Velskulz Posted October 8, 2016 Share Posted October 8, 2016 then why I always get at least 2 turns of confuse =.= normally 3 but sometime I got luck, it reduce to 2 :Crazy: Link to comment https://pokemonrevolution.net/forum/topic/46808-confuse-ray-just-1-turn/page/3/#findComment-287439 Share on other sites More sharing options...
Vidteng Posted October 8, 2016 Share Posted October 8, 2016 284371 -snip edited by Pixiu- Why u complain sableye use confuse ? that ability his prankster so that how u need to play it.. why u not complain to make magic guard work ? And is ok if confuse just 1 turn, but not always..    Link to comment https://pokemonrevolution.net/forum/topic/46808-confuse-ray-just-1-turn/page/3/#findComment-287440 Share on other sites More sharing options...
Guest LiquidSnakeK Posted October 8, 2016 Share Posted October 8, 2016  Why u complain sableye use confuse ? that ability his prankster so that how u need to play it.. why u not complain to make magic guard work ? And is ok if confuse just 1 turn, but not always.. Just FYI. The only reason people used Confuse Ray on Sableye was BECAUSE it lasted LONGER than it was supposed to. I'm not sure why this was the case in PRO, but it was. It always lasted at least 3 turns. Instead of randomly snapping out of confusion between 1-4 turns. And for the record. I'm all for having abilities coded like magic guard or magic bounce, defiant, protean etc etc. the list goes on. But PRO devs have already stated there is NO ETA on when they will be coded. Link to comment https://pokemonrevolution.net/forum/topic/46808-confuse-ray-just-1-turn/page/3/#findComment-287441 Share on other sites More sharing options...
Guest SugarRed9 Posted October 8, 2016 Share Posted October 8, 2016 284387  Why u complain sableye use confuse ? that ability his prankster so that how u need to play it.. why u not complain to make magic guard work ? And is ok if confuse just 1 turn, but not always.. Just FYI. The only reason people used Confuse Ray on Sableye was BECAUSE it lasted LONGER than it was supposed to. I'm not sure why this was the case in PRO, but it was. It always lasted at least 3 turns. Instead of randomly snapping out of confusion between 1-4 turns. Yes. The fact that they got 3 turns for free EVERY time before the change was why people complained in the first place. Link to comment https://pokemonrevolution.net/forum/topic/46808-confuse-ray-just-1-turn/page/3/#findComment-287442 Share on other sites More sharing options...
Futz Posted October 8, 2016 Share Posted October 8, 2016 284385 then why I always get at least 2 turns of confuse =.= normally 3 but sometime I got luck, it reduce to 2 :Crazy: they NERF but maybe not coded as intended, who knows :3 Link to comment https://pokemonrevolution.net/forum/topic/46808-confuse-ray-just-1-turn/page/3/#findComment-287443 Share on other sites More sharing options...
Pixiu Posted October 8, 2016 Share Posted October 8, 2016 In regards to some of the behavior shown in this post, please be respectful in your responses. I'd like to note that our Rules do apply to the forums. We want discussions to remain civil and on-topic. It's fine to critique or voice opinions on game mechanics that you're not fond of, but don't derail the conversation with non-constructive comments, or single other users out. All related posts have been edited and/or deleted. Confusion mechanics have been checked by Shane already and should indeed be working as intended. For reference, here's how Confuse Ray and the Confusion status are meant to work.  Rules ○ Terms & Conditions ○ Punishment Policy ○ Privacy Policy ○ FAQ Do not contact staff members for private support. Share the question on the forums due to being of use to others. Please use the proper forum. Link to comment https://pokemonrevolution.net/forum/topic/46808-confuse-ray-just-1-turn/page/3/#findComment-287444 Share on other sites More sharing options...
Tr3y Posted October 8, 2016 Share Posted October 8, 2016 284391 In regards to some of the behavior shown in this post, please be respectful in your responses. I'd like to note that our Rules do apply to the forums. We want discussions to remain civil and on-topic. It's fine to critique or voice opinions on game mechanics that you're not fond of, but don't derail the conversation with non-constructive comments, or single other users out. All related posts have been edited and/or deleted. Confusion mechanics have been checked by Shane already and should indeed be working as intended. For reference, here's how Confuse Ray and the Confusion status are meant to work. Thank you for your response and thank you for fixing it :D It will definitely have a positive impact on the healthiness of PvP. :Cool: Link to comment https://pokemonrevolution.net/forum/topic/46808-confuse-ray-just-1-turn/page/3/#findComment-287445 Share on other sites More sharing options...
Kmsalkindy Posted October 8, 2016 Share Posted October 8, 2016 yup! confuse ray should be 1-4 turn, not just always one turn or just always 4 turn. If ppl hate meet confuse user its they fault, pokemon balance it with ability "own tempo" and lum berry. Link to comment https://pokemonrevolution.net/forum/topic/46808-confuse-ray-just-1-turn/page/3/#findComment-287446 Share on other sites More sharing options...
Goodbyepokemon Posted October 8, 2016 Share Posted October 8, 2016 yeaaaa.... confuse should be able 1 - 4 turn random, but why in PRO confuse only can one turn ?? help return game as in his normaly pokemon game :Angry: Link to comment https://pokemonrevolution.net/forum/topic/46808-confuse-ray-just-1-turn/page/3/#findComment-287447 Share on other sites More sharing options...
Endokun Posted October 8, 2016 Share Posted October 8, 2016 #save sableye :Cry: Link to comment https://pokemonrevolution.net/forum/topic/46808-confuse-ray-just-1-turn/page/3/#findComment-287448 Share on other sites More sharing options...
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