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Everything posted by Magicbounce
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Hi @Ludaschiss, Sorry for the delay. Dodrio only learns Baton Pass in generations where hidden abilities do not exist. Considering this, a Dodrio with the Tangled Feet ability will be unable to learn Baton Pass. Once again, sorry for any inconvenience, and feel free to make another report in the future. Regards, Magicbounce
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Beast boost ability is not working properly in random battles
Magicbounce replied to Vexdark's topic in Battle System Bugs
Hello @Vexdark, Thanks for making a report, and sorry for any inconvenience. As you noted, Beast Boost should raise the highest stat when it activates. Currently it is always raising the Attack stat, it must have broken in a recent update. I have forwarded the issue to the Developers. Once again, thanks for reaching out, you are always welcome to make another report in the future. Regards, Magicbounce -
Hello @Ludaschiss, Thanks for reaching out and sorry for any inconvenience. Dodrio may be unable to use an event tutor if currently knows an egg move. Can you remove all egg moves from its moveset and try again? If the issue still persists, let me know what the moveset on it currently is and we can review it further. Here is a list of Dodrios egg moves as per Bulbapedia: Assurance Brave Bird Endeavor Feint Attack Flail Haze Mirror Move Natural Gift Quick Attack Supersonic Regards, Magicbounce
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Hello @Jouveemouvee13, Thanks for reaching out to make a report. The Xmas Arcanine Mount is currently missing its icon. This issue has been forwarded to the Developers. Once again, thanks for making a report and feel free to make another in the future. Cheers, Magicbounce
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Hello @Exetonuan, Sorry for any inconvenience, Odor Sleuth has not been coded yet. When the move is coded it will be posted in the update log here. Thanks for reaching out to make a report and feel free to continue doing so in the future. Regards, Magicbounce
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Hello @Mycroft8, Thanks for reaching out to make a report, and sorry for any inconvenience you experienced. This is an intended mechanic. Disconnecting during an NPC battle counts as a loss, and will teleport players to their last used Pokecenter as if they have fainted. This prevents players from abusing logouts to skip NPC battles. Once again, thanks for going out of the way to make a report, feel free to continue to do so in the future. Regards, MagicBounce
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Hi @Flamme1230, Thanks for reaching out. The older maps will probably not be touched any time in the near future, however there are many bugs on them and they do need to be reworked at some point. You can disregard any dialogue or mapping issues in the story regions for the time being. I have noted the bug you reported for when that time comes. Once again, thanks for going out of your way to make a report, you are always welcome to make another report in the future. Regards, MagicBounce
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Hello @Nexusiceland, If you are playing on the Android version of the client, restarting your game should fix this. Unfortunately these graphical fragmentations are caused by the the engine the game is built on, Unity. We can only fix this by updating to a new version. The Developers are aware and have been investigating their options. Regards, MagicBounce
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Hello @Verankass, Thanks for reaching out to make a report. Are you still able to reproduce this issue? If so, are you able to record it? Regards, MagicBounce
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Green Appron clothes bug
Magicbounce replied to Lyn1311's topic in Client Bugs; Music, Graphics, etc.
I tested further and found the pixels are appearing when a Green Apron is worn by a Male character. The issue has been forwarded to the Developers and will hopefully be fixed soon. Once again, thanks for making a report and feel free to do so again in the future. Cheers, MagicBounce -
Green Appron clothes bug
Magicbounce replied to Lyn1311's topic in Client Bugs; Music, Graphics, etc.
Thanks for getting back. I tested the Green Apron and was unable to reproduce the pixel issue, I suspect it is a different item you were wearing. Could you give me the names of the Smeargle items as well? -
Green Appron clothes bug
Magicbounce replied to Lyn1311's topic in Client Bugs; Music, Graphics, etc.
Hello @Lyn1311, thanks for reporting this. Could I get the name of the item as it appears in the backpack? -
Hello @Nagiii, Thanks for making a report. The issue has been patched in the latest versions of the client which can be downloaded here: https://pokemonrevolution.net/download Once again, thanks for reaching out. Cheers, MagicBounce
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Lure ball color display in bag in wrong
Magicbounce replied to Dorade's topic in Client Bugs; Music, Graphics, etc.
Hey @Dorade, Thanks for making a report. The sprites for the Lure Ball changed in Generation V from a green base color to blue. As you noted, the icon used for the Lure Ball in the backpack is using an outdated sprite still. This has been forwarded to our Developers and hopefully it will be fixed in a future client update. Once again thanks for reaching out, and don't hesitate to make another report in the future. Cheers, MagicBounce -
Hello @Rraden, Thanks for making a report. This is intended behavior. The experience code was recently reworked and the generation 7 formulas were implemented. You can view the recent changes made in our update log here: https://pokemonrevolution.net/forum/topic/3146-update-logs/?do=findComment&comment=1286922 The new system is different in many ways and I encourage you to experiment with it. One of the changes which you have discovered is that Pokémon now have similar experience gain regardless of their evolution stage. Considering this it may now be appealing to evolve your Pokémon as early as possible. In addition to the new experience rework, the Trainer Towers have been added, one in each region. The purpose of these towers is to provide players with a new method to level up their Pokémon. They can be located Route 13, Route 40, Route 111 Desert and Route 218. You can view the recent content changes here: https://pokemonrevolution.net/forum/topic/165223-content-update-logs/?do=findComment&comment=1269280 Cheers, MagicBounce
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Hi @Ortegajd, Thanks for making a report, this issue has been forwarded to our developer team. Regarding the switching bug that you have encountered, it is a known issue and will hopefully be resolved soon. Once again thanks for making a report, and don't hesitate to make another in the future. Cheers, MagicBounce
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Hello @Madmemes, Thanks for reaching out to report this. Foresight and Odor Sleuth are not currently coded. If it is coded in the future it will be included in our update logs which can be found here. Once again, thanks for making a report and don't hesitate to make another in the future. Cheers, MagicBounce
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Thanks for getting back with those screenshots @Olker. After some testing we found the issue and it has been forwarded to our developers. Sorry for any inconvenience the bug has caused. If you suspect anything is bugged in the future don't hesitate to make another report. Cheers, MagicBounce
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Hello @Olker, Thanks for reporting this. Could you screenshot the last 4 turns of the Battle Log for us to investigate further? Thanks, MagicBounce
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Hello @Langarbaaz, Thanks for making a report. As you have noted, certain Fire-type moves can thaw out the user. The full list of moves that can do so can be found here. Flamethrower is not a move that has this behavior, so this interaction is correct. Once again thanks for reaching out, and don't hesitate to make another report in the future if you suspect something is bugged. Regards, MagicBounce
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Hello @Yugha, Thanks for making a report. As you have noted, there is currently a visual issue when moving right on a bicycle with the SM Caps. This has been forwarded to our Developers. Once again thanks for reaching out, and don't hesitate to make another report in the future. Regards, MagicBounce
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Hello @Outlaw609, Thanks for making a report. As you have noted, since Generation 7, Dark types are immune to moves affected by Prankster. Keep in mind this only applies to moves that target the Dark type. Destiny Bond is not a move that targets a Pokemon, so in this scenario Destiny Bond will not fail and the interaction is correct. Once again thanks for reaching out, and don't hesitate to make another report in the future. Regards, MagicBounce
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Hello @Youngala Thanks for making a report. As you have noted, Mossdeep City is incorrectly named Mossdeep Town on the world map currently. This has been forwarded to our Developers. Once again thanks for reaching out, and don't hesitate to make another report in the future. Regards, MagicBounce