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Bladermagician

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Everything posted by Bladermagician

  1. Same old same old. Deflect the fact that y’all complete ignore the community and follow it up with “this is something that is in the works but we can’t give you any deets soon™“. Respect to Thor though, at least he has the cohones to actually post on his staff account what his opinions are instead of trying to deceive the community by posting from his player account. On topic, when was the last time you saw more than one of any trio on a team? Zapdos, Articuno and Moltres can’t fit on a team together. Entei, Raikou and Suicune are the only possible ones that would work decent together but they wouldn’t do anything for the team another Pokémon couldn’t fill. Regi’s aren’t even good enough to play on their own let enough on the same team. Latios and Latias really shouldn’t be play together that’s just poor team building. Azelf, Mespirit, Uxie are relatively good/decent on their own but put them on the same team and see what happens. Players already spend thousands of hours on the game and most find that their syncs failed on their legends. They don’t spend pvp coins reroll in game the nature because it’s too expensive for a 1/25 chance and, as you suggested before, they don’t just grind up hours to try and sync ANOTHER of the legendary that they ACTUALLY want much less grind up an extra account for the extra part of the trio. All these players are asking for is a little bit of flexibility in their team building and IMHO sticking around this long they deserve it.
  2. The whole community +1's this thread so what do we do? Reply with nonsense about how we don't care about the community. Good thing Thor isn't working on P1 that'd be a dealbreaker for sure
  3. About a month and a half of doing every site every day iirc
  4. All the bugs with protect are hindering it, why would it be banned lol
  5. Since when are Garchomp/excadrill and Slaking (???????) counters to amoonguss? Also ferrothorn isn't a check,if you have hp fire. Garchomp/Excadrill gets spored and then amoonguss just wins against them. Also a funny thing,all of the pokemon you showed can't switch into amoonguss spore.(just ferrothorn) Togekiss > Spore > Sludge bomb 0 SpA Amoonguss Sludge Bomb vs. 252 HP / 0 SpD Togekiss: 152-180 (40.6 - 48.1%) -- guaranteed 3HKO after Leftovers recovery Talon > Spore > Sludge bomb 0 SpA Amoonguss Sludge Bomb vs. 0 HP / 4 SpD Talonflame: 114-135 (38.3 - 45.4%) -- guaranteed 3HKO Mamoswine > Spore > Giga drain 0 SpA Amoonguss Giga Drain vs. 0 HP / 4 SpD Mamoswine: 212-252 (58.7 - 69.8%) -- guaranteed 2HKO Staraptor > spore > sludge bomb 0 SpA Amoonguss Sludge Bomb vs. 0 HP / 0 SpD Staraptor: 127-151 (40.8 - 48.5%) -- guaranteed 3HKO Blaziken > Spore > Sludge bomb 0 SpA Amoonguss Sludge Bomb vs. 0 HP / 0- SpD Blaziken: 127-150 (42.1 - 49.8%) -- guaranteed 3HKO Garchomp > Spore > Giga drain 0 SpA Amoonguss Giga Drain vs. 4 HP / 0 SpD Garchomp: 82-97 (22.9 - 27%) -- 46.4% chance to 4HKO (Garchomp can't touch amoonguss.Also he can't set up on it. Excadrill > Spore > Giga drain 0 SpA Amoonguss Giga Drain vs. 0 HP / 0 SpD Excadrill: 102-120 (28.2 - 33.2%) -- guaranteed 4HKO 4HKO,but Excadrill doesn't touch amoonguss too. Slaking > Spore > Giga Drain 0 SpA Amoonguss Sludge Bomb vs. 0 HP / 4 SpD Slaking: 120-142 (27.2 - 32.1%) -- guaranteed 4HKO (Slaking might be the only one who could deal with amoonguss if it's choice banded.lol. Sure those can deal with amoonguss if no spore,but seriously,you just listed 10 Pokémon that can not switch into amoonguss? Nice counters mate. I ain't saying it should be banned although.Get a goodra. Talon brave bird sharp berk one hit ~ Garchomp and exca cant one hit, alright my wrong ^^ My sla is holding choice band ~ Staraptor jolly reckless choice band + brave bird Mamoswine maybe can kill among with 1 earthquake (life orb ada), just maybe ^^ Blaziken ada life orb flare blizt one hit ~ Toge usually holds lum berry, and 70% chance to get flinch, also 3 air slash to finish among Double switch to check hp fire ~ :Sing: Mamoswine earthquake does a little over 50% to not even a 252 def Amoonguss...
  6. Whilst I understand that you might be upset or frustrated over this topic, please don't insult other players. There's no need for it. He didn't insult anyone though
  7. I'm going to have to agree with what some of the people here have said. The balance issue is with IV and nature rerolls that are way too high. Staffs don't really care about our opinions on this subject though because their state of mine is "just be happy you have access to IV/nature rerolls". I tried to give several suggestions with mathematical evidence to back up my suggestions but staff don't really give a flip about us and just do what they think is right.
