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Eaty

Developer
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Posts posted by Eaty

  1. Hello, I am generally quite unhappy with the structure of our settings. I will, at some point in the future, sit down and better organize the settings. For example, UI sounds, battle sounds, and similar elements should be individually adjustable rather than all falling into the same category. However, this is something I will not be addressing at the moment.

    • Like 1
    • Checked/Done 2
  2. Hello, I added a new permanent channel in-game called Find Party that everyone will automatically join.

    You won't see it automatically in your list of channels at the bottom right, but you'll see all messages posted in there in the local chat, and the channel will be automatically displayed under Chat-Channels, where you can toggle channels on and off. Additionally, anyone can join by using /cgjoin Find Party via an in-game command.

    However, it will only be added after the next server crash/restart.

  3. Hello, I completely understand your suggestion, but this would completely take away our control over the item.

    If we decide to change or even potentially remove it, it would be impossible with this approach because there would still be players with active BMS.

    I don't want that, so I have to deny the suggestion. However, I appreciate the time and effort you put into the suggestion.

  4. Hello, we already have moderators, artists, scripters, and other roles internally, as well as leaders for each role.

    If we decide to introduce such a system, we would do so with the help of our existing leaders and would not look for leaders in the community.

  5. Hello, I do have plans to activate Party Exp. Share during events and possibly on weekends, but not for every event or weekend.

    I don't want to create a situation where it's only worthwhile for newcomers to start the game when an event is active.

    • Like 2
  6. Hello, leveling is a normal part of MMOs that we don't want to shortcut.

    There's an entire market around leveling, EV training, and even move learning that we want to maintain.

    With the reworked EXP formulas and the addition of the Trainer Tower, bulk leveling is faster than ever before.

     

    I think that removing almost the entire process with this suggestion would only harm the economy, our players, and the game itself.

  7. Hello, our spawn editors already ensure that players have maps where they can exclusively hunt a particular form.

    We don't plan to expand it to the extent that each map has the chance for a specific form. Especially for Pokemon with many spawns, that would be a lot work.

     

    I'll leave the post open and not mark it as denied in case the spawn editors would like to add something.

  8.  

    Changelog 01.12.2023:

    • Added more than 150 new mounts.
    • Added more than 150 new cosmetics.
    • Added 84 new Christmas forms.
    • Added new Substitute forms for Halloween forms. Will be unlocked within the next few days.
      • Halloween Digletts and Dugtrios (Sustitute).
      • Halloween Amoonguss' (Sustitute).
      • Halloween Skarmory (Eggmory).
    • Added new tiles.
    • Updated the World Map.
    • Fixed a bug that allowed bypassing PvP rules through a trade.
    • Fixed a bug in the ignore list that prevented right-clicking on anyone other than the last person in the list.
    • The client no longer displays the Z-Move button for Ditto that has transformed into a Mega Pokemon.
    • Improved inventory icons and the inventory search.
    • Fixed a bug that prevented Pokemon from being deleted until the next client restart.
    • Fixed an unintended slowdown when pressing surf mounts while already on the same mount.
    • Fixed many incorrect Pokemon sprites, cosmetics, and inventory icons.
    • Few small reworks, clean-ups and optimizations.
    • Like 33
    • Checked/Done 2
  9. Hello, by far the most work for a new PC storage is the filter system. Adding new filters to the current system would be too much work that would ultimately be discarded in the end.
    Therefore, this won't happen before the rework.

    • Like 1
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