Tquadded Posted March 15, 2016 Share Posted March 15, 2016 I just had an idea so I'm calling in all moderators! *cough* Deathwing *cough* Anyway, since this server bandwidth/queue issue is such a big problem for both the PRO team and the players, I propose the awesome system of epicness! :Light: So basically how it works is, when a queue exists you are put into a "singleplayer" version of the game. You will be playing on this version while you wait for the queue (which would be displayed somewhere on the screen). This version would be exactly the same as the normal game but without multiplayer connection. You will be notified when you are closer to the front of the queue, sort of like when you get notified in the safari zone. (e.g. "You are 10th in queue. Prepare to be transferred.") When you have reached your turn in the queue, you are transitioned into the actual online version of the game, and your "singleplayer" progress is synced with the multiplayer one. With this system, the PRO team would take out the stress/need to upgrade the bandwidth while the players would be able to actually play the game when there is a long queue. This benefits both the PRO team and the players. What do you guys think? Vote in the poll! :Angel: Link to comment Share on other sites More sharing options...
Pretentious Posted March 15, 2016 Share Posted March 15, 2016 119603 I just had an idea so I'm calling in all moderators! *cough* Deathwing *cough* Anyway, since this server bandwidth/queue issue is such a big problem for both the PRO team and the players, I propose the awesome system of epicness! :Light: So basically how it works is, when a queue exists you are put into a "singleplayer" version of the game. You will be playing on this version while you wait for the queue (which would be displayed somewhere on the screen). This version would be exactly the same as the normal game but without multiplayer connection. You will be notified when you are closer to the front of the queue, sort of like when you get notified in the safari zone. (e.g. "You are 10th in queue. Prepare to be transferred.") When you have reached your turn in the queue, you are transitioned into the actual online version of the game, and your "singleplayer" progress is synced with the multiplayer one. With this system, the PRO team would take out the stress/need to upgrade the bandwidth while the players would be able to actually play the game when there is a long queue. This benefits both the PRO team and the players. What do you guys think? Vote in the poll! :Angel: Good idea in theory, but this wouldn't work because of the way the client and the server function. Sig created by Annazhee Link to comment Share on other sites More sharing options...
Mrrobot23 Posted March 15, 2016 Share Posted March 15, 2016 sorry to tell you but that would probably make more problems than it would solve. also think it would be even harder on the server to sync the singleplayer to the miltiplayer. now the blue server will come up soon and i think that will help alot on server queue. Link to comment Share on other sites More sharing options...
Tquadded Posted March 15, 2016 Author Share Posted March 15, 2016 119611 Good idea in theory, but this wouldn't work because of the way the client and the server function. At least leave us with a little bit of hope. :Cry: Link to comment Share on other sites More sharing options...
Kairey Posted March 15, 2016 Share Posted March 15, 2016 That would be total makeover. Plus "offline" games have bigger risk on cheating since you can tweak on client side. Should i suggest you to do something else while in waiting, like playing pokemon in console. Link to comment Share on other sites More sharing options...
Seavvaves Posted March 15, 2016 Share Posted March 15, 2016 So You listened to me, glad that You gave it a try. Im with You even if there's really low chance Team will try to make it. :y: Link to comment Share on other sites More sharing options...
Tquadded Posted March 15, 2016 Author Share Posted March 15, 2016 Just putting ideas out there. I don't really care whether it's possible or not. The more brainstorming, the more we can filter out to be actually helpful ideas. :Grin: Link to comment Share on other sites More sharing options...
Darkneji12 Posted March 15, 2016 Share Posted March 15, 2016 Oh if only that was easy and risk free =/ Link to comment Share on other sites More sharing options...
Darrare Posted March 15, 2016 Share Posted March 15, 2016 The moment that happens is the moment when we start seeing 6 31iv'd pokemon with 252 in its strongest areas and with a perfect nature. Hacking a single player client has a difficulty level of beginner. Link to comment Share on other sites More sharing options...
Kairey Posted March 15, 2016 Share Posted March 15, 2016 119627 Just putting ideas out there. I don't really care whether it's possible or not. The more brainstorming, the more we can filter out to be actually helpful ideas. :Grin: well we wont make offline client but "having something to do while waiting queue" was good to put on suggestion box. Link to comment Share on other sites More sharing options...
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