Hi,
The current PVP System Rewards is interesting only for the top player (25 highest ranked players earn an interesting rewards and can participate to the ladder tournament)
Except these players, the PVP System and the rewards is not interesting. Indeed, earn only one pvp coins per win is economically ridiculous. As the system is not interesting, a lot of players prefer to make other activities. The gap between the top players and casual players is really significative.
I purpose a new system of matchmaking. Indeed, I purpose to create different leagues.
For example:
League 1 : from 0 to 99 pvp points
League 2 : from 100 to 199 pvp points
League 3 : from 200 to 299 pvp points
So on..
If it’s possible in term of number of players, only players from league 1 can battle opponents from league 1. So, a little player fight against a similar rank, not against the top player. This system allow to fix the gap between players.
Furthermore, I think this system is more pleasant for all players.
I purpose a new system of PVP rewards. Regarding to the league, the rewards is more interesting.
For example:
League 1 : 1 pvp coins per win
League 2 : 2 pvp coins per win
League 3 : 3 pvp coins per win
So on …
This system is more incitative for all players (casual; regular; top).
I think that the PVP matchmaking and PVP rewards need to be change. If we continue in this way, only top players play and the others stop.
Best Regards