Chris Posted July 23, 2019 Share Posted July 23, 2019 (edited) Hello everyone, I wanted to make a short suggestion regarding the money loss on defeats. There should be a set amount of money which can be lost at max when being defeated. Experienced player will most likely not die in wild combat and can still disconnect to keep the money, but this is still a possibility which could lose you millions of dollars really quick. However, the main reason behind the idea are bugs, just like the quite recent one which led to money loss in PvP. I know the players will get their money back in case they can proof it or Staff has methods to track the account back, but again involves a lot of effort from their side. Having a really big bank account on your main character could be considered risky to some degree. I don't really have a exact number but I would personally suggest around 50k max cap, otherwise the current 5% of your money. This would mean that a player bank above 1m won't lose more than 50k, the rest will scale down. Input from the Community: i agree the whole money loss thing only makes people put money on side accounts. In my opinion there is no use in having that mechanic at all. I suggest removing it or if you wanna keep it make it like chis stated and give a fixed "price" for losing. Given that the money lost can be avoided simply by disconnecting and that it's not punishable, it feels more like a punishment for playing the game fair or for forgetting to logout. And yeah, 5% loss becomes a huge lot after a while. If you got 100m, you lose more money than the majority of people ever had in their pocket. I'm not much of a fan for a fixed cap, and still prefer seeing the penalty rise as you become more rich. As such, I'd suggest the following formula: penalty = min((money * 0.05), (500 * (log money)²)) This will give the following results: 1,000 => 50 penalty 10,000 => 500 penalty 100,000 => 5,000 penalty 250,000 => 12,500 penalty 500,000 => 16,239 penalty 1,000,000 => 18,000 penalty 10,000,000 => 24,500 penalty 100,000,000 => 32,000 penalty So until 300k, it will remain the 5% penalty we have, but after that, the penalty would increase significantly slower, staying in the couple tens of thousands range, but still always increasing. Edited July 23, 2019 by Chris 5 Discord: Chris'#7430 Link to comment https://pokemonrevolution.net/forum/topic/132673-%E2%9A%9C%EF%B8%8F-money-loss-cap-%E2%9A%9C%EF%B8%8F/ Share on other sites More sharing options...
Celestic Posted July 23, 2019 Share Posted July 23, 2019 i agree the whole money loss thing only makes people put money on side accounts. In my opinion there is no use in having that mechanic at all. I suggest removing it or if you wanna keep it make it like chis stated and give a fixed "price" for losing. 1 Link to comment https://pokemonrevolution.net/forum/topic/132673-%E2%9A%9C%EF%B8%8F-money-loss-cap-%E2%9A%9C%EF%B8%8F/#findComment-728492 Share on other sites More sharing options...
Shizeria Posted July 23, 2019 Share Posted July 23, 2019 Given that the money lost can be avoided simply by disconnecting and that it's not punishable, it feels more like a punishment for playing the game fair or for forgetting to logout. And yeah, 5% loss becomes a huge lot after a while. If you got 100m, you lose more money than the majority of people ever had in their pocket. I'm not much of a fan for a fixed cap, and still prefer seeing the penalty rise as you become more rich. As such, I'd suggest the following formula: penalty = min((money * 0.05), (500 * (log money)²)) This will give the following results: 1,000 => 50 penalty 10,000 => 500 penalty 100,000 => 5,000 penalty 250,000 => 12,500 penalty 500,000 => 16,239 penalty 1,000,000 => 18,000 penalty 10,000,000 => 24,500 penalty 100,000,000 => 32,000 penalty So until 300k, it will remain the 5% penalty we have, but after that, the penalty would increase significantly slower, staying in the couple tens of thousands range, but still always increasing. 2 Link to comment https://pokemonrevolution.net/forum/topic/132673-%E2%9A%9C%EF%B8%8F-money-loss-cap-%E2%9A%9C%EF%B8%8F/#findComment-728503 Share on other sites More sharing options...
Chris Posted July 23, 2019 Author Share Posted July 23, 2019 Given that the money lost can be avoided simply by disconnecting and that it's not punishable, it feels more like a punishment for playing the game fair or for forgetting to logout. And yeah, 5% loss becomes a huge lot after a while. If you got 100m, you lose more money than the majority of people ever had in their pocket. I'm not much of a fan for a fixed cap, and still prefer seeing the penalty rise as you become more rich. As such, I'd suggest the following formula: penalty = min((money * 0.05), (500 * (log money)²)) This will give the following results: 1,000 => 50 penalty 10,000 => 500 penalty 100,000 => 5,000 penalty 250,000 => 12,500 penalty 500,000 => 16,239 penalty 1,000,000 => 18,000 penalty 10,000,000 => 24,500 penalty 100,000,000 => 32,000 penalty So until 300k, it will remain the 5% penalty we have, but after that, the penalty would increase significantly slower, staying in the couple tens of thousands range, but still always increasing. That’s a alternative way of solving the problem, however it feels a bit overcomplicated for almost the same result. I personally don’t mind how exactly this is calculated. I added it to the input Discord: Chris'#7430 Link to comment https://pokemonrevolution.net/forum/topic/132673-%E2%9A%9C%EF%B8%8F-money-loss-cap-%E2%9A%9C%EF%B8%8F/#findComment-728507 Share on other sites More sharing options...
