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Boss revamp; Opinions here


Eaty

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[uSER=1661637]@SyaoranLi[/uSER] and I are currently reworking the bosses and need your opinions/suggestions.

 

Restrictions for bosses

- No megas anymore.

- A maximum of 2 legendary Pokemon.

- A maximum of 1 shiny or form Pokemon.

- No guaranteed shiny rewards anymore.

- Teams have to be discussed with testers.

- Remove all PVP Coin items from boss rewards.

- Every boss needs custom messages that have character.

 

Possible template

There are 3 difficulty levels:

Easy: Pokemon have no EVs.

Medium: 252 EVs on all Pokemon.

Hard: 400 EVs on all Pokemon, you can't use items.

 

- All Pokemon have 31 IVs and are level 100.

- Medium and Hard have hold items.

- All Pokemon have the best possible natures and abilities.

- Easy doesn't give a win for the third-win reward.

- You have to be the region champion to challenge the boss.

 

Rewards are split in 3 tiers:

Tier 1: 5-10x Focus Sash, 5-10x Weakness Policy, 5-10x Air Balloon, 5-15x Lum Berry, 5-10x Sitrus Berry

Tier 2: 5-10x PP Up, 3-8x Rare Candy, 1x Small Train Ticket, Corphish Egg

Tier 3: 1x Gible Egg, 1x Dratini Egg, 1x Bunnelby Egg, 1x Scyther Egg

 

Easy: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.

Medium: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 5-26k money reward, +2 PvE Coins.

Hard: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.

 

- Third-win rewards let you choose a reward from tier 3.

- No requirements to fight bosses anymore other than reaching the maps where the bosses are.

- If a user has less than 100 hours playtime the boss will give a warning that it might be better to try the easy level or keep training.

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With the 3 difficulty modes, I think T1 should be 100% for easy, T2 should be 100% for medium and T3 should be 100% for hard. This way you could pick your difficulty based on the reward you want and there would still be slight RNG so you wouldn't be given guaranteed boss exclusive items/pokemon every time but wouldn't have to wait for the 3rd time reward to get it.

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-Remove egg feature,tier 3 reward pokes should be synchable,its removing all the "reward" aspect from it,giving us players less reason to do the bosses.

-Make 6x Easy wins eligable for 3rd time rewards

-Remove item usability for npc from "medium" difficulty.

-Decrease tier 1 reward chance for hard difficulty & and increase pve coin rewards

-If you are removing guaranteed shiny rewards increase the odds of getting a shiny from a boss by a large amount.

 

Just a few ideas to make the update "better".Ill edit some more if i get more ideas.

Edited by dlight
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