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Appreciation thread

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Thanks for the update, it's so refreshing to have a new pvp meta game :Grin: I'm excited for what the future holds^^

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Top Posters In This Topic

333509 Really wanna say a big thank you to Shane for the work he put recently . We got so many updates (pvp wisely) that will make pvp way cooler than before.

 

Big thanks to all the staff also for all the silent work they do every day :Angel:

 

Have fun all :Heart:

Totally agree with this. Can't complain. ❤

vOOfnpT.gif

Thank you, indeed, Shane and all Staff members for bringing us some refreshing updates! :Heart: It would be beyond awesome if some missing tms/moves (energy ball,dazzling gleam, grass knot,focus/stone miss xD) would be added. :Heart-eyes:

I see you telling me theres a bug with lum berry and entry hazards, but what may i ask? so i can fix it.

333786 rt.

 

I wrote you a PM and Sugar made a thread about the lum berry bug!

https://pokemonrevolution.net/forum/viewtopic.php?f=84&t=58206

 

I will resent a PM to you now.

Quote
  • random number generation

An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'.

maybe it's the order that matters

 

1. move hit -> status changed: burned -> damage -> detect pokemon burned -> lum berry cure the burned pokemon ==> but pokemon already took damage

 

change it to

 

2. move hit -> check if pokemon holds lum berry

 

-> yes -> then no effection

-> no -> burn it and damage pokemon

I dont check PMS, check my signature :P otherwise id have to sit through 1000 of them every morning.

 

Read the report & fixed lum berry for next restart.

Now to fix entry hazards, whats wrong there?

333800 I dont check PMS, check my signature :P otherwise id have to sit through 1000 of them every morning.

 

Read the report & fixed lum berry for next restart.

Now to fix entry hazards, whats wrong there?

all i jnow is with stealth rock kill the match gets glitchy and does not show the right number of pokemon

eyJ1cmwiOiJodHRwczovL2FibG9hZC5kZS9pbWcvbmlja3o1YThxLnBuZyJ9.KG40FVikvJIM4qyypUMWM7ysaOE?width=400&height=200

 

 

 

 

[glow=red]"In this world,where ever there is light - there are also shadows. As long as the concept of winners exists, there must also be loosers. The selfish desire of wanting to maintain peace causes wars, and hatred is born to protect love."[/glow]

333800 I dont check PMS, check my signature :P otherwise id have to sit through 1000 of them every morning.

 

Read the report & fixed lum berry for next restart.

Now to fix entry hazards, whats wrong there?

 

 

My PM:

 

" https://www.youtube.com/watch?v=Jkk2zUPO2Jo The trigger, healthy pokemon in, switch into low hp pokemon that dies to the hazard (spikes or rocks), spam attack, 1-1 on your keyboard or press ATTACK and choose a move as quickly as possible

 

https://www.youtube.com/watch?v=OF3Ni3T2bB4 if your pokemon died and you swap into a pokemon with low hp that dies to the hazards = no trigger

 

https://www.youtube.com/watch?v=8AQoTw6ksUk pretty much #1 but I didn't press attack this time = no trigger

 

https://www.youtube.com/watch?v=KT-lGUhVjp4 whirlwind/roar switches to a pokemon that would die to the hazards = no trigger

 

I tried to explain it as easy as possible :P

Greetings :)"

Quote
  • random number generation

An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'.

Oki ill have a play with it today and see what i can find and fix.

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