Luharrr Posted July 23, 2019 Share Posted July 23, 2019 Hello everyone, I wanted to make a short suggestion regarding the money loss on defeats. There should be a set amount of money which can be lost at max when being defeated. Experienced player will most likely not die in wild combat and can still disconnect to keep the money, but this is still a possibility which could lose you millions of dollars really quick. However, the main reason behind the idea are bugs, just like the quite recent one which led to money loss in PvP. I know the players will get their money back in case they can proof it or Staff has methods to track the account back, but again involves a lot of effort from their side. Having a really big bank account on your main character could be considered risky to some degree. I don't really have a exact number but I would personally suggest around 50k max cap, otherwise the current 5% of your money. This would mean that a player bank above 1m won't lose more than 50k, the rest will scale down. Input from the Community: i agree with this. while i never personally lost a large amount of money, i do think it needs to be changed. 1 discord - rahul Link to comment https://pokemonrevolution.net/forum/topic/132673-%E2%9A%9C%EF%B8%8F-money-loss-cap-%E2%9A%9C%EF%B8%8F/#findComment-728537 Share on other sites More sharing options...
Namelesshero27 Posted July 23, 2019 Share Posted July 23, 2019 I'm not much of a fan for a fixed cap, Same here, so I suggest to remove 150k exp fixed cap. 2 Full Dex Service seller: Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos / NH27 Lending Shop Link to comment https://pokemonrevolution.net/forum/topic/132673-%E2%9A%9C%EF%B8%8F-money-loss-cap-%E2%9A%9C%EF%B8%8F/#findComment-728539 Share on other sites More sharing options...
Chris Posted July 29, 2019 Author Share Posted July 29, 2019 push Discord: Chris'#7430 Link to comment https://pokemonrevolution.net/forum/topic/132673-%E2%9A%9C%EF%B8%8F-money-loss-cap-%E2%9A%9C%EF%B8%8F/#findComment-731098 Share on other sites More sharing options...
Siltoruz Posted August 3, 2019 Share Posted August 3, 2019 (edited) Around 5mil in the pocket, and one death due to playing late night without full attention while lvling costed me 250k.. Thats a cc = 5$ Way to much .. adds to the frustration. Yes i could have logged out to avoid it but got critical hit and logging out to prevent money loss is just not right. Better fix that mechanic cause buying ccs/transfering to alts avoid this has started to be tiresome. Its not that we cant work around it, it just puts extra unessesary effort and still only punishes the new people that dont know how to work around this. My loss will come back easilly but that wouldnt be the case if i was starting out now. This whole mechanic feels like a money sink for the rich. Rerolls is a nice money sink mechanic. Maybe if thats the case, staff could try to find another way for a new money sink mechanic for end game players. Edited August 3, 2019 by Siltoruz 1 Tranquility Guild Officer Tranquility Pokeshop Personal Auctions Link to comment https://pokemonrevolution.net/forum/topic/132673-%E2%9A%9C%EF%B8%8F-money-loss-cap-%E2%9A%9C%EF%B8%8F/#findComment-733494 Share on other sites More sharing options...
Chris Posted August 11, 2019 Author Share Posted August 11, 2019 push Discord: Chris'#7430 Link to comment https://pokemonrevolution.net/forum/topic/132673-%E2%9A%9C%EF%B8%8F-money-loss-cap-%E2%9A%9C%EF%B8%8F/#findComment-736282 Share on other sites More sharing options...
Yauga Posted August 11, 2019 Share Posted August 11, 2019 1. Just wait the rework with the BANK possibility in the new website 2. Use a second acount where you put your money and then you are safe. Contact : InGame : Yauga - Moffteria Discord : yauga - previously Yauga#5022 Enjoy the Game Link to comment https://pokemonrevolution.net/forum/topic/132673-%E2%9A%9C%EF%B8%8F-money-loss-cap-%E2%9A%9C%EF%B8%8F/#findComment-736287 Share on other sites More sharing options...
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