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Guild Level System


Samurai

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i like the idea, just adding my own suggestion. You can categories all these guild quest under different category. For example pvp quest gives progresses to pvp level, excavation quest gives progresses to excavation level. So in short keep different level under different progresses and have it all under a umbrella level which is the main guild level. This way its easier for new people to see what kind of guild they are looking to join while also for the guild them self to showcase/brag what they stand for etc. And even further we can categories these different level to permanent and not. For example we can have "pvp" level that is permanent and sub "pvp" level that reset every season to show how active the guild is during every month specific and such.

 

And you could probably tie in guild island into these things somehow, cause imo the current guild island to only the top 3 is kinda soul-less.

Etc top excavation guild gets a guild island with bunch of excavation/dig sites, pvp island become like the current with bunch of meta mons, boss island bunch of unique bosses with special rewards, hunt island become some kind of island quest where u hunt something specific on the island and such ideas..

 

Edit: nvm just saw this post was 2 years ago, this probably never happens.

Edited by EvilProtagonist
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