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  3. Implementing a so-called "Luck Bar" would fundamentally undermine the game's economy and the prestige of rare drops. Rare items derive their value specifically from their scarcity, transforming them into a certainty would lead to market inflation and devalue the items already held by the community. Furthermore, this sets a dangerous precedent that could eventually strip the excitement from other rare encounters like shiny or form hunting which effectively turning a thrilling game of chance into a predictable and unrewarding grind. Solid -1
  4. @Larfleeze sorry to bother you but can you help me force trade pls.
  5. Estou preso na busca de Celadon City Giovanni. Todos os NPCs da Team Rocket desapareceram. Eu tenho a chave em meus itens-chave e estou na porta correta, Mas a porta não se abre. Este parece ser um bug de bandeira de missão. Um membro da equipe poderia, por favor, verificar e corrigir o meu progresso da missão?
  6. We could say the same thing for the farming. Some people hunt 50h and they get 2 rare forms, some players farm for 200h and they don't even get one. That's how RNG works, i'm not in favor for a pity system. The only thing that is sure is that you should keep farming chests and it will pay at some point For me it's a - 1 but thank you for the suggestion Good luck to you and have fun
  7. @Gralak21 win Skarmory and Slowbro!
  8. +1. Would also help control prices of rares. Lots are just being hoarded by resellers
  9. Yes I agree with this suggestion +++1
  10. I’d like to suggest adding a Luck Bar (bad-luck protection) system to PvP chests. The idea is simple: Each time a player opens a PvP chest without receiving a rare item, their Luck Bar increases by 0–2%. When the Luck Bar reaches 100%, the next chest is guaranteed to contain at least one rare item. If a rare item is obtained before reaching 100%, the Luck Bar resets to 0%. This would directly address a major frustration many players experience. Currently, some players open 150–200 chests and still receive nothing of value, which feels discouraging and unfair, even if the odds are technically correct. Many successful games use similar systems, and it greatly improves player satisfaction without breaking balance.
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