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Gawerty

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Everything posted by Gawerty

  1. Gawerty replied to Olman's topic in Art Shops
    Have you found the Trainer Red Signature yet?
  2. Gawerty replied to Red's topic in Resolved Bugs
    --- Defeaten can not be used. After talking this through with Naero, I've come to the conclusion that this was indeed a spelling error: The 'en' suffix is only used when the verb can't be suffixed with 'ed' which in this case, it doesn't apply as defeat can be suffixed with ed to form defeated.
  3. Correct. I didn't mess with the client itself, the issue was prevalent from when I was playing games like World of Warcraft and Star Wars: The Old Republic. I must have set it to performance then, regardless it's been handled now.
  4. I was on that game team, PMDO .
  5. I KNEW YOU WHERE FAMILIAR! Hey FunkyLaurens! :D
  6. I did neither. This is an issue that was prevalent from the first moment I downloaded the client on windows 8 about two months ago. Regardless --- The issue has been resolved, I fixed it.
  7. Gawerty replied to Red's topic in Resolved Bugs
    Dark Cave Entrance It kicks you out of the cave automatically asking about a flash hm. It should say something along the lines of "I wish I had a Flash HM to teach to my pokemon."
  8. Gawerty replied to Red's topic in Resolved Bugs
    Guide Bob - Cherry Grove City When meeting him, you can actually move into the pokemon center before he can talk to you, but his script will still play as you walk into the pokemon center. His script should lock you in place and then talk to you.
  9. Gawerty replied to Red's topic in Resolved Bugs
    Not sure if this can be considered a bug, more a nitpick if you ask me The first NPC you encounter in Johto - Your Mother on map: New Bark Town Player House She refers to you having pokemon and plays a healing script before you have one, which this probably shouldn't happen until you have obtained your starter.
  10. Welcome to PRO :) Also... All of you people stealing my favorite pokemon, I swear on me mum he was my favorite first.
  11. I know this is a Graphics Card error on my side, but it was mentioned on the other forums what I could do to fix this: all the text is blurry and some of the game is blurry on windows 8.1 pro, which I am currently only able to use now. I was hoping someone could guide me through the process of fixing it so I could play easier on my eyes. Thank you :)
  12. Gawerty replied to Olman's topic in Art Shops
    Can I have the trainer red sig? --- https://i.imgur.com/rjzTpvP.gif
  13. Gawerty replied to a post in a topic in Player Introduction and Partings
    System, what do you enjoy most about PRO >_> Hi.
  14. Just don't let hackers into your guild this time ;) Welcome to the game.
  15. Gawerty replied to Serena's topic in Guilds
    Good luck with this guild, wherever it goes.
  16. Gawerty replied to Knuckles's topic in Guilds
    I wish luck with this guild, as always it keeps resurfacing, and was once very powerful, I expect to see that again :) Also Knuckles, the introductory text to the OP is very hard to read on this forum scheme (Dark blue and Dark grey don't mix well)
  17. This is going to get mixed opinions, I can already tell. So, this is an opinion of mine, since people are shifting to wanting the game harder, rather than easy. I believe something about EXP should be done. Normally in regular pokemon games, when you beat a trainers pokemon, as soon as you beat it, you get exp and possibly level/learn a new move, and then the trainer sends out his next pokemon, recycle/repeat. So, in a way, someone could continuoslly re-battle a NPC after their two hour timer, that gives a fair chunk of exp for each pokemon (Except for the Elite Four because of the 1 day cooldown) My suggestion is that instead of awarding exp per every pokemon defeat as soon as they are defeated, that you award it all at the end. This way, this prevents people abusing an NPC, due to the low cooldown time. ---- This suggestion is just simple, A player could have an option in their options to turn this off or on. The suggestion is that when a player encounters a pokemon, that is either Shiny, or the highest rarity, The System will announce that the player has caught it - if he does indeed catch it. This could also be applied to something like "PLAYER has beaten GYM 1 of Kanto/Johto/Hoenn" or "PLAYER has beaten Elite Four of Kanto/Hoenn" There isn't a big need for this obviously, but it is a feature I do like.
  18. Thanks for the warm welcomes! :D
  19. Re: R3vo - Viva La R3vo! <t>I'm very excited to see the final result. Do you need any testers for the site? I'd be willing to help you out.</t>
  20. Gawerty replied to Red's topic in Resolved Bugs
    Re: NPC errors <r>Inside team rocket base in game corner: Talk to the trashcan and this happens.<br/> <SPOILER><s> </e></SPOILER> Inside team rocket base in game corner, 4th floor: Talk to Bryon and there is a text error <SPOILER><s> </e></SPOILER></r>
  21. Gawerty replied to Red's topic in Resolved Bugs
    Re: NPC errors <r>Sergeant Rick: His text is cut off at some point due to the big words used.<br/> <br/> <br/> <IMG src="https://i.gyazo.com/f45f1658bb6c055900182030ce57298c.png"><s></e></IMG></r>
  22. Thanks for the welcomes~
  23. Re: R3vo - Viva La R3vo! <t>You are obsessed dear.</t>
  24. I hate to ask, but why 4 accounts per person, a part from database space management of course?
  25. Hey. The name is Gawerty. I have been around PRO for a while now, so you should already know me. I just forgot to make a new introduction thread, for the new forums :P I'm 17. I'm was a ginger, but I dyed my hair, and I am a part of R3v0. Nice to see the new forums and new faces in the community. Any questions? Ask away. Ciao~

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