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Orihara

Former Staff
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Everything posted by Orihara

  1. Denied.
  2. https://www.pokemonrevolution.net/Forum/viewtopic.php?p=121662#p121662
  3. This is an mmo, gameplay will not be as easy as the handheld games. There are few options to increase your exp earning rate tho. Like EXP Boost or Membership.
  4. https://www.pokemonrevolution.net/Forum/viewtopic.php?p=121662#p121662
  5. No, you can get back your leftovers once you have defeated the 8th gym.
  6. Given the fact that we are not funded by a huge company like blizzard or valve, this is the best we can do right now.
  7. Locked as denied.
  8. Orihara replied to a post in a topic in Resolved General Support
    As for replying to your question in your dupilcate topic, you cannot reset your progress. You can however, catch starter pokemons in the wild, checking out pokedex can show where and how can they be encountered.
  9. Pretty much, one server has its own save-data stored in it and the other has its own. Making a bridge between both is indeed possible, yet not for us, not now atleast. Main reason behind this is the lack of resources we have to present such a feature, other being the amount of data traffic there will be between both servers on a coding and hardware capability level. Imagine if you will; You have picked up a 80 berries from all the crop pots across kanto in blue server, and you decided to switch servers, the last save data of your account in red server will overlap with the one in blue server and it will have to be edited out with the current one, while there is already 1900 data traffic going on continuesly. On topic : The reason why save datas are seperated is, considering already existing playerbase we had on the server and the ongoing dissatisfaction complaints we got from the new players that they were unable to play, including the increased queue rate on one server. Adding another server that has no save data stored for anyone, will ultimately sway already worked around players that have over 100-200+ hours and give new players more space to play on. Which worked pretty well so far.
  10. Orihara replied to a post in a topic in Resolved General Support
    I don't understand your question.
  11. Yes, if you are getting the error "Your client is out of date", you need to download the latest client.
  12. This is not a bug, it is a battle that wether you win or lose it will regard the battle as a loss.
  13. Thanks, we know.
  14. This is a feature that was made to make your gameplay more challenging.
  15. Give this a read : https://www.pokemonrevolution.net/Forum/viewtopic.php?f=14&t=19616
  16. If everything goes as planned, Blue Server will be live by the end of the maintenance.
  17. Orihara replied to a post in a topic in Resolved General Support
    That certainly didnt stop you guys here. https://pokemonrevolution.net/forum/viewtopic.php?t=1673 Im not trying to be disrespectful but i feel as if i am being lied to. That was during alpha testing, as you can see from the users tag, he was a game tester, where account resets were made based on requests.
  18. Orihara replied to a post in a topic in Resolved General Support
    No, we do not reset player accounts.
  19. Moved to proper forum
  20. Gameplay will remain english (NPC dialogs, storyline etc. etc.) Only tiny bits and pieces will have language support, like options for example. Aside from that there is no need for translation volunteers. Locked as denied.
  21. Orihara replied to Vitloveoc's topic in Resolved Bugs
    Try now
  22. Ban appeal belong here : https://www.pokemonrevolution.net/Forum/viewforum.php?f=32
  23. I'd advice you to check your firewall/antivirus permission, then restarting your router and try again.
  24. Fixes are being made, which they can't be done overnight. We already know what is causing the high latency issues and our developer is working on it. This requires more server-end coding and game coding to ease up the stress on the server. I'm sorry to hear that you are frustrated but everyone, including us needs to be patient while the said fixes are being made.

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