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Staff pokes - Is this really what the PVP community wants?


Crokstar

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I already mentioned multiple times that the probability of obtaining a near-perfect legendary doesn't affect this discussion at all as long as there is at least one regular player with such a poke. That one player would have a poke that is basically the same as a staff reward regarding pvp but would be allowed to use it while staff rewards would be banned - theres no sense in that. If you truly haven't seen a near-perfect tournament reward yet you haven't been here for long or simply are being blind on purpose.

 

raikou.PNG

 

This is the one a guildmate got on yellow.

 

the player has no say into how and what mon is gonna be legendary, its fully RNG reliant and he has NO IMPACT on the outcome, staff can just TAKE whatever ivs they want on a legendarie.

 

tell me how there is no difference?

 

tournament prizes are badges for your pvp skill so why would you ban them? Last time i checked moderating mapping or answering reports have zero to do with pvp?

 

Alot of us arent trying to get staff mon banned, we are just trying to get the parameters changed so its fairer overall.

 

So how about you use your good old brain and try to get away from your point and actually look at the reasons explained well enough to you?

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Why is it that you feel the need to attack our point of view every time you post? All you have been doing this entire thread is throwing out ad hominems because you have no ground to stand on. I'm not sure why you haven't been issued with a warning yet considering both me and Gambilicious would have been met with one by now if we were pulling the same stuff you are.

 

Questions we need to visit

1. Why should staff mons be allowed to be Legendary/Boss Exclusive?

2. Why should staff mons be perfect IVs?

3. Is it not enough that staff mons to reward staff with MS and non-PVP mons?

4. Why do staff feel the need to change their mons to meet their team's needs?

5. Are there other rewards we can give to staff that will be satisfactory?

 

I'm not going to discuss any further tournament mons because they were created for the sole purpose TO GIVE THE TOURNAMENT WINNER AN ADVANTAGE.

 

Staff mons were created with the purpose of rewarding staff for their hard work because they can't play for as many hours as us players because they are staffing instead of playing. THERE ARE NO AMOUNT OF HOURS PLAYED THAT CAN GIVE US A PERFECT LEGENDARY/BOSS EXCLUSIVE MON.

 

Staff have other rewards such as MS, Hats, Clothes, Mounts. It was not until recently that they put the Black Absol mount in the PVP shop and gave the Anbu mask to the #1 ranked player on the server. If they are unhappy to the point that they will leave staff why are they even staff in the first place?

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I already mentioned multiple times that the probability of obtaining a near-perfect legendary doesn't affect this discussion at all as long as there is at least one regular player with such a poke. That one player would have a poke that is basically the same as a staff reward regarding pvp but would be allowed to use it while staff rewards would be banned - theres no sense in that. If you truly haven't seen a near-perfect tournament reward yet you haven't been here for long or simply are being blind on purpose.

 

raikou.PNG

 

This is the one a guildmate got on yellow.

 

the player has no say into how and what mon is gonna be legendary, its fully RNG reliant and he has NO IMPACT on the outcome, staff can just TAKE whatever ivs they want on a legendarie.

 

tell me how there is no difference?

 

tournament prizes are badges for your pvp skill so why would you ban them? Last time i checked moderating mapping or answering reports have zero to do with pvp?

 

Alot of us arent trying to get staff mon banned, we are just trying to get the parameters changed so its fairer overall.

 

So how about you use your good old brain and try to get away from your point and actually look at the reasons explained well enough to you?

 

I don't think you're actually getting my point. Yes, the players have absolutely no say in how their legendary ends up. Staff most certainly has. But how does that justify banning only the staff pokes? You won't notice a difference when you fight a legit caught 6x30+ Raikou vs. when you fight a 6x30+ staff Raikou. People have been arguing that the one unfair thing about staff pokes is their strength, but why would you ban them if the same poke with the same IVs is allowed just because a player had the luck to catch it? It doesn't matter how likely he was to catch it, what matters is that he is allowed to use the very same poke a staff member isn't allowed to use because "it is too strong" - the player has the same poke so it has the same strength, why is it not banned? You keep resorting to the fact that one is RNG while one is controlled, but for their PVP viability those facts do not matter. I still agree with making more players able to use legendaries with similar IVs and I still disagree with banning staff pokes when what can basically considered copies of those staff pokes are allowed to roam free just because "RNG vs. Control" - that isn't of any importance when you look at PVP in a vacuum.

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Why is it that you feel the need to attack our point of view every time you post? All you have been doing this entire thread is throwing out ad hominems because you have no ground to stand on. I'm not sure why you haven't been issued with a warning yet considering both me and Gambilicious would have been met with one by now if we were pulling the same stuff you are.

