Skip to content
View in the app

A better way to browse. Learn more.

Pokemon Revolution Online

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Open Trade Zone

Consumable PvP Items Costing PvP Coins

Featured Replies

  • Author

Just wanted to bump this once again.

 

Focus Sash and Weakness Policy are pretty much not viable for those who don't consistently win PvP battles.

should be 1 pvp coin per 5 sashes / weak poli

 

neither is a particularly good item so i don't see anything wrong with making them relatively easily obtainable, like lum berries.

Fu2zc9T.jpg

Thanks to MadFrost for the signature!

339871 should be 1 pvp coin per 5 sashes / weak poli

 

neither is a particularly good item so i don't see anything wrong with making them relatively easily obtainable, like lum berries.

 

Im agree with u.

Now u can sell a life orb (50c) for 500k easily in trade chat. So 1c = 10k.

So now the price of one focus/ Weakness Policy are 20k per one item ! (item consumable, Otherwise it is not funny).

So if u use two per battle, u will lose 40K per battle (if u lose the battle) and lose 30k per battle ( if u win ).

 

So yeah u can easily say that is not balance.

In one word, don't use those items.

  • Author
339871 should be 1 pvp coin per 5 sashes / weak poli

 

neither is a particularly good item so i don't see anything wrong with making them relatively easily obtainable, like lum berries.

Well it would be twice as better but you would still need to consistently win PvP battles to get them. I honestly don't understand the idea behind it. Getting items that would help you win battles should not require you to win battles. You need those items to win battles in the first place.

 

Non consumables are understandable as you don't need to consistently win battles for them. You'd need to win 50 or you can just farm Poke$ and buy them from other players and they won't just disappear after they're used. If you're not winning battles consistently, consumables need to be constantly supplied by those who do so you can buy from them and that is very unlikely to be reliable.

how about 1 pvp coin = 1 policy + 1sash ??

 

i think it's acceptable ....

340115 how about 1 pvp coin = 1 policy + 1sash ??

 

i think it's acceptable ....

That makes no sense

Guest
This topic is now closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.