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Suggestion- Ban Prankster+Confuse Ray


Prehax

Ban Prankster+Confuse Ray  

96 members have voted

  1. 1. Ban Prankster+Confuse Ray

    • Yes
      37
    • No
      59


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279106
279059
278999

 

In all honesty I use sableye on my team in Showdown,pro,other games and pranksters are a very very big part of pvp. Also on your ratio being 50/50 I went a game where 8/8 times I confused someone they never hit themselves in confusion. Some games it could be 8/8 that they will hit themselves..... its 50/50 i just all luck tbh. I love pranksters also not all of them are based off confusion ex.volbeat is based off its encore par and baton passing.

 

 

Exactly. The ratio IS 50/50 and this is why it is annoying to play both against and with it. I think it's pretty balanced, the fact that it is annoying is another story haha

It's not 50/50 though....

 

Brah plz :D Blame it on the RNG lmao...Btw, Shane, why don't u show yourself so they stop?

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279133 rah plz :D Blame it on the RNG lmao...Btw, Shane, why don't u show yourself so they stop?

 

 

not sure if ur trolling are not playing enough pvp, but its 100% not 50/50 no clue why the hell someone would say that, clearly not pvping enough I guess

  • random number generation

An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'.

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279133
279106
279059

 

 

Exactly. The ratio IS 50/50 and this is why it is annoying to play both against and with it. I think it's pretty balanced, the fact that it is annoying is another story haha

It's not 50/50 though....

 

Brah plz :D Blame it on the RNG lmao...Btw, Shane, why don't u show yourself so they stop?

I'm not blaming anything because I'm able to get to the top of the ladder easily even with the broken confuse ray but when I notice something wrong then I have to say something about it. Having tested confuse ray on showdown as well, I can say that it's noticeably different.

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279135
279133 rah plz :D Blame it on the RNG lmao...Btw, Shane, why don't u show yourself so they stop?

 

 

not sure if ur trolling are not playing enough pvp, but its 100% not 50/50 no clue why the hell someone would say that, clearly not pvping enough I guess

 

 

Lol why are you offending me if you know nothing about me. I have played more matches to test it ingame than you've played your entire gametime and yet you keep posting. Take it elsewhere. Your luck factor isn't your strong part, we'd very much like to call it a bug but unfortunately IS NOT.

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279135
279133 rah plz :D Blame it on the RNG lmao...Btw, Shane, why don't u show yourself so they stop?

 

 

not sure if ur trolling are not playing enough pvp, but its 100% not 50/50 no clue why the hell someone would say that, clearly not pvping enough I guess

 

 

Lol why are you offending me if you know nothing about me. I have played more matches to test it ingame than you've played your entire gametime and yet you keep posting. Take it elsewhere. Your luck factor isn't your strong part, we'd very much like to call it a bug but unfortunately IS NOT.

 

 

more than 865hours and 600pvp games, well good job then ^^

its not 50/50 end of discussion lmao

  • random number generation

An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'.

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279270
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279135

 

 

not sure if ur trolling are not playing enough pvp, but its 100% not 50/50 no clue why the hell someone would say that, clearly not pvping enough I guess

 

 

Lol why are you offending me if you know nothing about me. I have played more matches to test it ingame than you've played your entire gametime and yet you keep posting. Take it elsewhere. Your luck factor isn't your strong part, we'd very much like to call it a bug but unfortunately IS NOT.

 

 

more than 865hours and 600pvp games, well good job then ^^

its not 50/50 end of discussion lmao

 

I like how you're open for a discussion lol. Half-knowledge is worse than no-knowledge. Here's something to think about while you're raging inside about a simply RNG factor.

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Lol why are you offending me if you know nothing about me. I have played more matches to test it ingame than you've played your entire gametime and yet you keep posting. Take it elsewhere. Your luck factor isn't your strong part, we'd very much like to call it a bug but unfortunately IS NOT.

 

 

more than 865hours and 600pvp games, well good job then ^^

its not 50/50 end of discussion lmao

 

I like how you're open for a discussion lol. Half-knowledge is worse than no-knowledge. Here's something to think about while you're raging inside about a simply RNG factor.

 

I like how you're just saying its "rng" while its a bugged move, sadly. I don't think u tested it enough, keep testing. :)

  • random number generation

An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'.

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279260 -snip edited by Pixiu-

 

https://bulbapedia.bulbagarden.net/wiki/Status_condition#Confusion

 

In pro, confusion lasts all four turns. It's supposed to wear off for 1-4 turns. In pro it doesn't wear off until the fourth turn.

 

This is VERY different from what the people above complained about. They said they hit themselves instead of making a status/damage move. What YOU are saying is actually LEGIT and DOES look like a bug. Finally, someone who is clear about the situation. And yes, you are very right. Confusion (generally, not just in Confuse Ray move) last all four turns and there's no possibility of it to "disappear" (wear off) earlier than that. Thanks for elaborating ^^ Let's see what GM's/Devs think about this.

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