 

List the ad hominem arguments that I allegedly brought up please. If you can't find one - which I expect - you pretty much just made one up yourself by calling me out on something I didn't do.

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Why is it that you feel the need to attack our point of view every time you post? All you have been doing this entire thread is throwing out ad hominems because you have no ground to stand on. I'm not sure why you haven't been issued with a warning yet considering both me and Gambilicious would have been met with one by now if we were pulling the same stuff you are.

 

List the ad hominem arguments that I allegedly brought up please. If you can't find one - which I expect - you pretty much just made one up yourself by calling me out on something I didn't do.

 

How about every time you've told us we are being contradictory?

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How does that attack you as a person, though? I'm stating what I believe to be a fact and you haven't yet been able to prove me wrong. In fact I consider the main argument brought up here for banning staff pokes to be contradictory based on the first two of your five questions in particular:

 

1. Why should staff mons be allowed to be Legendary/Boss Exclusive?

 

Players obtain near-perfect legendaries/exclusives. They are a minority indeed but they exist. If a player has the right to run around with his near-perfect legendary/exclusive poke, so should a staff member. Just like the player, the staff member should be allowed to make use of the advantage he has through said legendary/exclusive poke. That's also why I consider the change of staff reward pokes (-> question 4) to not be that huge a deal

 

2. Why should staff mons be perfect IVs?

 

I don't think they neccessarily have to be, but I don't think they shouldn't be, either. For the reason already explained above: if a player can have them, so can a staff member.

 

Regarding questions 3 and 5 I'd like to once again point out that I do not wish to discuss that topic because I don't want to compare the value of a staff reward to the actual work put in by a staff - I think that we simply don't have enough information about that and also believe that there's no objective answer to that question in general - we have no way of "finding out" what reward is truly fair and what reward is not.

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How does that attack you as a person, though? I'm stating what I believe to be a fact and you haven't yet been able to prove me wrong. In fact I consider the main argument brought up here for banning staff pokes to be contradictory based on the first two of your five questions in particular:

 

1. Why should staff mons be allowed to be Legendary/Boss Exclusive?

 

Players obtain near-perfect legendaries/exclusives. They are a minority indeed but they exist. If a player has the right to run around with his near-perfect legendary/exclusive poke, so should a staff member. Just like the player, the staff member should be allowed to make use of the advantage he has through said legendary/exclusive poke. That's also why I consider the change of staff reward pokes (-> question 4) to not be that huge a deal

 

2. Why should staff mons be perfect IVs?

 

I don't think they neccessarily have to be, but I don't think they shouldn't be, either. For the reason already explained above: if a player can have them, so can a staff member.

 

Regarding questions 3 and 5 I'd like to once again point out that I do not wish to discuss that topic because I don't want to compare the value of a staff reward to the actual work put in by a staff - I think that we simply don't have enough information about that and also believe that there's no objective answer to that question in general - we have no way of "finding out" what reward is truly fair and what reward is not.

 

You still have yet to show me a picture of a "near-perfect" legendary/exclusive.

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The Raikou I linked? And as I said, I don't take screenshots of every single poke I see. Considering that both the Latios and the Azelf I posted were caught not very long ago though, I think it's reasonable to believe that pokes a little bit better than that were caught during the years of PRO.

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The Raikou I linked? And as I said, I don't take screenshots of every single poke I see. Considering that both the Latios and the Azelf I posted were caught not very long ago though, I think it's reasonable to believe that pokes a little bit better than that were caught during the years of PRO.

 

The Raikou was a tournament reward and I already explained tournament rewards. I'm not sure what you want here but it's not anything constructive that's for sure.

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Is the same movie with difference actors only ppl Who are friend of staff, ppl with interece in be staff and second acc staff are in favors of monstaff in pvp, here exposed one hell of a reason why this staffmons are wrong, the pokes they use are obtaible in game but not mathematic with that ivs, snivy h.a hp fire 6x31 jaja thats a joke even in my wet dream i never think i gonna recibe one poke like that from bugsy,but aside that the real question is are all the tools in the game to inclusive beat that perfect staff pokes? Or only need kawaga one calm mind to sweep all your team, because is not encore not unawere no moldbreacker and a lot of other hab/moves/items/stuff that are not in the game, so well that be in case you only hope is prepare with a counter and pray that the counter dont die early dont die by a crit etc etc etc,my solution is maybe nerfed the pokes because 6x31 in 6 pokes in a team are a lot to deal, i apreciate all you work and i dont want you to leave pvp but you really want a figth with a player thats way? If you want a fight with that type of advantage there is so much npc thats the way i think you look at us a npc to the mayority of ppl who do pvp and dont have the time to catch 6 pokes perfect, ty and sorry for my bad english

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