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Ingame BOSS [Updated July 19th 2017] with bosses Move Set


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Re: Ingame BOSS [NEW BOSS CHUCK, ELM !!]

 

<r><QUOTE author="Nechrit"><s>

</s><POST content="146382"><s></s>146382<e></e></POST> What is the chance for a boss to give a pokemon? I have done 4 so far and i spent more money on potions/revives to beat them that what i got in return...what a let down of end-game :(<e>
</e></QUOTE>

 

Killed a couple more. Confirmed what i initially though, this system is more frustrating than rewarding. I know it's beta and all but i sincerly hope this isn't the final state, it's just making me pressing the Logout button instead of giving me satisfaction for my achievement <E>:Cry:</E></r>

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Re: Ingame BOSS [NEW BOSS CHUCK, ELM !!]

 

<t>bosses are supposed to be difficult. i think most of the complainers fail to see the point of why i added them in fhe first place, i didnt add them to be easy and gift you with near-legendary pokemon every 5 minutes. They're meant to be difficult, and only sometimes rewarding. I havent spent a pokedollar on potions and revives and other things on my player account, yet most of the time i win. its all about setting teams up to beat them. if you cant win without 73638738464747 revives, then that was the point. Its your fault for spending money that didnt need to be spent. Clearly some of you havent played many MMOs, battling bosses and having them only drop good items sometimes is a part of the general RPG culture. If you don't like that, you're playing the wrong genre of game.</t>

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Re: Ingame BOSS [NEW BOSS CHUCK, ELM !!]

 

<r><QUOTE author="Arnie"><s>

</s><POST content="147541"><s></s>147541<e></e></POST> bosses are supposed to be difficult. i think most of the complainers fail to see the point of why i added them in fhe first place, i didnt add them to be easy and gift you with near-legendary pokemon every 5 minutes. They're meant to be difficult, and only sometimes rewarding. I havent spent a pokedollar on potions and revives and other things on my player account, yet most of the time i win. its all about setting teams up to beat them. if you cant win without 73638738464747 revives, then that was the point. Its your fault for spending money that didnt need to be spent. Clearly some of you havent played many MMOs, battling bosses and having them only drop good items sometimes is a part of the general RPG culture. If you don't like that, you're playing the wrong genre of game.<e>
</e></QUOTE>

ur right but theres 1 annoying thing with those bosses 1 servercrash and ur done for 2weeks like i battled arnie earlier today for my celebi quest and as soon as i saw his electrode the server crashed</r>

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Re: Ingame BOSS [NEW BOSS CHUCK, ELM !!]

 

<t>I do agree with Arnie. <br/>

I would add that if your team needs more than 3/4 revives to defeat a boss, then your team is just wrong, and you should train some more pokemons. Yes, this is it: one single team cannot defeat everything, you may need some adjustment... And a boss fight is a linear fight, there wont be switches.<br/>

<br/>

I earned a bagon, several black belts, rare candies, eevee, several thick clubs, a focus sash and some other stuff from the bosses.</t>

4FVP

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Re: Ingame BOSS [NEW BOSS CHUCK, ELM !!]

 

<r><QUOTE author="Arnie"><s>

</s><POST content="147541"><s></s>147541<e></e></POST> bosses are supposed to be difficult. i think most of the complainers fail to see the point of why i added them in fhe first place, i didnt add them to be easy and gift you with near-legendary pokemon every 5 minutes. They're meant to be difficult, and only sometimes rewarding. I havent spent a pokedollar on potions and revives and other things on my player account, yet most of the time i win. its all about setting teams up to beat them. if you cant win without 73638738464747 revives, then that was the point. Its your fault for spending money that didnt need to be spent. Clearly some of you havent played many MMOs, battling bosses and having them only drop good items sometimes is a part of the general RPG culture. If you don't like that, you're playing the wrong genre of game.<e>
</e></QUOTE>

 

Arnie i know you have done a great job lately and we are all really thankful for your hard work, perhaps, what most of the people complain about these bosses is not getting nothing from them, the problem with them is that we get nothing and then we have to wait 2 weeks before battling them again... I have played many other mmorpgs and in any of them i had to wait 2 weeks before battling bosses again, not even in World of Warcraft where the time for raids/instances or world bosses was 1 week short with epic rewards.... 2 weeks is just too much time, and yes i have heard bosses will give mega stones in the future... Although that does not entirely means the cooldown on them cannot be reduced, just make it like a 5% chance of getting a stone from bosses but reduce the cd on them to a bit shorter... This would prevent so many complains ^^</r>

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Re: Ingame BOSS [NEW BOSS CHUCK, ELM !!]