  8. How is Prehax's guide in outdated when it has the exact same information as this guide???
  9. Re: Garchomp Sand veil in pvp <t>I guess this is never going to be taken care of by staff. There's already enough that we have to deal with in the metagame and we're still limited on options with missing moves+abilities, making all of our moves into a Focus Blast isn't something that is healthy for the game imo.</t>
  10. Wrap also works similar to Mean Look and Whirlpool and should be banned
  11. They are using a slightly revised Gen 6 OU Smogon Rule subset. The Evasion Clause included here is primarily targeted at moves like Double team and Minimize similar to Smogons and abilities like Sand Veil and Slow Cloak are considered legal in the same rule-set. Technically Flash should be taken off the illegal move set as well. No. All moves that include evasion drops and increases are banned here because accuracy is bugged in the game. This is why things like Muddy Water are banned. Sand Veil and Snow Cloak should be added or disabled because they add to the problem with the buggy accuracy.
  12. Unaware is already nerfed as crits ignore it. We should ban crits too =)
  13. you gotta be fast with your screenshots if one of your mons has rest =)
  14. Re: Garchomp Sand veil in pvp <r><QUOTE author="xrevolutionx94" post_id="450994" time="1507217201" user_id="1016942"><s> </e></QUOTE> I've had confirmation from staff members that accuracy is bugged. I didn't come up with numbers I was told by staff that 80% is actually closer to 70%</r>
  15. Re: Garchomp Sand veil in pvp <r><QUOTE author="xrevolutionx94" post_id="450969" time="1507213365" user_id="1016942"><s> </e></QUOTE> bro really like 90% of the chomps in pvp are sand veil xD and like i said that ability doesn't affect the evasion clause and like i said b4 opp brings ttar u have just a sand veil chomp then what lul so yeah ur forcing everyone to rehunt. So imo this post is stupid bc now people just want everything banned when they lose to it <e> </e></QUOTE> Smogon also has an evasion clause but it doesn't encompass all the moves like they have on PRO. The reason being is because Accuracy is bugged in PRO, which gives an unfair advantage to people who use attacks like Muddy Water, Mirror Shot etc. Sand Veil should at the very least be disabled. It's accuracy drop is actually closer to 30% in this game.</r>
  16. I’m very sincere in my efforts to make sure all play is fair here in pro. Someone had to bring up these topics.
  17. Oh goodie I will go train my Serious Mew and Naughty Latios as my defoggers. Or wait I will go catch a Mandibuzz that can’t learn Foul Play and Overcoat doesn’t work. Truth be told half of the mons you posted have huge flaws with them or are complete trash. But that’s none of my business :frog: :coffee: You see trash pokemon, i see changes in the meta that would be desperatly needed. All those pokemon are strong and usable, if you don't think so that's not of my business either. If you want i can give you some building tips : Empoleon fits well with gliscor and crobat, you got both hazard control and perfect type coverage defensivly. Mandibuzz is also strong with knockoff and taunt. Kabutops can be used as a rain spinner like scizor as a rain defogger. Avalugg is a strong def wall even tho it gots a bad def typing Others well, they are already strong no need to proove it i guess. Like i said, if we ban one combo, we ban them all. Most players logic was that clefable should be banned due to the incompatibility of the ability and move, why should gliscor be allowed then ? We got way enough hazard control in PRO. Empoleon is a weak pokemon with no recovery that is easily trapped by a Pokémon that is overused in the game. Mandibuzz I already explained I don’t even know why you would try to argue for it. Kabutops has what good players like to call “four move syndrome” it’s main objective is to be fast and powerful in the rain and you don’t exactly want to be spinning with things so frail. Avalugg is straight garbage just asking to be setup on AND it’s weak to rocks. If you want a “desperate change in the meta game” you should look to things like Blissey, Tangrowth and Talonflame. All those Pokémon are very oppressive to the metagame. Oh and FYI I voted to ban on this thread just so you don’t think I’m biased in my arguments here.
  18. There are a few ones out there like staffs and tournament winners that can be both Shiny and Rash. We must account for all necessary outcomes here.
  19. Oh goodie I will go train my Serious Mew and Naughty Latios as my defoggers. Or wait I will go catch a Mandibuzz that can’t learn Foul Play and Overcoat doesn’t work. Truth be told half of the mons you posted have huge flaws with them or are complete trash. But that’s none of my business :frog: :coffee:
  20. Damage isn't the only thing to take into account but I guess you're too smart for this anyway If your Legendary dog is not Shiny we will be able to know it shouldn’t have the corresponding move :y:
  21. Video evidence could be supplied with damage calculations for proof. Thank you for your comment ffffffffffrrf
  22. Sorry for your luck but we must stay in touch with the original games where they were never released. Many other people have been screwed by getting Legendary Dogs with incorrect natures this is pretty mug just the same thing. Natures can be reset (coming soon), but not abilities. And ability reset hasn't been planned up until now. I’m aware of that as well but if we are going to ban things not available in the original games we are going to ban hidden ability dogs as well.
  23. Sorry for your luck but we must stay in touch with the original games where they were never released. Many other people have been screwed by getting Legendary Dogs with incorrect natures this is pretty mug just the same thing.
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