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Showing content with the highest reputation on 10/29/25 in Posts

  1. I don't see how it can be "falsely insinuated" or "not fair" to say our opinion with the informations YOU decide to give us. You choose what informations you giving publicly, player have these information, and they base all their opinion on it. If you think their opinion are wrong, false assumptions or whatever, then it's because of a lack of communication, that you chose (or not) to do. As I just said, we do it with the accurate data, fact and truthful statements that you give us access to, if it's incomplete for some reasons, in this case, the problem isn't from the players. I never said that, so please don't make any false assumptions about our intentions Once again, Callmerengod never said that, she litteraly said "for anyone who works with a normal 9-5 job on the daily basis or has any responsibilities in life", you take a lot of our messages saying that we say false information, assumptions and that our suggestions are "one sided" but you literally take our messages and deflect them into something else Being a volunteer based project doesn't means that the content has to be rushed and served incomplete/with bad quality for your information. Once again, taking messages and deflect their sens, he was talking about a system similar to the nesting grounds, using random numbers just to illustrate the suggestion, never said to let access to everyone Same thing, never suggested to remove the grind, having access to the area already requires a big grind in the actual conditions, but winning the grind can still rewards you with nothing, which is, in my opinion, absurd As I said previously, literally not the subject of the post, just the name she gave to the png on the computer, probably never meant to be seen by anyone (correct me if I'm wrong of course @Callmerengod) Taking the risk to repeat myself, we suggest that you should improve on these points, and never said to "beg on your knees". If saying that the staff should apologize after they did something wrong means "all staff should beg on their knees for forgiveness" then yeah, maybe the problem is how you interpret every conversation, and that you maybe should let it to someone else then. It's a thing to take suggestions, to forward them and everything, but don't be on one-side view as you say, on our view, we don't have any feedback on most of what we say, there is a lot of things that should be announced clearly that aren't, don't say that there is no lack of communication (ex : on the previous client, there was people everyday on the bug report complaining about the music/sound crashes, but there was never an announcement or anything to say to the community that it was a thing, and how to correct the issue, people from the community were repeating it in bug report for months) That's a choice, and we didn't criticize it, but if lowering the hunting time is a problem, why reduce it from 24h to 12h in a first place? When pretexting it's to let people sleep even if now they have to be present during almost all the farm timing For my personal messages, we would have nothing to gain from my suggestions, as I said, we're already top 1 each week for now, and are guarantee to be able to farm the Dark Star, the only suggestion that could "benefit us" would be the last suggestion, about reducing rng in the reward after a grinding competition And btw, I don't think this thread wasn't "respectful/civil", moreover when the only exemple you give is about the png, we all gave our opinions, that you chose to answer with "you're wrong, don't make false assumptions" etc... by considering only your point of view here That being said, thanks for the few informations you chose to gave us in this post, I think I've said all I had to say, so good game to everyone and good evening
    8 points
  2. I'll give my opinion based on the 3 last weeks. For context, me and my team have been in 1st place on gold server during these 3 weeks. I'll be direct, i agree with most of this post. - 12 hours hunt and weekdays farm : As I tried to say it on discord when the new rule was announced, I think it's the worst choice of this even, especially when taking in the context of this decision : "so players don't feel forced to hunt without sleep in order to reach ladder." --> With 24h hours, people were able to sleep, make pauses and everything, as we could see, the top scores during this period were around 50k points. (=2083iv per hour) Now, with 12h, the top scores are around 40k (=3333iv per hour), so clearly, this timer is way worse, as people need to be farming almost all the time to be in the top of the scoreboard. Let's not even talk about the fact that it's weekdays only, so all people who have a job get a big disadvantage for an event this long. As Callmerengod said, I think 6h would be way more fair for everyone, and way more pleasant to play, especially when there is no guarantee to obtain anything if you win the wq, that's a lot of time everyone has to invest for potentially nothing. - the 20% top contribution : Do I really need to say anything about it? It's just so random, so dumb in term of "competition" and the fact that it was hidden during 2 weeks for no reasons (at least, no official reason). That was just a bad choice, in the application, in the form, in everything. - no communication/accountability : Once again, what to add? This is something that multiple players have tried to talk about already, and nothing change, the communication in this game still sucks (ex : officials informations in random discord channels instead of announcement, hide informations for no apparent reasons... ) and nothing ever changes, we still have the same answers like "remember all staff members do this voluntary and don't get paid", or no answers at all. The simply fact that you're doing a post to try to improve a new feature, and the first staff's answer you receive is "the rules were clear, you just don't understood it" and criticize the name of a png that nobody cares about instead of trying to solve the issues say a lot about the actual communication. About the rules clear or not, I just think it's just pure nonsense to say that it was clear and people just didn't understand it, when we see how much people didn't understood the same thing, event answers from different staff member/former staff were sometimes different and the number of players who still had to ask for clarifications in the discord later, just admit it wasn't clear, apologize, make something more clear, and everyone will move on instantly. Btw, when you say that after a player does a post with the informations the staff gave to the community, maybe you should ask why players say that instead of blaming the post? To summarize my opinion, this WQ is a really good idea for an event, but the implementation is really bad, it looks like someone got the idea, but stopped thinking and put random numbers for conditions/rewards (24h of farm, 20% top scoreboard...) My suggestions to improve the feature : - Reduce the time of farm to 6h approximately - Being present for the launch of new events, to avoid situations like Blacephalon not being available during 8h30 at the start - Improve communication - Listen/ask players opinions, the players don't want to insult you, they want to see their game becoming better, and it's really sad when nothing changes despite the efforts - Suggestion of a different system for the WQ to allow people to rest, and do it after work : Using a specific map for the event, where you can stay a limited time (just like safaris) and you have all week to farm like 6-12h into for the WQ, and when you go out of the area, the timer is paused - Eventually making the event less random-dependant because of the ratio hours of farm/rewards, like boosting the chances of forms, or allow the transformation of an OT Blacephalon/Guzzlord but making it untradeable like Xmas Zorua
    6 points
  3. +1 such a great content wasted on bad execution, still understandable since its 1st time held, kudos to the staff. But its kind of forcing player to do very unhealty game style.
