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Showing content with the highest reputation on 10/24/25 in Posts
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Dear @Alucardarren, Please be reminded to familiarize yourself more thoroughly with the Auction Rules as the Auction Host/Seller. You should not acknowledge or accept any bids after the highest valid bid has been placed within the 24-hour valid bidding window. Fortunately, you have completed the trade with the rightful winner, @Bajiruu which resolves the issue in this instance. However, please be more cautious and mindful in future auctions to prevent similar mistakes. Should you require any clarification or support, feel free to reach out to the Trade Moderator Team for assistance. Dear @Namanh, It has been noted that this is not your first instance of posting a bid after an auction has officially ended. Please be advised not to repeat this behaviour, as it disrupts the integrity of the auction process. Further infractions will result in appropriate disciplinary measures, as this repeated conduct is considered baiting auction hosts into breaking auction rules. Regards, Balladeer1 point
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Since I started Bossing with Batton Pass (after learning with Dragon Dance Gyarados at lowest difficulty) I am late to this team. I am currently trying to have an alternative Sweeper for some bosses by switching Mega Slowbro to a Magic Guard Clefable. It needs: Bold/Relaxed nature. 178 Def, 80 SPDEF, 252 HP (imo better) Calm/Sassy nature. 252 DEF, 252 HP. Since it does not have Iron Defence I changed up the movepool: Cosmic Power --> Raises Def + SpeDef Softboiled - Healing Move, TM available in Fuchsania, elso get Moonlight (Lvl up/Move Relearner) Chare Beam --> weak special electric attack, that has 70% chance to raise SpeAck available after defeating Surge. It is advantagous to raise PPs of this move Main Dammaging Move Magic Guard allows the Pokomen to avoid indirekt dammage so it can start burned against Bosses with freeze or paralyse or it can ignore Toxic/Poison/Burn. The disadvantage is, that you loose imunity to crits, so rng can screw you over there. The strategie is, that Clefable comes in after debuffing and hazards, sets up 6 Cosmic Power, Uses Charge Beam to rais SpAtk and then switches to main dammaging move. All while healing if nessesarry. You may also switch to the other move earlier and go back to Charge Beam for some Poke later (or even come back with maxed SpeAtk for effectivenes) As for which one to chooce there are the following options: Stored Power: Probably the best one, it is the special counterpart to Power Trip, from Bhimoso's Batton Pass guide. To paraphrase his words from there: Stored Power's base power is based on the amount of stat boosts you have. It powers up more the more stat boosts you have. Stored Power's maximum base power for this setup is 380. Yes, you read that right: 380. Clefable gets up to +6 stats on Def, SpeDef and SpeAtk, clicks Power Trip and faints everything. Well everything not imune to Psychic, the biggest weaknes for Stored Power. Also, even if you only have +6 on Def and Spedef you attack with 260 Base Power (and only Base SpeAtck), so it's not a clean sweep but it can get close. Otherwise this option is simular to Psychic on Slowbro. Moonblast: The STAB-Alternative. It has better coverage so the floor is lower. The cealing too thought. other Options lose out but they exist: Icebeam: Probably the best, with Charge Beam it is "BoltBeam at home" Best coverage, but slowest, simular to the same move on Slowbro Flametrower: Again, simular to the same move on Slowbro, Has less coverage but faster for some bosses. Shadow Ball/Solar Beam/Signal Beam/Focus Blast/Tri Attack/Hyper Voice --> Scraping the Barrel, these are 95% the inferior option. Maybee great for one specific boss, would need to look it up, but normaly you want broader coverage. Bosses that should be easier with this Pokemon(decending in Rank from the list above): Lt Surge -- Lorelei -- Pewdie & Diepy-- Thor -- Terminator -- Klohver -- Battlebot -- Naero (still beware the flinches for some of them) Aditional testing needet to confirm this.1 point
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BATON PASS TEAM GUIDE!! There are 4 stages to using a baton pass team 1 - switcheroo/cotton spore 2 - debuffing/hazards 3 - buffing/baton pass 4 - sweeping The lineup: Whimsicott holding lagging tail Shuckle holding levtovers Golduck holding levtovers Gorebyss holding leftovers Ninjask holding levtovers Pangoro/Krookodile holding focus sash Stage 1: If the boss does NOT have a mega lead, use switcheroo first If you survive after using switcheroo at above 50% hp and you did not obtain a choice item during the switch, use stun spore If you survive after using switcheroo at below 50% hp use memento If the boss HAS a mega lead, use cotton spore first If you survive after using cotton spore above 50% hp use stun spore If you survive after using cotton spore below 50% hp use memento Stage 2: Send in Golduck next and use simple beam first If you survive after using simple beam use flash as many times as you can If you get flash 3 times then swap to shuckle and hit stealth rock If you do not get 3 flashes, swap to shuckle and use stealth rock, then finish setting up flash Stage 3: The boss is now debuffed, switch into your BACKUP baton passer (ninjask) to avoid getting your main one killed in one shot when you send it out Use substitute on ninjask, and as long as the boss misses, baton pass into gorebyss Now you can begin the buffing process, KEEP SUBSTITUTE UP AT ALL TIMES. If substitute goes down for a turn you will be one-shotted Setup is complete when you have the following set up: Aqua ring Shell smash X3 Substitute Do not forget to keep substitute up during this entire process!! IN THE CASE THAT GOREBYSS DIES: Swap back to ninjask, and use substitute Ninjask setup is complete when the following is set up: Swords Dance X3 3-4 turns have passed for speed boost to activate Substitute Same as before, make sure substitute is always up!! Stage 4: Now that setup is complete, use the move Baton Pass and select your sweeper (Pangoro or Krookodile depending on which team I lent you) All thats left to do is press Power Trip till you win1 point
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Hello Team Pro My party and I have just finished our 12 hour grind for the world quest and I just wanted to explain how the day went and hopefully what can be done for us. We started our party at 8am est on Thursday October 23rd. Everything was going smooth we had caught (roughly) 14k ivs before we noticed that our party and the ivs we collected disappeared. We as a group thought we should as least finish the 12 hours in the hopes maybe something could be done to enter the weekend hunt. We have collected an additional 15153 ivs for (roughly) 29153 ivs and thousands more we didn't get a chance to submit which would have put our party at 2nd place on the leaderboard as of 8pm est time. We feel like our efforts should not go to waste as we all took time out of our day to try and grind for position. Our group would like someone to reach out via this post with a resolution please and thank you1 point
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