 

<r><QUOTE author="Arnie"><s>

</s><POST content="147541"><s></s>147541<e></e></POST> bosses are supposed to be difficult. i think most of the complainers fail to see the point of why i added them in fhe first place, i didnt add them to be easy and gift you with near-legendary pokemon every 5 minutes. They're meant to be difficult, and only sometimes rewarding. I havent spent a pokedollar on potions and revives and other things on my player account, yet most of the time i win. its all about setting teams up to beat them. if you cant win without 73638738464747 revives, then that was the point. Its your fault for spending money that didnt need to be spent. Clearly some of you havent played many MMOs, battling bosses and having them only drop good items sometimes is a part of the general RPG culture. If you don't like that, you're playing the wrong genre of game.<e>
</e></QUOTE>

 

Hey, first of all i did not post in order to 'complain', was just trying to give constructive criticism toward a project that is still in beta. Do not take anything at a personal level, we all know you are doing a great job here and i'm sure you do too! <br/>

But everything can be improved in this world don't you agree?<br/>

<br/>

That being said, the major point i'm trying to make is the fact that right now i didn't feel 'good' for beating any of these bosses. <br/>

In order to beat most of them you are required to have a certain amount of gametime, which is already abit disappointing if someone 'beats the game' in about 150 hours (i did not rush anything, took it easy, found my team, ev farm etc...). I understand such limit on unique legendaries, but gating the end-game content behind such a variable factor (one can do it in 100, someone else in 400!) is strange. I've seen with my eyes many people afk-ing to farm gametime, while several hundreds people -who are willing to play- wait in queue. Such requirement kinda encourage such bad behavior in my opinion. But that's a story for another time.<br/>

<br/>

Back on bosses, i have a pretty decent and balanced team. I did not find any of these bosses particularly difficult, challenging being it the first time for sure but not impossible at all. <br/>

The problem i faced is, being these 'particular' pokemons (20lvl higher, legendaries, 1hko abilities and so on), there is always the RNG factor to screw you over. Averagely i used 1 revive and 2 potions in order to beat one of them (avg 5k). You can understand my surprise when i noticed the reward was the huge amount of 2300$, no items, no pokemons, no 'special clothes' or anything shiny. It was quite disappointing! <br/>

I had to fight with my nails and tooth 16 gyms and 2x Elite 4, play ALOT of hours, beat the amazing pokemon trainer Deathwing and his mighty Giratina just to see i spent more on a couple consumables than what i recieved? Doesn't really fullfill my idea of MMO-reward :D<br/>

<br/>

I understand the fact that giving 'rare' pokemons away can hurt the community on a competitive and economical level, but that's exactly why there is a 2 weeks cool-down on them!<br/>

<br/>

I also agree 100% with what Dluv said. This is an issue. I also 'lost' to Arnie today after beating 3 of his pokemons (my first was still alive, god bless OP-clefable!) because the server crashed at around 21:20 CET time. I asked help to a mod and i was roughly told there is nothing he could do about it. <br/>

As you stated, rewards are already very rare plus you can do these bosses only once every 2 weeks, if i also have to face the fact that i might just not even have a chance to win because of something out of my control i just feel like i 'waste' my time. This is a game, i'm not really supposed to feel that way.<br/>

<br/>

That's all. I really hope none gets offended in any way with this, i just wanted to fully explain my previous posts and articulate them abit more. Remember that's just food for thought from a random player in regards of the end-game miniboss system, the rest of the game is absolutely great so far!<br/>

<br/>

Love,<br/>

Nechrit/Daniel</r>

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Re: Ingame BOSS [NEW BOSS CHUCK, ELM !!]

 

<r><QUOTE author="Chiddy"><s>

</s><POST content="147668"><s></s>147668<e></e></POST> Another new boss/ bosses? Jessie and James, sadly I'm not high enough level to battle them (I think) <br/>

<IMG src="https://i.imgur.com/AXStyhb.jpg"><s></e></IMG><e>

</e></QUOTE>

 

weird. I also came Celadon and saw nothing at that place<br/>

<br/>

ps: im using pc <E>:Cry:</E></r>

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Re: Ingame BOSS [NEW BOSS CHUCK, ELM !!]

 

<r><QUOTE author="zKinzie"><s>

</s><POST content="147800"><s></s>147800<e></e></POST> <QUOTE author="Chiddy"><s>
</s><POST content="147668"><s></s>147668<e></e></POST> Another new boss/ bosses? Jessie and James, sadly I'm not high enough level to battle them (I think) <br/>

<IMG src="https://i.imgur.com/AXStyhb.jpg"><s></e></IMG><e>

</e></QUOTE>

 

weird. I also came Celadon and saw nothing at that place<br/>

<br/>

ps: im using pc <E>:Cry:</E><e>

</e></QUOTE>

 

How do you even get to them ? XD</r>

Visit my Personal Shop

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