    4 points
  4. Sorry, that I need to say that, but in my opinion, this is a very bad answer. Content should be made for everyone, not only for people who are home all day long and not working. Maybe, if you want to keep the 12h hunting time and it's possible, you could add an option for the party leader to pause the time with a cooldown of something between 3 and 6h, so that it can't be abused (pause, encounter, continue, catch, pause, ...). This would give everyone the chance to reach the top 20% and not only the above mentioned people. Or another option: You simply split the time. Like if you make a group, which is fixed for the week after creating and starting, this group can hunt 3x 4h each during the week. This would also give everyone the chance to compete
    3 points
  5. Soooo, after yesterdays/todays "clarification" changes for the Party WQ there has been a massive dissatisfaction throughtout the community. The lack of communication for such content as of lately is a really big issue and needs to change/be addressed. First of all something positive. I, and I believe a big part of the community, really likes the idea of the Party WQ. The simple concept idea of it is very cool, it's a nice touch for events. Unfortunately this is basically the only positive part about it - the concept idea of it. The execution of praised concept idea is abysmal. There were no clear rules, no clear explanation and any complaints towards the content is completly missed or ignored. The current issues: - 12hours hunt - hunt only during weekdays (monday - friday) - the 20% top contribution threshold - (no weekly lockout - will explain) - zero communication/accountability Now, to explain all the issues a bit more in detail. The leaderboard hunt being 12h makes it basically impossible to compete for anyone who works a normal 9-5 job on the daily basis or has any responsibilities in life. The 12h hunt wouldn't be as big of an issue if it would be for a non-event content which is permanently accessible throughout the year. However this is an already time-gated contest. The leaderboard hunt not being accessible during the weekend also plays into this exact same issues. Why we are not able to hunt on the weekend already is absolutely beyond me. The 20% top contribution threshold - to put it very simply and as polite as possible: a decision completely disconnected from the community. There isn't even a way to directly check if you are in the top20% or not. Absolute nonsense. Let's get down to the biggest issue by far - the communication/accountability. The fact there was 0 communication about such a crucial information is a big red flag. This isn't just about the current content but a massive issue over a long period of time in general. But this might be a topic for another thread, let's stick to the current one. Reading such comments from a staff member just shows that there is 0 accountability shown. "But this way it's fair for everyone starting next week" - the content has already been released since 3weeks. Why on earth was this information never communicated to begin with. This entire part just feels like a slap to the face of the community. Suggestions/Fixes: - 6/8hours hunt - hunt resets on friday 12am gmt+0 (the current ending period for the contest) and starts immediately at the same time for the next week (saturday 00:01am gmt+0) - top10 teams get access to the hunting grounds (~40players weekly) - lockout the players who got access to the hunting ground for 1week cycle. - communication To explain my suggestions: 6/8h hunts are still a big time investment but make it WAY more accessible for more players. It's pretty self explanatory in my opinion. The hunt reset suggestion is for the exact same reason - more accessibility for more players. Someone who works a 9-5 job maybe can't invest 6/8hours during weekdays into the game but has a lot more free time on the weekend, as example. Removing the absolutely nonsense of a threshold and changing it to a top8/10 teams system gives a very clear definition who is allowed to access. With the current system there are so many ways to completely manipulate the top20% which is an issue. To make the content even more accessible for players add a lockout for the top10 teams for an entire week cycle. As example: Me (Callmerengod) + 3 of my teammates make it into the top10 teams and get access for the hunting grounds in week1. All 4 of us will not be able to submit anything for the leaderboard for week2. Starting week3 we are able to submit again. This way the maximum amount of ppl being locked out for an entire week would be 40 players. Obviously this includes alt accounts. So if I make it into the top teams week1 and would be locked out for week2 I would not be allowed to submit on an alt acc for week2. The same goes for the other server. If I'm locked out week2 on silver I would not be allowed to submit on gold during week2. Well, now to the most obvious part - communication. It's a shocker but just communicate. Especially such crucial information needs to be communicated. It happens that you forget to add it in to the ingame dialogue - we are all humans, mistakes happen. But then simply communicate it, apologize and take accountability for it. The fact it was known for weeks that it's missing in the dialogue (be it deliberately or not) and didn't even take 5min to adjust it yesterday, after some backlash, is already an issue. But then taking zero accountability for it and not even apologizing for something which needed to be communicated from the start is a bad look. I'd like to hear some other ideas from players on how to make this content better. I think I speak for the majority here (correct me if I'm wrong) when I say that we all love the idea of the WQ. But it needs changes. Thanks for reading, you can keep the typos for yourself.
