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Caprifame

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Caprifame last won the day on April 20 2022

Caprifame had the most liked content!

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About Caprifame

  • Birthday 08/28/1996

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    Paddie#5240
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    male

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  1. -1 Exp. Boost is a good item for story and leveling to 50-60. The bonus exp is also helpfull here. From that point I like to use the trainer tower. I see no reason to buff the tower further as its already rewarding a lot of exp for the fights.
  2. Please make a post here: https://pokemonrevolution.net/forum/forum/221-2fa-email-recover-assistance/ And wait for an admin to help you. There is a lot of open issues in this forum so you will have to wait for some time sadly.
  3. Map: Hoenn Safari Area 2 Metang repel was removed for a Beldum repel. The goal of the spawn rework was to remove self harming moves, why was Metang exchanged to Beldum? I would appreciated if the Metang repel comes back so it is possible to hunt the line without it suiciding.
  4. Hello PRO, I have already suggested this on discord during the easter event, but didnt make a post here due to it not being super necessary (would only find use for ev'ing the little cup team in breezy falls). However, with the implementation of the trainer tower, this is now a lot more useable. I would like the refer to this great Strategie: https://pokemonrevolution.net/forum/topic/219619-trainer-tower-quick-upgrade-method/ by @Leeluckya . A held item that would prevent a Pokémon from gaining exp or leveling (whatever is easier to do) would help this strategie a lot, if you dont need to mega. So my suggestion is to add an item to the game that stops a Pokémon from gaining exp. It can be used for leveling in the tower, little cup, and other content with a level restriction (ev training before Heatran quest for example). Let me know what you all think, and what the Items name could be! If we give the staff a cool creative name and design they might be more likely to implement it. Cheers Capri
  5. I agree, I hope we can have the bubbles more visible
  6. So, will there be a giveaway?
  7. Hey, I would like the report that the Machamp from the Boss Chuck has Dynamic Punch twice in its Moveset sometimes. This happens on Hard Mode and not every time. I have drained all of Machamps PP and made it struggle to prove it is bugged. Machamp has used during this fight Heavy Slam 10x (10PP move) Stone Edge 5x (5PP move) Dynamic Punch 10x (5PP move) Then struggled vs my Kingdra. I have recorded the battle log if you would like to check yourself here: https://www.youtube.com/watch?v=ToHRbHuvHWo Have a good day, CapriFame
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