Hello, since apparently you missed it, here's the bit that Pixiu invited you to read:
"When a move lands a critical hit, the attacker's negative stat stages will be ignored while the defender's positive stat stages will be ignored, as well as the boosts from Light Screen and Reflect. Other stat modifiers, such as burn, Eviolite, Defeatist, the Sp. Defense boost that Rock types get under Sandstorm from Generation IV onwards, or Slow Start will not be ignored."
Hopefully the formatting was heavy enough for this information to be seen by all the people you asked to :)