    1 point
  6. @Monstrebu - goddamn.... 5mins late, you're right.
    1 point
  7. Not sure if it's possible to implement coding-wise, but if yes, this idea below can help with the hunting-duration issue: - Adding the "Pause" and "Resume" function to NPC Cultist This NPC is already noted the start time and start a 12 hours count down from that point onward, it tells the player the remaining time also. Then how about applying the 'Stop' feature of the current MS/BMS NPC onto this one, but instead of stopping, it's pausing, and can be resumed at a different time upon the party leader request, as long as it's still within the valid time range (Mon-Fri) If this can be implemented, then 12 hours hunting is not an issue, even 30 hours is do-able.
    1 point
  8. Elastic top 20% seems like a cool idea but theres some problems with very low or very high participation. Maybe a Min/max set from the devs for extreme cases of low/high participation could help. In the current scenario you could have 5 teams putting in the work and only 2 qualify cause theres only 10 groups in total andeven if their total iv submission has only 100 ivs less they wouldnt qualify for example. The other extreme is everyone on the server just opens a group even if they dont participate and groups with 1 mon submit qualify cause the top 20% gets so dilluted that everyone with a few submits qualifies. Min max on top of the elastic qualification in this case would do a lot. If we get a NPC on top of that that says "theres 200 teams, currently the top 40 qualify" i think from a players perspective we have everything we need in terms of information. and the typical pro player complaining > need a second rare on that blace spawn
    1 point
  9. 1 point
  10. start offer 500k min bid 100k 48 hours left coin capsule 500k, reroll 700k each
    1 point
  11. Hello @Monstercreaek, thank you for bringing this to our attention. I'll be addressing the issue concerning your auction. The force trade for the Teddiursa was completed. The money required for the transaction (200K) was added to your account. @Orgullo please make sure that you review both Trade and Auction rules before placing a bid. With that completed, I will close this topic accordingly seeing all items have been auctioned off. If you have any further questions, please do not hesitate in private messaging me for assistance. Sincerely, Khlyst
    1 point
  12. 1 point
  13. Auction Details: Start Price: 5m End Point: 48 hours (after start price is met) Insta Price: N/A Minimum Raise: 200k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 750k) Important Reminders: This is a Gold Server auction. However, you may bid from any server, and I will transfer to your preferred server upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!
    1 point
  14. Dear @Hieubii, @Joksch96 As there was no response received from @Hieubii within the given timeframe, the matter has been reviewed and processed in accordance with the Trade and Auction Rules as mentioned. The force trade has been completed, finalizing the transaction between both parties. This case is now considered resolved and closed. Dear @Hieubii, This serves as an official warning regarding the mishandling of this recent auction thread. You have failed to respond within the given timeframe and did not provide clarification for the following:| 1. Incorrect posting under Cross Server while shifting transfer responsibility to the buyer, which contradicts Cross Server Forum Rule 2. 2. Announcing a winner before the required 48-hour duration was completed, which contradicts Auction Rules. 3. Acknowledging a bid after the auction window had ended, which violates the Auction Rules. As a result, a force trade was carried out to finalize the transaction in accordance with the rules. Please ensure that in all future auctions: The auction duration and endpoint are strictly followed. If posting under Cross Server, you as the seller must be ready to transfer unless an explicit agreement states otherwise. No bids are accepted or acknowledged after closure. Failure to comply in future cases may result in stricter disciplinary action. Regards, Balladeer
    1 point
  15. Start Bid - 10m Min Raise - 200k No Insta Time - 72 hours after start Accepted payments - Coin Capsule - 480k Reroll - 730k
    1 point
  16. 1 point
  17. Dear @Joksch96, You may stay in your preferred server. The pokemon is to be force trade to you later. Regards, Balladeer
    1 point
  18. Don't see any harm in them being added to Birth Island, +1.
    1 point
  19. 1m shiny (will transfer if win // or paid with alt kaka1140)
    0 points
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