Guest SugarRed9 Posted January 9, 2017 Share Posted January 9, 2017 Thanks for the update, it's so refreshing to have a new pvp meta game :Grin: I'm excited for what the future holds^^ Link to comment Share on other sites More sharing options...
Quanle92 Posted January 9, 2017 Share Posted January 9, 2017 333509 Really wanna say a big thank you to Shane for the work he put recently . We got so many updates (pvp wisely) that will make pvp way cooler than before. Big thanks to all the staff also for all the silent work they do every day :Angel: Have fun all :Heart: Totally agree with this. Can't complain. ❤ Link to comment Share on other sites More sharing options...
Padawan96 Posted January 9, 2017 Share Posted January 9, 2017 Thank you, indeed, Shane and all Staff members for bringing us some refreshing updates! :Heart: It would be beyond awesome if some missing tms/moves (energy ball,dazzling gleam, grass knot,focus/stone miss xD) would be added. :Heart-eyes: Link to comment Share on other sites More sharing options...
Guest UnknownUser11 Posted January 9, 2017 Share Posted January 9, 2017 I see you telling me theres a bug with lum berry and entry hazards, but what may i ask? so i can fix it. Link to comment Share on other sites More sharing options...
Prehax Posted January 9, 2017 Share Posted January 9, 2017 333786 rt. I wrote you a PM and Sugar made a thread about the lum berry bug! https://pokemonrevolution.net/forum/viewtopic.php?f=84&t=58206 I will resent a PM to you now. ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment Share on other sites More sharing options...
Chanseylv100 Posted January 9, 2017 Share Posted January 9, 2017 maybe it's the order that matters 1. move hit -> status changed: burned -> damage -> detect pokemon burned -> lum berry cure the burned pokemon ==> but pokemon already took damage change it to 2. move hit -> check if pokemon holds lum berry -> yes -> then no effection -> no -> burn it and damage pokemon Link to comment Share on other sites More sharing options...
Guest UnknownUser11 Posted January 9, 2017 Share Posted January 9, 2017 I dont check PMS, check my signature :P otherwise id have to sit through 1000 of them every morning. Read the report & fixed lum berry for next restart. Now to fix entry hazards, whats wrong there? Link to comment Share on other sites More sharing options...
Nicksupergod Posted January 9, 2017 Share Posted January 9, 2017 333800 I dont check PMS, check my signature :P otherwise id have to sit through 1000 of them every morning. Read the report & fixed lum berry for next restart. Now to fix entry hazards, whats wrong there? all i jnow is with stealth rock kill the match gets glitchy and does not show the right number of pokemon [glow=red]"In this world,where ever there is light - there are also shadows. As long as the concept of winners exists, there must also be loosers. The selfish desire of wanting to maintain peace causes wars, and hatred is born to protect love."[/glow] Link to comment Share on other sites More sharing options...
Prehax Posted January 9, 2017 Share Posted January 9, 2017 333800 I dont check PMS, check my signature :P otherwise id have to sit through 1000 of them every morning. Read the report & fixed lum berry for next restart. Now to fix entry hazards, whats wrong there? My PM: " https://www.youtube.com/watch?v=Jkk2zUPO2Jo The trigger, healthy pokemon in, switch into low hp pokemon that dies to the hazard (spikes or rocks), spam attack, 1-1 on your keyboard or press ATTACK and choose a move as quickly as possible https://www.youtube.com/watch?v=OF3Ni3T2bB4 if your pokemon died and you swap into a pokemon with low hp that dies to the hazards = no trigger https://www.youtube.com/watch?v=8AQoTw6ksUk pretty much #1 but I didn't press attack this time = no trigger https://www.youtube.com/watch?v=KT-lGUhVjp4 whirlwind/roar switches to a pokemon that would die to the hazards = no trigger I tried to explain it as easy as possible :P Greetings :)" ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment Share on other sites More sharing options...
Guest UnknownUser11 Posted January 9, 2017 Share Posted January 9, 2017 Oki ill have a play with it today and see what i can find and fix. Link to comment Share on other sites More sharing options...
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