in those cases when both gender can evolve to that final form. SO Lalie, Froslass, Huntail, Gorebyss, Gallade, Gardevoir etc. would be excluded.
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I'm selling several if you want to buy some ;)
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New Pokes will come only when a new region or area arrives, most likely in November or December for Halloween or Christmas.
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Still a Destiny Bond will be a good move for Banette but until it can't be used you may consider Giga Impact or Thunderbolt to add Banette some more flexibility.
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There is already currently a game called Pokemon Revolution lol That is an interesting topic as well. Interestingfly international law practice (and thus national law) doesn't forbid similar names, but forbids names that can confuse customers. For example if you have a Skynet Ltd. then a Sky-Net Ltd. name would be too similar to steal your customers, especially if the main profile of the two companies are similar or the same, but a Skynet Marshmallows Ltd. would be acceptable. A NetSky Ltd. would also be acceptable. With PRO and Pokemon Battle Revolution the trick is that the so-called "lead word" after the - let's say - "brand name" (which is Pokemon) is different. In case of our game the lead word is "Revolution" while in the other case is "Battle". The lead word is very important because it helps to distinguish the two games. The law doesn't forbid to have similar names or have the same words in the name of the games, as long as it is clear enough that they are completely different products. Pokemon Omega's demise was that Omega was the lead word of both games and they both were generic Pokemon games (you walk around, collect Pokes and battle with them). PRO will be in trouble if GameFreak announces a Revolution Gold and Liberation Silver or something like that.
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Copyright law is a very interesting (and shady) topic if you're a lawyer. Basically in some countries you don't break the copyright if what you're doing is free and only accept donations. PRO is free becasue it doesn't produce profit for the staff and only acccepts donations which it spends on maintaining itself. Also, to be more secure, Pokemon MMOs are never leave the "beta" phase as in most of the countries only the final product can break copyright law, so as long as the game is "unfinished", it can't be considered as a law-breaking product. That's how all the Pokemon MMOs work and Nintendo and GameFreak can do not much to stop them. They found a way in the past however, naming their officially licensed game Omega Sapphire they forced Pokemon Omega to be closed because the naming was too similar.
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I would buy one with any gender (I want it to be a Gardevoir)
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Ledyba. Then Drawzee 3 days later. That was a good week :)